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Copy pathProgram.cs
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35 lines (31 loc) · 1.28 KB
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using System;
using System.Threading;
using Avalonia;
using Avalonia.ReactiveUI;
using Avalonia.Controls.Primitives;
namespace Panzerfaust;
class Program
{
// Initialization code. Don't use any Avalonia, third-party APIs or any
// SynchronizationContext-reliant code before AppMain is called: things aren't initialized
// yet and stuff might break.
[STAThread]
public static void Main(string[] args)
{
// Named mutex ensures only one instance runs at a time, cross-platform.
// The name is prefixed with "Global\" on Windows for cross-session detection;
// on macOS/Linux the prefix is ignored but the name still works per-user.
const string mutexName = "Global\\Panzerfaust_SingleInstance_8F3A2C1D";
using var mutex = new Mutex(initiallyOwned: true, mutexName, out bool createdNew);
if (!createdNew)
return; // Another instance is already running — exit silently.
BuildAvaloniaApp().StartWithClassicDesktopLifetime(args);
}
// Avalonia configuration, don't remove; also used by visual designer.
public static AppBuilder BuildAvaloniaApp()
=> AppBuilder.Configure<App>()
.UsePlatformDetect()
.WithInterFont()
.UseReactiveUI()
.LogToTrace();
}