-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathapi-vip1-role-achievement.go
More file actions
98 lines (86 loc) · 2.81 KB
/
api-vip1-role-achievement.go
File metadata and controls
98 lines (86 loc) · 2.81 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
package jx3api
import (
"bytes"
"context"
"encoding/json"
"errors"
"log/slog"
)
type AchievementResponse struct {
ZoneName string `json:"zoneName"`
ServerName string `json:"serverName"`
RoleName string `json:"roleName"`
RoleId string `json:"roleId"`
GlobalRoleId string `json:"globalRoleId"`
ForceName string `json:"forceName"`
ForceId string `json:"forceId"`
BodyName string `json:"bodyName"`
BodyId string `json:"bodyId"`
TongName string `json:"tongName"`
TongId string `json:"tongId"`
CampName string `json:"campName"`
CampId string `json:"campId"`
PersonName string `json:"personName"`
PersonId string `json:"personId"`
PersonAvatar string `json:"personAvatar"`
Data []struct {
ID int `json:"id"`
Icon string `json:"icon"`
Likes int `json:"likes"`
Name string `json:"name"`
Class string `json:"class"`
SubClass string `json:"subClass"`
Desc string `json:"desc"`
Detail string `json:"detail"`
Maps []int `json:"maps"`
IsFinished bool `json:"isFinished"`
IsFav bool `json:"isFav"`
Type string `json:"type"`
CurrentValue int `json:"currentValue"`
TriggerValue int `json:"triggerValue"`
Subset []int `json:"subset"`
RewardItem struct{} `json:"rewardItem"`
RewardPoint int `json:"rewardPoint"`
RewardPrefix string `json:"rewardPrefix"`
RewardSuffix string `json:"rewardSuffix"`
} `json:"data"`
}
func (c *Client) RoleAchievement(ctx context.Context, server string, role string, name string) (*AchievementResponse, error) {
params := &struct {
Server string `json:"server"`
Role string `json:"role"`
Name string `json:"name"`
Ticket string `json:"ticket"`
}{
Server: server,
Role: role,
Name: name,
Ticket: c.Opts.Ticket,
}
buf, err := json.Marshal(params)
if err != nil {
slog.Error("RoleAchievement: request body marshal error: " + err.Error())
return nil, err
}
body := bytes.NewReader(buf)
raw, err := c.request(ctx, "/data/role/achievement", body)
if err != nil {
slog.Error("RoleAchievement: request error: " + err.Error())
return nil, err
}
resp := new(Response)
if err := json.Unmarshal(raw, &resp); err != nil {
slog.Info("RoleAchievement: response body unmarshal error: " + err.Error())
return nil, err
}
data := new(AchievementResponse)
if resp.Msg != "success" {
slog.Error("RoleAchievement: API error: " + resp.Msg)
return nil, errors.New(resp.Msg)
}
if err := json.Unmarshal(*resp.Data, &data); err != nil {
slog.Info("RoleAchievement: data unmarshal error: " + err.Error())
return nil, err
}
return data, nil
}