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47 lines (40 loc) · 836 Bytes
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JKMotS.asl
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47 lines (40 loc) · 836 Bytes
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state("JKM")
{
bool isLoading : 0x1C45F0;
string9 level : 0x523AC5;
bool start : 0x4D8020;
byte reset : 0x188FDC;
bool credits : 0x1B6554;
}
state("JediKnightM")
{
bool isLoading : 0x1C45F0;
string9 level : 0x523AC5;
bool start : 0x4D8020;
byte reset : 0x188FDC;
bool credits : 0x1B6554;
}
start
{
return (current.level == "RebelBase" || current.level == "rebelbase") && !current.start && old.start;
}
reset
{
return (current.level == "RebelBase" || current.level == "rebelbase") && current.reset != 0;
}
split
{
return current.level != old.level || current.credits;
}
isLoading
{
return current.isLoading;
}
init
{
timer.IsGameTimePaused = false;
}
exit
{
timer.IsGameTimePaused = true;
}