NOTE: That file is NOT regularly updated, so search the source code for TODO: or FIXME: etc. comments to see exactly what's missing and where.
- Standard architecture for game environment state and "current run/campaign" state
- Save/Load ...oh my godot
- Standard UI architecture for in-game menus and windows etc.
- Convert
str()calls to Format Strings (or string interpolation if possible) - ? Add
avoidGroupsparameter for node spawning functions
- Pathfinding/Navigation Components
- Player Settings
- Random populating Area2D
- Add
groupsparameter for node spawning functions - Add debugging breakpoint shortcut input