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ToDo

NOTE: That file is NOT regularly updated, so search the source code for TODO: or FIXME: etc. comments to see exactly what's missing and where.

Major

  • Standard architecture for game environment state and "current run/campaign" state
  • Save/Load ...oh my godot
  • Standard UI architecture for in-game menus and windows etc.

Maybe

  • Convert str() calls to Format Strings (or string interpolation if possible)
  • ? Add avoidGroups parameter for node spawning functions

Done

  • Pathfinding/Navigation Components
  • Player Settings
  • Random populating Area2D
  • Add groups parameter for node spawning functions
  • Add debugging breakpoint shortcut input