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SofaSphereEditor.cs
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95 lines (82 loc) · 3.44 KB
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using UnityEngine;
using UnityEditor;
using SofaUnity;
namespace SofaUnity
{
/// <summary>
/// Editor class corresponding to @sa SofaSphere object
/// This class inherite from @sa SofaGridEditor and will add specific parameter for Sphere deformable object.
/// Provide create method to create SofaSphere from Unity Menu and register it inside DAGNodeManager
/// Provide interface for user interaction
/// </summary>
[CustomEditor(typeof(SofaSphere), true)]
public class SofaSphereEditor : SofaGridEditor
{
/// <summary>
/// Add SofaSphere Object creation to the SofaUnity Menu
/// </summary>
/// <returns>Pointer to the SofaSphere GameObject</returns>
[MenuItem("Tools/SofaUnity/PrimitiveObject/SofaSphere")]
[MenuItem("GameObject/Tools/SofaUnity/SofaPrimitiveObject/SofaSphere")]
new public static GameObject CreateNew()
{
SofaDAGNode parentDagN = GetDAGNodeSelected();
if (parentDagN == null)
return null;
GameObject go = new GameObject("SofaSphere");
go.AddComponent<SofaSphere>();
SofaDAGNodeManager nodeMgr = parentDagN.m_sofaContext.NodeGraphMgr;
if (nodeMgr != null)
nodeMgr.RegisterCustomObject(go, parentDagN, true);
else
Debug.LogError("Error creating SofaSphere object. Can't access SofaDAGNodeManager.");
return go;
}
/// <summary>
/// Method to set the UI of the SofaSphere GameObject
/// </summary>
public override void OnInspectorGUI()
{
// call SofaGrid and SofaDeformableMesh UI creation
base.OnInspectorGUI();
}
}
/// <summary>
/// Editor class corresponding to @sa SofaRigidSphere object
/// This class inherite from @sa SofaGridEditor and will add specific parameter for Sphere regid object.
/// Provide create method to create SofaRigidSphere from Unity Menu and register it inside DAGNodeManager
/// Provide interface for user interaction
/// </summary>
[CustomEditor(typeof(SofaRigidSphere), true)]
public class SofaRigidSphereEditor : SofaGridEditor
{
/// <summary>
/// Add SofaRigidSphere Object creation to the SofaUnity Menu
/// </summary>
/// <returns>Pointer to the SofaRigidSphere GameObject</returns>
[MenuItem("Tools/SofaUnity/PrimitiveObject/SofaRigidSphere")]
[MenuItem("GameObject/Tools/SofaUnity/SofaPrimitiveObject/SofaRigidSphere")]
new public static GameObject CreateNew()
{
SofaDAGNode parentDagN = GetDAGNodeSelected();
if (parentDagN == null)
return null;
GameObject go = new GameObject("SofaRigidSphere");
go.AddComponent<SofaRigidSphere>();
SofaDAGNodeManager nodeMgr = parentDagN.m_sofaContext.NodeGraphMgr;
if (nodeMgr != null)
nodeMgr.RegisterCustomObject(go, parentDagN, true);
else
Debug.LogError("Error creating SofaRigidSphere object. Can't access SofaDAGNodeManager.");
return go;
}
/// <summary>
/// Method to set the UI of the SofaRigidSphere GameObject
/// </summary>
public override void OnInspectorGUI()
{
// call SofaRigidGrid and SofaRigidMesh UI creation
base.OnInspectorGUI();
}
}
}