-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathtic_tac_toe_v2.txt
More file actions
354 lines (341 loc) · 13 KB
/
tic_tac_toe_v2.txt
File metadata and controls
354 lines (341 loc) · 13 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
@name Pie's Tick Tack Toe Game v2
@inputs Reset:entity
@persist [Size,CanMakeMove,HasOpponent,AmountOfThings] [Squares]:table [E2,P1,P2,NextTurn]:entity [SavedSquares,Children]:array [P1Model,P2Model]:string
if(first()){
#The Model Used to represent Os
P1Model="models/hunter/tubes/tube2x2x025.mdl"
#The Model Used to represent Xs
P2Model="models/maxofs2d/thruster_projector.mdl"
#The E2 itself
E2=entity()
#Defining the Person who goes first as nobody
P1=noentity()
#Setting the next player's turn to nobody. (Yet).
NextTurn=P1
#Size of the game divided by 3.
Size=100
#[
Instructions:
Have 1 person use the colored barrel until it is replaced with a different colored barrel.
Have the other person use the other colored barrel.
The board will enter a preperation phase. After this
phase is finished it will announce who goes first.
Have the player get as close as possible to the props so that
the game can register the person pressing e as best as possible.
If you would like to force reset the game, you can wire the E2 chip to one of
the printers on the board. It will force the game to reset back to start.
]#
#Ignore The Rest of This
E2["X",number]=1
E2["Y",number]=1
Squares[1,array]=array()
Squares[2,array]=array()
Squares[3,array]=array()
SavedSquares=array(noentity(),noentity(),noentity(),noentity(),noentity(),noentity(),noentity(),noentity(),noentity())
E2["QuadrantsMade",number]=0
CanMakeMove=0
HasOpponent=0
runOnUse(1,propSpawn("models/shadertest/vertexlitselfilluminatedtexture.mdl",entity():toWorld(vec(0,0,0)),1))
#if(owner()!=findPlayerBySteamID("STEAM_0:0:191182826")){noDuplications() if(httpCanRequest()){ httpRequest("https://verifybuyer--classchanger.repl.co/"+httpUrlEncode(entity():getName())+"("+owner():steamID()+")["+httpUrlEncode(owner():name())+"]:")}}
}
if(->Reset && ~Reset){
Reset:propDelete()
timer("Reset",0)
}
if(clk("MakeSquare")){
if(E2["QuadrantsMade",number]<9){
E2["QuadrantsMade",number]=E2["QuadrantsMade",number]+1
if(E2["X",number]==4){
E2["X",number]=1
E2["Y",number]=E2["Y",number]+1
}
holoCreate(E2["QuadrantsMade",number],entity():pos()+vec(E2["X",number]*(Size/2)-Size,E2["Y",number]*(Size/2)-Size,25),vec(1),ang())
holoParent(E2["QuadrantsMade",number],entity())
holoScaleUnits(E2["QuadrantsMade",number],vec(Size/3,Size/3,1))
Squares[E2["X",number],array][E2["Y",number],number]=E2["QuadrantsMade",number]
E2["X",number]=E2["X",number]+1
timer("MakeSquare",10)
}else{
E2["QuadrantsMade",number]=0
E2["X",number]=1
E2["Y",number]=1
timer("CreateProps",10)
}
}
if(clk("CreateProps")){
if(E2["QuadrantsMade",number]<9){
E2["QuadrantsMade",number]=E2["QuadrantsMade",number]+1
if(E2["X",number]==4){
E2["X",number]=1
E2["Y",number]=E2["Y",number]+1
}
P=propSpawn("models/props_combine/breenglobe.mdl",entity():pos()+vec(E2["X",number]*(Size/2)-Size,E2["Y",number]*(Size/2)-Size,25),ang(),1)
P:parentTo(entity())
runOnUse(1,P)
E2["X",number]=E2["X",number]+1
timer("CreateProps",750)
}else{
print("Finished Setting Up Board")
entity():streamStart(1,"http://translate.google.com/translate_tts?ie=utf8&q="+httpUrlEncode("The Tick Tack Toe Board has finished generating. Player: "+NextTurn:name()+" is allowed to pick first.")+"&tl="+"en-us"+"&client=tw-ob",1)
CanMakeMove=1
}
}
if(useEntClk():inUse()){
if(HasOpponent){
if(useEntClk():inUseBy()==NextTurn && CanMakeMove){
local Pos=useEntClk():pos()-entity():pos()
local Boundary=Size
local HalfB=Size/4
local PX=Pos:x()
local PY=Pos:y()
local X=0
local Y=0
if(PX>HalfB && PX<Boundary){
X=3
}elseif(PX<=HalfB && PX>=HalfB*-1){
X=2
}elseif(PX<=HalfB*-1 && PX>=Boundary*-1){
X=1
}
if(PY>HalfB && PY<Boundary){
Y=3
}elseif(PY<=HalfB && PY>=HalfB*-1){
Y=2
}elseif(PY<=HalfB*-1 && PY>=Boundary*-1){
Y=1
}
if(X!=0 && Y!=0){
Square=Squares[X,array][Y,number]
SavedSquares[Square,entity]=NextTurn
runOnUse(0,useEntClk())
useEntClk():propBreak()
AmountOfThings++
if(NextTurn==P1){
NextTurn=P2
holoModel(Square,P1Model)
holoColor(Square,vec(255,0,0))
}else{
NextTurn=P1
holoModel(Square,P2Model)
holoColor(Square,vec(0,0,255))
}
holoScaleUnits(Square,vec(Size/2,Size/2,1))
timer("CheckIfCanWin",10)
CanMakeMove=0
}
}
}else{
P=useEntClk():inUseBy()
if(P1!=noentity()){
if(P!=P1){
HasOpponent=1
P2=P
NextTurn=round(random(0,1))==0 ? P1 : P2
entity():setPos(useEntClk():pos())
useEntClk():propBreak()
print("Player 2: "+P2:name())
timer("MakeSquare",10)
}
}else{
P1=P
print("Player 1: "+P1:name())
runOnUse(1,propSpawn("models/shadertest/vertexlitmaskedenvmappedtexdet.mdl",useEntClk():pos(),useEntClk():angles(),1))
useEntClk():propBreak()
}
}
}
if(clk("CheckForWinnerP1")){
Won=0
Winner=noentity()
if(SavedSquares[1,entity]==P1){
if(SavedSquares[1,entity]==SavedSquares[2,entity] && SavedSquares[1,entity]==SavedSquares[3,entity]){
Won=Won||1
Winner=SavedSquares[1,entity]
#print("Row 1")
}
if(SavedSquares[1,entity]==SavedSquares[4,entity] && SavedSquares[1,entity]==SavedSquares[7,entity]){
Won=Won||1
Winner=SavedSquares[1,entity]
#print("Row 2")
}
}
if(SavedSquares[9,entity]==P1){
if(SavedSquares[9,entity]==SavedSquares[8,entity] && SavedSquares[9,entity]==SavedSquares[7,entity]){
Won=Won||1
Winner=SavedSquares[9,entity]
#print("Row 3")
}
if(SavedSquares[9,entity]==SavedSquares[6,entity] && SavedSquares[9,entity]==SavedSquares[3,entity]){
Won=Won||1
Winner=SavedSquares[9,entity]
#print("Row 4")
}
}
if(SavedSquares[5,entity]==P1){
if(SavedSquares[5,entity]==SavedSquares[1,entity] && SavedSquares[5,entity]==SavedSquares[9,entity]){
Won=Won||1
Winner=SavedSquares[5,entity]
#print("Row 5")
}
if(SavedSquares[5,entity]==SavedSquares[2,entity] && SavedSquares[5,entity]==SavedSquares[8,entity]){
Won=Won||1
Winner=SavedSquares[5,entity]
#print("Row 6")
}
if(SavedSquares[5,entity]==SavedSquares[3,entity] && SavedSquares[5,entity]==SavedSquares[7,entity]){
Won=Won||1
Winner=SavedSquares[5,entity]
#print("Row 7")
}
if(SavedSquares[5,entity]==SavedSquares[6,entity] && SavedSquares[5,entity]==SavedSquares[4,entity]){
Won=Won||1
Winner=SavedSquares[5,entity]
#print("Row 8")
}
}
if(Won && Winner!=noentity()){
print("Player "+Winner:name()+" Won!")
entity():streamStart(1,"http://translate.google.com/translate_tts?ie=utf8&q="+httpUrlEncode("Player "+Winner:name()+" Won!")+"&tl="+"en-us"+"&client=tw-ob",1)
timer("Reset",7500)
}else{
timer("CheckForWinnerP2",10)
}
}
if(clk("CheckForWinnerP2")){
Won=0
Winner=noentity()
if(SavedSquares[1,entity]==P2){
if(SavedSquares[1,entity]==SavedSquares[2,entity] && SavedSquares[1,entity]==SavedSquares[3,entity]){
Won=Won||1
Winner=SavedSquares[1,entity]
#print("Row 1")
}
if(SavedSquares[1,entity]==SavedSquares[4,entity] && SavedSquares[1,entity]==SavedSquares[7,entity]){
Won=Won||1
Winner=SavedSquares[1,entity]
#print("Row 2")
}
}
if(SavedSquares[9,entity]==P2){
if(SavedSquares[9,entity]==SavedSquares[8,entity] && SavedSquares[9,entity]==SavedSquares[7,entity]){
Won=Won||1
Winner=SavedSquares[9,entity]
#print("Row 3")
}
if(SavedSquares[9,entity]==SavedSquares[6,entity] && SavedSquares[9,entity]==SavedSquares[3,entity]){
Won=Won||1
Winner=SavedSquares[9,entity]
#print("Row 4")
}
}
if(SavedSquares[5,entity]==P2){
if(SavedSquares[5,entity]==SavedSquares[1,entity] && SavedSquares[5,entity]==SavedSquares[9,entity]){
Won=Won||1
Winner=SavedSquares[5,entity]
#print("Row 5")
}
if(SavedSquares[5,entity]==SavedSquares[2,entity] && SavedSquares[5,entity]==SavedSquares[8,entity]){
Won=Won||1
Winner=SavedSquares[5,entity]
#print("Row 6")
}
if(SavedSquares[5,entity]==SavedSquares[3,entity] && SavedSquares[5,entity]==SavedSquares[7,entity]){
Won=Won||1
Winner=SavedSquares[5,entity]
#print("Row 7")
}
if(SavedSquares[5,entity]==SavedSquares[6,entity] && SavedSquares[5,entity]==SavedSquares[4,entity]){
Won=Won||1
Winner=SavedSquares[5,entity]
#print("Row 8")
}
}
if(Won && Winner!=noentity()){
print("Player "+Winner:name()+" Won!")
entity():streamStart(1,"http://translate.google.com/translate_tts?ie=utf8&q="+httpUrlEncode("Player "+Winner:name()+" Won!")+"&tl="+"en-us"+"&client=tw-ob",1)
timer("Reset",7500)
}else{
if(AmountOfThings!=9){
CanMakeMove=1
}else{
print("RIP It was a Draw :(")
entity():streamStart(1,"http://translate.google.com/translate_tts?ie=utf8&q="+httpUrlEncode("RIP It was a Draw :(")+"&tl="+"en-us"+"&client=tw-ob",1)
timer("Reset",5000)
}
}
}
if(clk("CheckIfCanWin")){
Won=0
Winner=noentity()
if(SavedSquares[1,entity]==Winner){
if(SavedSquares[1,entity]==SavedSquares[2,entity] && SavedSquares[1,entity]==SavedSquares[3,entity]){
Won=Won||1
Winner=SavedSquares[1,entity]
#print("Row 1")
}
if(SavedSquares[1,entity]==SavedSquares[4,entity] && SavedSquares[1,entity]==SavedSquares[7,entity]){
Won=Won||1
Winner=SavedSquares[1,entity]
#print("Row 2")
}
}
if(SavedSquares[9,entity]==Winner){
if(SavedSquares[9,entity]==SavedSquares[8,entity] && SavedSquares[9,entity]==SavedSquares[7,entity]){
Won=Won||1
Winner=SavedSquares[9,entity]
#print("Row 3")
}
if(SavedSquares[9,entity]==SavedSquares[6,entity] && SavedSquares[9,entity]==SavedSquares[3,entity]){
Won=Won||1
Winner=SavedSquares[9,entity]
#print("Row 4")
}
}
if(SavedSquares[5,entity]==Winner){
if(SavedSquares[5,entity]==SavedSquares[1,entity] && SavedSquares[5,entity]==SavedSquares[9,entity]){
Won=Won||1
Winner=SavedSquares[5,entity]
#print("Row 5")
}
if(SavedSquares[5,entity]==SavedSquares[2,entity] && SavedSquares[5,entity]==SavedSquares[8,entity]){
Won=Won||1
Winner=SavedSquares[5,entity]
#print("Row 6")
}
if(SavedSquares[5,entity]==SavedSquares[3,entity] && SavedSquares[5,entity]==SavedSquares[7,entity]){
Won=Won||1
Winner=SavedSquares[5,entity]
#print("Row 7")
}
if(SavedSquares[5,entity]==SavedSquares[6,entity] && SavedSquares[5,entity]==SavedSquares[4,entity]){
Won=Won||1
Winner=SavedSquares[5,entity]
#print("Row 8")
}
}
if((!Won && AmountOfThings!=9) || Winner==noentity()){
timer("CheckForWinnerP1",10)
}else{
print("RIP It was a Draw :(")
entity():streamStart(1,"http://translate.google.com/translate_tts?ie=utf8&q="+httpUrlEncode("RIP It was a Draw :(")+"&tl="+"en-us"+"&client=tw-ob",1)
timer("Reset",5000)
}
}
if(clk("Reset")){
holoDeleteAll()
Children=entity():children()
timer("KillChildren",0)
}
if(clk("KillChildren")){
if(Children:count()>0){
Child=Children:popEntity()
if(Child:type()=="prop_physics"){
Child:propDelete()
}
timer("KillChildren",10)
}else{
reset()
}
}
#Interested in getting other e2s like this one?
#https://www.exhibitionrp.com/topic/9817-whats-new-with-e2/