- Server support
- If both the client and the server have Player Relay installed, the mod should work normally
- Servers with the mod installed cannot host their own relay or connect to other relays
- There are currently no plans to support P2P relays on the server, but could be considered in the future
- Players may still manually connect (/connect) to an external relay if they want to see player info from another server
- The server must have Ping Wheel installed for other players to send and receive pings
- Player Relay only relays Ping Wheel pings when connected to a P2P relay, not a server - it's Ping Wheel's job to broadcast the packets
- Clients can now view their ender chest contents immediately on join, without needing to open an ender chest first, as long as the server has the mod installed
Large portions of the codebase were restructured to support client ↔ server communication
This should improve how Player Relay works internally, but may also introduce new bugs
Please report any problems you find to GitHub Issues