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HISPlayer Unity Meta Quest SDK Release Notes

Version 5.4.0

April 28, 2026
  • [macOS Editor][Improvement] Updated EventPlaybackReady and SeekToFrame API stability after loading video.
  • [Windows Editor][Improvement] Updated some events are not triggered after changing video content.
  • [Windows Editor][Improvement] Updated EventPlaybackSeek to be triggered correctly after seek finishes.
  • [Windows Editor][Added] DirectX12 support.

Version 5.3.0

April 14, 2026
  • [Added] SeekToFrame API to seek to certain frame of the video.

Version 5.2.0

March 3, 2026
  • [Improvement] Improved high resolution selection when using DRM L3 with RawImage/Material/RenderTexture.

Version 5.1.0

January 15, 2026
  • [Added] MV-HEVC codec support.
  • [Added] Opus codec support.
  • [Improvement] Updated Android Target SDK version to 34.
  • [Improvement] Updated mainTemplate.gradle and Android gradle dependencies.
  • [Improvement] Updated HISPlayerStereoscopicShader for stereo video rendering with RawImage/Material/RenderTexture.

Version 5.0.0

December 19, 2025
  • [Added] Ambisonic audio supporting ambiX format from first order to 3rd order, and TBE format.
  • [Added] SetStereoscopicRendering API to set stereoscopic rendering side by side or top/bottom for external surface rendering mode.
  • [Added] GetProgramDateTimeEpoch and GetProgramDateTimeString APIs to obtain the EXT-X-PROGRAM-DATE-TIME information of the current frame from HLS streams.
  • [Improvement] Improved the UI appearance of HISPlayerManager in the inspector.
  • [Improvement] Improved adding stream at runtime when initializing streams without predefined URLs.
  • [Improvement] Optimized render texture cleaning when release player.
  • [Improvement] Optimized playback repeat mode.
  • [Improvement] Optimized stop function.

Version 4.7.14

November 6, 2025
  • [Improvement] Optimized Vulkan material/RenderTexture/RawImage rendering with Vulkan validation layers enabled.

Version 4.7.13

October 6, 2025
  • [Improvement] Optimized the ordering of the displayed video frames with Vulkan material/RenderTexture/RawImage rendering.
  • [Improvement] Optimized the playback performance when locking and unlocking the Quest device.
  • [Improvement] Optimized the playback performance with Quest Dynamic Resolution Scaling enabled.

Version 4.7.12

September 19, 2025
  • [Improvement] Optimized performance when locking and unlocking Quest device.

Version 4.7.11

August 27, 2025
  • [Improvement] Removed the redundant release error log when the player is destroyed.

Version 4.7.10

August 13, 2025
  • [Improvement] Optimized player release with Vulkan rendering.

Version 4.7.9

July 31, 2025
  • [Improvement] Optimized HISPlayer component creation and removal.

Version 4.7.8

June 26, 2025
  • [Added] SetExternalSurface API to set the external surface of a certain player to be used.
  • [Added] ReleaseExternalSurface API to release the external surface from a certain player.

Version 4.7.7

June 16, 2025
  • [Added] GetAvailableCodecs API to provide the available codecs list on the device.

Version 4.7.6

June 5, 2025
  • [Improvement] Optimized SynchronizeMultiStreams API to make the secondary stream will automatically seek following the main stream current time plus the offset.

Version 4.7.5

May 30, 2025
  • [Added] SynchronizeMultiStreams API with offset.
  • [Added] FlipTextureVertically API to flip the texture of the stream vertically.
  • [Added] SetLogLevel API to establishes the amount of logs to be shown.

Version 4.7.4

May 6, 2025
  • [Improvement] Optimized SetUpPlayer speed.

Version 4.7.3

April 23, 2025
  • [Improvement] Optimized macOS editor usage.

Version 4.7.2

April 15, 2025
  • [Improvement] Optimized video performance for material rendering with Vulkan.

Version 4.6.6

March 13, 2025
  • [Added] GetAudioSessionId API.

Version 4.6.5

March 4, 2025
  • [Improvement] Optimized rendering performance.

Version 4.6.4

January 30, 2025
  • [Added] unityAudio in class StreamProperties to output the audio data to Unity instead of using direct output to device speaker.
  • [Added] GetAudioData API to return the audio PCM data of each channel in float array.
  • [Added] FillAudioData API to fill the audio buffer with new audio PCM data.
  • [Added] GetWidevineSecurityLevel API to return the security level of the loaded Widevine DRM protected content as a string.
  • [Added] SynchronizeMultiStreams API to synchronize the playback of secondary stream following the primary stream.

Version 4.6.3

January 10, 2025
  • [Added] GetNativeTextureId API.
  • [Added] nativeTextureId in the List multiStreamProperties.

Version 4.6.2

January 9, 2025
  • [Added] Multi streams support using external surfaces and materials.
  • [Added] GetVolume API.
  • [Added] IsMuted API.
  • [Added] IsPlaying API.
  • [Added] EventVolumeChange API for Windows editor.
  • [Improvement] Removed multithreaded rendering restriction.

Version 4.5.2

November 28, 2024
  • Initial release of Unity Meta Quest SDK as an upgrade from Unity AllPlatforms SDK.