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database.h
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164 lines (141 loc) · 5.45 KB
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/*
* Copyright (c) 2019 - 2022 Geode-solutions
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*/
#pragma once
#include <geode/basic/common.h>
#include <geode/basic/logger.h>
#include <geode/basic/pimpl.h>
#include <geode/basic/identifier.h>
#include <geode/basic/uuid.h>
namespace geode
{
class Identifier;
struct uuid;
} // namespace geode
namespace geode
{
/*!
* Stores any classes inherited from Identifier. It owns every data
* registered. Data is also stored on disk and offload from the memory after
* some unused time to save memory and performances.
*/
class opengeode_basic_api Database
{
OPENGEODE_DISABLE_COPY( Database );
struct Storage;
public:
using serializer_function = std::function< void( PContext& ) >;
/*!
* Class holding a const reference of data.
* @warning Do not destroy this Data class if the const reference
* obtained using its get() method is still in used.
*/
class opengeode_basic_api Data
{
public:
Data( std::shared_ptr< Storage > storage );
~Data();
Data( Data&& other );
template < typename DataType >
const DataType& get()
{
const auto* typed_data =
dynamic_cast< const DataType* >( &data() );
OPENGEODE_EXCEPTION(
typed_data, "[Data::get] Cannot cast data into DataType" );
return *typed_data;
}
private:
const Identifier& data() const;
private:
IMPLEMENTATION_MEMBER( impl_ );
};
public:
Database( absl::string_view directory );
~Database();
index_t nb_data() const;
template < typename DataType >
uuid register_new_data( DataType&& data )
{
static_assert( std::is_base_of< Identifier, DataType >::value,
"[Database::register_data] Data is not a subclass of "
"Identifier" );
uuid new_id;
register_unique_data(
new_id, absl::make_unique< DataType >( std::move( data ) ) );
return new_id;
}
template < typename DataType >
uuid register_new_data( std::unique_ptr< DataType >&& data )
{
static_assert( std::is_base_of< Identifier, DataType >::value,
"[Database::register_data] Data is not a subclass of "
"Identifier" );
uuid new_id;
register_unique_data( new_id, std::move( data ) );
return new_id;
}
template < typename DataType >
void update_data( const uuid& id, DataType&& data )
{
static_assert( std::is_base_of< Identifier, DataType >::value,
"[Database::register_data] Data is not a subclass of "
"Identifier" );
return register_unique_data(
id, absl::make_unique< DataType >( std::move( data ) ) );
}
template < typename DataType >
void update_data( const uuid& id, std::unique_ptr< DataType >&& data )
{
static_assert( std::is_base_of< Identifier, DataType >::value,
"[Database::register_data] Data is not a subclass of "
"Identifier" );
return register_unique_data( id, std::move( data ) );
}
void delete_data( const uuid& id );
/*!
* Retrieve a read only reference to the data corresponding to the given
* uuid.
*/
Data get_data( const uuid& id ) const;
template < typename DataType >
std::unique_ptr< DataType > take_data( const uuid& id )
{
get_data( id ).get< DataType >();
auto* data =
dynamic_cast< DataType* >( steal_data( id ).release() );
return std::unique_ptr< DataType >{ data };
}
/*!
* Use this method to register custom serializer functions to allow
* saving any custom Object on disk
*/
void register_serializer_functions(
serializer_function serializer, serializer_function deserializer );
private:
void register_unique_data(
const uuid& id, std::unique_ptr< Identifier >&& data );
std::unique_ptr< Identifier > steal_data( const uuid& id );
private:
IMPLEMENTATION_MEMBER( impl_ );
};
} // namespace geode