From c35488d4f16bc4e66f77545c7d1f4c2f62af23e6 Mon Sep 17 00:00:00 2001 From: Ibra Date: Mon, 6 Apr 2026 15:34:34 +0300 Subject: [PATCH] fix(lobby): Prevent crash from buttonBack re-enabling on countdown completion --- .../GameClient/GUI/GUICallbacks/Menus/WOLGameSetupMenu.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/GeneralsMD/Code/GameEngine/Source/GameClient/GUI/GUICallbacks/Menus/WOLGameSetupMenu.cpp b/GeneralsMD/Code/GameEngine/Source/GameClient/GUI/GUICallbacks/Menus/WOLGameSetupMenu.cpp index bcd95eee9c..d872667c19 100644 --- a/GeneralsMD/Code/GameEngine/Source/GameClient/GUI/GUICallbacks/Menus/WOLGameSetupMenu.cpp +++ b/GeneralsMD/Code/GameEngine/Source/GameClient/GUI/GUICallbacks/Menus/WOLGameSetupMenu.cpp @@ -2474,6 +2474,7 @@ void WOLGameSetupMenuUpdate( WindowLayout * layout, void *userData) // are we done? if (secondsRemaining <= 0) { + s_matchStartCountdownWasRunning = false; // stop countdown TheNGMPGame->StopCountdown();