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package.json
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31 lines (31 loc) · 1.49 KB
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{
"name": "com.gameframex.unity.xcode",
"displayName": "Game Frame X XCode",
"category": "Game Framework X",
"description": "Unity iOS 构建后自动配置 Xcode 项目的编辑器工具。通过 JSON 配置文件声明式管理 Info.plist、系统框架/库、构建属性、Capabilities(内购/Game Center/推送/Sign In with Apple/后台模式/iCloud/App Groups/Associated Domains)、CocoaPods 源、XcScheme 环境变量与启动参数、本地化、文件/文件夹复制、编译标志和链接器标志等,支持多配置文件深度合并。Automates Xcode project configuration after Unity iOS builds via declarative JSON — manages Info.plist, frameworks, libraries, build properties, capabilities, CocoaPods sources, XcScheme env/args, localization, file/folder copying, compile flags, and linker flags with multi-config deep merge support.",
"version": "1.8.0",
"unity": "2019.4",
"keywords": [
"GameFrameX"
],
"repository": {
"name": "com.gameframex.unity.xcode",
"url": "git+https://github.com/gameframex/com.gameframex.unity.xcode.git",
"type": "git"
},
"author": {
"name": "Blank",
"email": "alianblank@outlook.com",
"url": "https://gameframex.doc.alianblank.com"
},
"dependencies": {},
"devDependencies": {
"semantic-release": "^24.2.0",
"@semantic-release/changelog": "^6.0.3",
"@semantic-release/git": "^10.0.1"
},
"publishConfig": {
"access": "public",
"registry": "https://npm.cnb.cool/GameFrameX/npm/-/packages/"
}
}