From 340256a8c60c8a89b012ea61823fe97d4657f7b9 Mon Sep 17 00:00:00 2001 From: 4ian <1280130+4ian@users.noreply.github.com> Date: Sat, 18 Jul 2026 08:42:58 +0000 Subject: [PATCH] [Auto] [Update] Documented new AI capabilities for layers, project properties and resources --- automated_updates_data.json | 2 +- docs/gdevelop5/interface/ai/index.md | 2 ++ 2 files changed, 3 insertions(+), 1 deletion(-) diff --git a/automated_updates_data.json b/automated_updates_data.json index 93530ac024..2fa8e494db 100644 --- a/automated_updates_data.json +++ b/automated_updates_data.json @@ -1,5 +1,5 @@ { - "last_automated_updates_commit": "83481725932de83ee10286931de90c95bc2da191", + "last_automated_updates_commit": "6a91e8b6fa95cbd044cbd768ef8cf34c0f952015", "last_improved_things": [ { "date": "2026-02-16", diff --git a/docs/gdevelop5/interface/ai/index.md b/docs/gdevelop5/interface/ai/index.md index 5e2f51253b..1c43b6e14b 100644 --- a/docs/gdevelop5/interface/ai/index.md +++ b/docs/gdevelop5/interface/ai/index.md @@ -40,8 +40,10 @@ When it builds, the AI can take many concrete actions in your game, such as: - Organizing objects into groups, - Reading, creating and deleting object, scene and global variables, - Inspecting and adjusting object and scene effects, +- Adding and configuring scene layers, - Creating or modifying events to build your game's logic, - Creating global or scene-wide elements, +- Inspecting and changing project properties and resources (like images, audio and fonts), - Finding and installing suitable official extensions or assets. !!! note