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gameinfodialog.h
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55 lines (45 loc) · 1.29 KB
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#ifndef GAMEINFODIALOG_H
#define GAMEINFODIALOG_H
#include <QDialog>
#include <fdb.h>
#include <fgame.h>
#include <thegamedbstorage.h>
namespace Ui {
class GameInfoDialog;
}
class GameInfoDialog : public QDialog
{
Q_OBJECT
public:
explicit GameInfoDialog(FGame *g, FDB *database, QWidget *parent);
~GameInfoDialog();
private:
Ui::GameInfoDialog *ui;
int runningDownloads;
int totalDownloads;
QString lastDir;
void openFile(QString destFileName);
FGame *game;
FDB *db;
private slots:
void on_downloadArtButton_clicked();
void on_ShowArtworkFolder_clicked();
void on_importBannerButton_clicked();
void on_importClearartButton_clicked();
void on_importCoverButton_clicked();
void on_importFanartButton_clicked();
void downloadFinished();
void downloadStarted();
void on_foundMultipleGames(QList<TheGameDBStorage *> Games);
void on_gameSelected(TheGameDBStorage *selectedGame);
void on_buttonBox_accepted();
void on_chooseGameExecutableButton_clicked();
void on_chooseGameDirButton_clicked();
void on_pb_deleteGame_clicked();
void on_launcherCheckBox_clicked();
void on_pb_setSavegameDir_clicked();
void on_cb_useSavegameSync_clicked();
signals:
void reloadRequired();
};
#endif // GAMEINFODIALOG_H