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slither.asd
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57 lines (57 loc) · 1.82 KB
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(asdf:defsystem #:slither
:author "Andreas Fuglesteg Dale <andreasfdale@gmail.com>"
:maintainer "Andreas Fuglesteg Dale <andreasfdale@gmail.com>"
:license "GPL3"
:version "0.0.2"
:depends-on (#:cl-opengl
#:3d-math
#:sb-bsd-sockets
#:ieee-floats
#:glfw
#:pngload
#:harmony
#:cl-mixed-vorbis
#:cl-mixed-sdl2
#:static-vectors
(:feature :dev #:file-notify)
#:alexandria
#:serapeum)
:serial t
:components ((:file "utils")
(:file "serialization")
(:module "core"
:serial t
:components
((:file "package")
(:file "entities")
(:file "behaviors")
(:file "game-loop")))
(:file "assets")
(:file "audio")
(:file "window")
(:file "input")
(:module "render"
:serial t
:components
((:file "uniform")
(:file "texture")
(:file "array-texture")
(:file "shader")
(:file "shader-program")
(:file "vertex")
(:file "render")))
(:file "ui")
(:file "scenes")
(:module "networking"
:serial t
:components
((:file "socket")
(:file "protocol")
(:file "connection")
(:file "networked")
(:file "server")
(:file "client")
(:file "networking")))
(:file "behaviors")
(:file "physics")
(:file "slither")))