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*.meta
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Point and Click VR UI Prototype/Library/PackageCache/com.unity.timeline@1.2.15/Editor/Audio/AudioTrackInspector.cs
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Point and Click VR UI Prototype/Library/PackageCache/com.unity.timeline@1.2.15/Editor/Audio/AudioClipPropertiesDrawer.cs
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Point and Click VR UI Prototype/Assets/Oculus/SampleFramework/Usage/HandsTrainExample/Scripts/WindmillBladesController.cs
Point and Click VR UI Prototype/Assets/Oculus/SampleFramework/Usage/HandsTrainExample/Scripts/Utils/Pose.cs
Point and Click VR UI Prototype/Assets/Oculus/SampleFramework/Usage/HandsTrainExample/Scripts/TrainTrack.cs
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Point and Click VR UI Prototype/Assets/Oculus/SampleFramework/Usage/HandsTrainExample/Scripts/TrainCrossingController.cs
Point and Click VR UI Prototype/Assets/Oculus/SampleFramework/Usage/HandsTrainExample/Scripts/TrainCarBase.cs
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Point and Click VR UI Prototype/ProjectSettings/VFXManager.asset
Point and Click VR UI Prototype/ProjectSettings/UnityConnectSettings.asset
Point and Click VR UI Prototype/ProjectSettings/TimeManager.asset
Point and Click VR UI Prototype/ProjectSettings/TagManager.asset
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Point and Click VR UI Prototype/Library/PackageCache/com.unity.timeline@1.2.15/Editor/Animation/CurveDataSource.cs
Point and Click VR UI Prototype/Library/PackageCache/com.unity.timeline@1.2.15/Editor/Animation/ClipCurveEditor.cs
Point and Click VR UI Prototype/Library/PackageCache/com.unity.timeline@1.2.15/Editor/Actions/ItemAction.cs
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Point and Click VR UI Prototype/Assets/Oculus/SampleFramework/Usage/HandsTrainExample/Scripts/TrainCar.cs
Point and Click VR UI Prototype/Assets/Oculus/SampleFramework/Usage/HandsTrainExample/Scripts/TrainButtonVisualController.cs
Point and Click VR UI Prototype/Assets/Oculus/SampleFramework/Usage/HandsTrainExample/Scripts/TrackSegment.cs
Point and Click VR UI Prototype/Assets/Oculus/SampleFramework/Usage/HandsTrainExample/Scripts/SelectionCylinder.cs
Point and Click VR UI Prototype/Assets/Oculus/SampleFramework/Usage/HandsTrainExample/Scripts/PanelHMDFollower.cs
Point and Click VR UI Prototype/Assets/Oculus/SampleFramework/Usage/HandsTrainExample/Scripts/HandsActiveChecker.cs
Point and Click VR UI Prototype/Assets/Oculus/SampleFramework/Usage/HandsTrainExample/Scripts/CowController.cs
Point and Click VR UI Prototype/Assets/Oculus/SampleFramework/Usage/HandsTrainExample/Scripts/ControllerBoxController.cs
Point and Click VR UI Prototype/Assets/Oculus/SampleFramework/Usage/HandsTrainExample/Prefabs/XingPost.prefab
Point and Click VR UI Prototype/Assets/Oculus/SampleFramework/Usage/GuardianBoundarySystem/Materials/GroundMat.mat
Point and Click VR UI Prototype/Assets/Oculus/SampleFramework/Usage/GuardianBoundarySystem/Materials/DebugDrawLine.mat
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