This is a summary of the discusion in #1024
We want to have a notification in the client when someone that you could match with in the matchmaker is searching for a game.
The server should determine if someone in the player's matching range is searching and then send out a message to the client. The message should be a new message type.
It probably makes the most sense to create a new dedicated service to handle the checking and message sending. You could have a look at BroadcastService to get some inspiration.
Non-Coding tasks: Create a mockup (in photoshop or something similar) of how exactly the message would look like in the client and where it should show up.
This will guide the client implementation.
This is a summary of the discusion in #1024
We want to have a notification in the client when someone that you could match with in the matchmaker is searching for a game.
The server should determine if someone in the player's matching range is searching and then send out a message to the client. The message should be a new message type.
It probably makes the most sense to create a new dedicated service to handle the checking and message sending. You could have a look at
BroadcastServiceto get some inspiration.Non-Coding tasks: Create a mockup (in photoshop or something similar) of how exactly the message would look like in the client and where it should show up.
This will guide the client implementation.