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.gitignore
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76 lines (66 loc) · 1.95 KB
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# ---------------------------------------------------------------------------
# Unreal Engine 5 Default Ignored Files
# ---------------------------------------------------------------------------
Binaries/
Intermediate/
Saved/
DerivedDataCache/
Build/
LocalBuilds/
# Don't ignore icon files in Build
!Build/Windows/Application.ico
# Config files - strictly ignore user-specific configs
Config/User*.ini
Config/Local*.ini
# ---------------------------------------------------------------------------
# Plugins Specific
# (If you are managing a full project, this ignores generated files inside plugins)
# ---------------------------------------------------------------------------
Plugins/*/Binaries/
Plugins/*/Intermediate/
Plugins/*/Saved/
# If this repository IS the plugin folder itself, the root Binaries/Intermediate
# are already covered by the top section.
# ---------------------------------------------------------------------------
# Visual Studio / VS Code / Rider (IDE Files)
# ---------------------------------------------------------------------------
.vs/
.vscode/
.idea/
*.sln
*.suo
*.opensdf
*.sdf
*.xcodeproj
*.xcworkspace
*.vspx
*.vcxproj
*.vcxproj.filters
*.vcxproj.user
*.sln.docstates
# Rider specific
*.sln.dotSettings.user
# ---------------------------------------------------------------------------
# C++ / Compilation Artifacts
# ---------------------------------------------------------------------------
*.pch
*.pdb
*.obj
*.gch
*.idb
*.ipch
# ---------------------------------------------------------------------------
# Operating System Files
# ---------------------------------------------------------------------------
.DS_Store
Thumbs.db
Desktop.ini
# ---------------------------------------------------------------------------
# Documentation / Others
# ---------------------------------------------------------------------------
# Doxygen generated docs (if applicable)
html/
latex/
# Python (if you use Python scripts for tools)
__pycache__/
*.py[cod]