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pointQuery_RangeUpdate.cpp
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118 lines (94 loc) · 3.24 KB
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#pragma GCC optimize("Ofast")
#pragma GCC target("avx,avx2,fma")
#include <bits/stdc++.h>
//#include <ext/pb_ds/assoc_container.hpp> //required
//#include <ext/pb_ds/tree_policy.hpp> //required
//using namespace __gnu_pbds; //required
using namespace std;
//template <typename T> using ordered_set = tree<T, null_type, less<T>, rb_tree_tag, tree_order_statistics_node_update>;
// ordered_set <int> s;
// s.find_by_order(k); returns the (k+1)th smallest element
// s.order_of_key(k); returns the number of elements in s strictly less than k
#define pb push_back
#define mp(x,y) make_pair(x,y)
#define all(x) x.begin(), x.end()
#define print(vec,l,r) for(int i = l; i <= r; i++) cout << vec[i] <<" "; cout << endl;
#define input(vec,N) for(int i = 0; i < (N); i++) cin >> vec[i];
#define debug(...) logger(#__VA_ARGS__, __VA_ARGS__)
#define leftmost_bit(x) (63-__builtin_clzll(x))
#define rightmost_bit(x) __builtin_ctzll(x) // count trailing zeros
#define set_bits(x) __builtin_popcountll(x)
#define pow2(i) (1LL << (i))
#define is_on(x, i) ((x) & pow2(i)) // state of the ith bit in x
#define set_on(x, i) ((x) | pow2(i)) // returns integer x with ith bit on
#define set_off(x, i) ((x) & ~pow2(i)) // returns integer x with ith bit off
mt19937 rng(chrono::steady_clock::now().time_since_epoch().count());
// auto dist = uniform_int_distribution<int>(l, r);
// use int a = dist(rng) to get a random number between [l,r] inclusive
template<typename ...Args>
void logger(string vars, Args&&... values) {
cerr << vars << " = ";
string delim = "";
(..., (cerr << delim << values, delim = ", "));
cerr << endl;
}
typedef long long int ll;
typedef long double ld;
const int MOD = 1e9+7; // 998244353;
const int MX = 2e5+5;
const ll INF = 1e18; // not too close to LLONG_MAX
const ld PI = acos((ld)-1);
const ld EPS = 1e-8;
const int dx[4] = {1,0,-1,0}, dy[4] = {0,1,0,-1}; // for every grid problem!!
// highly risky #defines
#define int ll // disable when you want to make code a bit faster
#define endl '\n' // disable when dealing with interactive problems
typedef vector<int> vi;
typedef pair<int, int> pii;
struct FenwickTreeOneBasedIndexing {
vector<int> bit; // binary indexed tree
int n;
FenwickTreeOneBasedIndexing(int n) {
this->n = n + 1;
bit.assign(n + 1, 0);
}
FenwickTreeOneBasedIndexing(vector<int> a)
: FenwickTreeOneBasedIndexing(a.size()) {
for (size_t i = 0; i < a.size(); i++)
add(i, a[i]);
}
void add(int idx, int val) {
for (++idx; idx < n; idx += idx & -idx)
bit[idx] += val;
}
void range_add(int l, int r, int val) {
add(l, val);
add(r + 1, -val);
}
int point_query(int idx) {
int ret = 0;
for (++idx; idx > 0; idx -= idx & -idx)
ret += bit[idx];
return ret;
}
};
void solve(){
// code starts from here
}
clock_t startTime;
double getCurrentTime() {
return (double)(clock() - startTime) / CLOCKS_PER_SEC;
}
signed main(){
ios_base::sync_with_stdio(false);
cin.tie(NULL);
//startTime = clock();
// mt19937_64 rnd(time(NULL));
int T = 1;
cin >> T;
while(T--){
solve();
}
//cerr << getCurrentTime() << endl;
return 0;
}