Fill Box Shape #49
Keyvan-Rostyslav
started this conversation in
General
Replies: 2 comments
-
|
At the moment, it is not possible to display filled shapes (not a wireframe, but a regular cube, for example). |
Beta Was this translation helpful? Give feedback.
0 replies
-
|
I tried to add solid geometry, but again I ran into sorting problems (it is mainly due to the fact that I use MultiMesh) godot.windows.editor.dev.x86_64.mono_PnToj4VqDl.mp4I also tried using dithering, but it has problems too godot.windows.editor.dev.x86_64.mono_4eVAtYvklg.mp4godot.windows.editor.dev.x86_64.mono_zCQXtKXPjh.mp4With such problems, I would not like to add solid geometry. |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
-
Hi, I'm using your plugin, it's great and saves me a lot of time. How can I fill a Box using DebugDraw3D.DrawBox?
Beta Was this translation helpful? Give feedback.
All reactions