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Commit 0b60f0d

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BurningInfern0
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Merge pull request #16 from BurningInfern0/BurningInfern0-patch-2
ProgressCLI95 0.2.2a
2 parents 8a54cac + a5eb24c commit 0b60f0d

3 files changed

Lines changed: 14 additions & 21 deletions

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README.md

Lines changed: 1 addition & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -4,9 +4,7 @@ Progressbar95 but in a terminal. What else did you expect? Made by BurningInfern
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*Now with save files!*
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Current Version: **0.2.2**
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**PLEASE NOTE: I have overlooked a few issues and some visual bugs are present, such as numbers being bold and a different color, and the green segment appearing at the same time as another segment. These issues will be fixed soon and 0.2.2a will be published.**
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Current Version: **0.2.2a**
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## Installation
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boot.py

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Original file line numberDiff line numberDiff line change
@@ -88,47 +88,47 @@ def boot():
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# btw pivin fucking work on sparrow
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# it's just a decision tree, isn't too hard.
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# or at least sounds easy.
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rprint('Sparrow Assistant Enhanced Text BIOS.80.1 - [bright_yellow]Energy Star Powered[/bright_yellow]')
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print('Ver. 12-30-2021\n\n')
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rprint('[white]Sparrow Assistant Enhanced Text BIOS.[not bold]80.1[/not bold][/white] - [bright_yellow]Energy Star (un)Powered[/bright_yellow]')
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rprint('[white]CLI ver. [bold]0.2.2a[/bold] - compiled 02-14-2022[/white]\n\n')
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ninefive = loadSystemSave("95")
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ninefivebadge = calculateBadge(ninefive, pro95)
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print('1. Progressbar 95', ninefivebadge)
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ninefiveplus = loadSystemSave("95plus")
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if ninefiveplus == False:
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rprint('[red]2. Progressbar 95 Plus - Get to level 15 in PB95 to unlock this![/red]')
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rprint('[red][not bold]2[/not bold]. Progressbar [not bold]95[/not bold] Plus - Get to level 15 in PB95 to unlock this![/red]')
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else:
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ninefiveplusbadge = calculateBadge(ninefiveplus, pro95plus)
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print('2. Progressbar 95 Plus', ninefiveplusbadge)
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nineeight = loadSystemSave("98")
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if nineeight == False:
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rprint('[red]3. Progressbar 98 - Get to level 25 in PB95+ to unlock this![/red]')
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rprint('[red][not bold]3[/not bold]. Progressbar [not bold]98[/not bold] - Get to level 25 in PB95+ to unlock this![/red]')
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else:
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nineeightbadge = calculateBadge(nineeight, pro98)
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print ('3. Progressbar 98', nineeightbadge)
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meme = loadSystemSave("Meme")
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if meme == False:
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rprint('[red]4. Progressbar [bold]Meme[/bold] - Get to level 30 in PB98 to unlock this![/red]')
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rprint('[red][not bold]4[/not bold]. Progressbar Meme - Get to level 30 in PB98 to unlock this![/red]')
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else:
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memebadge = calculateBadge(meme, promeme)
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print ('4. Progressbar Meme', memebadge)
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twok = loadSystemSave("2000")
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if twok == False:
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rprint('[red]5. Progressbar 2000 - Get to level 30 in PBMeme to unlock this![/red]')
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rprint('[red][not bold]5[/not bold]. Progressbar [not bold]2000[/not bold] - Get to level 30 in PBMeme to unlock this![/red]')
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else:
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twokbadge = calculateBadge(twok, pro2000)
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print ('5. Progressbar 2000', twokbadge)
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xb = loadSystemSave("xb")
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if xb == False:
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rprint('[red]6. Progressbar XB - Get to level 40 in PB2000 to unlock this![/red]')
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rprint('[red][not bold]6[/not bold]. Progressbar XB - Get to level 40 in PB2000 to unlock this![/red]')
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else:
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xbbadge = calculateBadge(xb, proxb)
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print ('6. Progressbar XB', xbbadge)
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wista = loadSystemSave("Wista")
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if wista == False:
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rprint('[red]7. Progressbar Wista - Get to level 50 in PBXB to unlock this![/red]')
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rprint('[red][not bold]7[/not bold]. Progressbar Wista - Get to level 50 in PBXB to unlock this![/red]')
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else:
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wistabadge = calculateBadge(wista, prowista)
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print('7. Progressbar Wista (INCOMPLETE)', wistabadge)

player.py

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Original file line numberDiff line numberDiff line change
@@ -10,7 +10,7 @@ def shutdown():
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clear()
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print('P l e a s e w a i t . . .\n\n\n')
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sleep(3)
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rprint('[bold orange]It is now safe to close your Command Line Interface.[/bold orange]')
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rprint('[bold yellow]It is now safe to close your Command Line Interface.[/bold yellow]')
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sleep(2)
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quit()
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@@ -166,6 +166,10 @@ def startGame(systemName, startLevel, proLevel):
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# green segment check
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greenseg = random.randint(0, 100)
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if greenseg == 95:
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clear()
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print('Level', startLevel)
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if systemLevel > 0:
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print('<', systemLabel, '>')
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seg = 6
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rprint("[bright_green]╔══╗\n║$$║\n║$$║\n╚══╝[/bright_green]")
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@@ -248,15 +252,6 @@ def startGame(systemName, startLevel, proLevel):
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sleep(3)
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beginMenu(systemName, startLevel, proLevel)
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if catch == "credits":
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clear()
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print('ProgressCLI95 0.2.2 Release')
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print('Original code (0.1) by Setapdede')
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print('Improved code (0.2+) by BurningInfern0')
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print('Made for use with Sparrow Assistant by pivinx1')
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print('\nPress ENTER to get back to the game.')
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input()
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if catch == "beginmenu":
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pauseBeginMenu(systemName, proLevel)
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