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sg_api.cpp
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178 lines (149 loc) · 5.6 KB
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/*
===========================================================================
Daemon BSD Source Code
Copyright (c) 2013-2016, Daemon Developers
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
* Neither the name of the Daemon developers nor the
names of its contributors may be used to endorse or promote products
derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL DAEMON DEVELOPERS BE LIABLE FOR ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
===========================================================================
*/
#include <engine/server/sg_msgdef.h>
#include <shared/VMMain.h>
IPC::SharedMemory shmRegion;
// Definition of the VM->Engine calls
// The actual shared memory region is handled in this file, and is pretty much invisible to the rest of the code
void trap_LocateGameData(int numGEntities, int sizeofGEntity_t, int sizeofGClient)
{
static bool firstTime = true;
if (firstTime) {
VM::SendMsg<LocateGameDataMsg1>(shmRegion, numGEntities, sizeofGEntity_t, sizeofGClient);
firstTime = false;
} else
VM::SendMsg<LocateGameDataMsg2>(numGEntities, sizeofGEntity_t, sizeofGClient);
}
void trap_DropClient(int clientNum, const char *reason)
{
VM::SendMsg<DropClientMsg>(clientNum, reason);
}
void trap_SendServerCommand(int clientNum, const char *text)
{
if (strlen(text) > 1022) {
Log::Notice("trap_SendServerCommand( %d, ... ) length exceeds 1022.", clientNum);
Log::Notice("text [%.950s]... truncated", text);
return;
}
VM::SendMsg<SendServerCommandMsg>(clientNum, text);
}
void trap_SetConfigstring(int num, const char *string)
{
VM::SendMsg<SetConfigStringMsg>(num, string);
}
void trap_GetConfigstring(int num, char *buffer, int bufferSize)
{
std::string res;
VM::SendMsg<GetConfigStringMsg>(num, bufferSize, res);
Q_strncpyz(buffer, res.c_str(), bufferSize);
}
void trap_SetConfigstringRestrictions(int, const clientList_t*)
{
VM::SendMsg<SetConfigStringRestrictionsMsg>(); // not implemented
}
void trap_SetUserinfo(int num, const char *buffer)
{
VM::SendMsg<SetUserinfoMsg>(num, buffer);
}
void trap_GetUserinfo(int num, char *buffer, int bufferSize)
{
std::string res;
VM::SendMsg<GetUserinfoMsg>(num, bufferSize, res);
Q_strncpyz(buffer, res.c_str(), bufferSize);
}
void trap_GetServerinfo(char *buffer, int bufferSize)
{
std::string res;
VM::SendMsg<GetServerinfoMsg>(bufferSize, res);
Q_strncpyz(buffer, res.c_str(), bufferSize);
}
void trap_GetUsercmd(int clientNum, usercmd_t *cmd)
{
VM::SendMsg<GetUsercmdMsg>(clientNum, *cmd);
}
int trap_RSA_GenerateMessage(const char *public_key, char *cleartext, char *encrypted)
{
std::string cleartext2, encrypted2;
int res;
VM::SendMsg<RSAGenMsgMsg>(public_key, res, cleartext2, encrypted2);
Q_strncpyz(cleartext, cleartext2.c_str(), RSA_STRING_LENGTH);
Q_strncpyz(encrypted, encrypted2.c_str(), RSA_STRING_LENGTH);
return res;
}
void trap_GenFingerprint(const char *pubkey, int size, char *buffer, int bufsize)
{
std::vector<char> pubkey2(pubkey, pubkey + size);
std::string fingerprint;
VM::SendMsg<GenFingerprintMsg>(size, pubkey2, bufsize, fingerprint);
Q_strncpyz(buffer, fingerprint.c_str(), bufsize);
}
void trap_GetPlayerPubkey(int clientNum, char *pubkey, int size)
{
std::string pubkey2;
VM::SendMsg<GetPlayerPubkeyMsg>(clientNum, size, pubkey2);
Q_strncpyz(pubkey, pubkey2.c_str(), size);
}
void trap_GetTimeString(char *buffer, int size, const char *format, const qtime_t *tm)
{
std::string text;
VM::SendMsg<GetTimeStringMsg>(size, format, *tm, text);
Q_strncpyz(buffer, text.c_str(), size);
}
// length of returned vector is sv_maxclients
std::vector<int> trap_GetPings()
{
std::vector<int> pings;
VM::SendMsg<GetPingsMsg>(pings);
return pings;
}
int trap_BotAllocateClient()
{
int res;
VM::SendMsg<BotAllocateClientMsg>(res);
return res;
}
void trap_BotFreeClient(int clientNum)
{
VM::SendMsg<BotFreeClientMsg>(clientNum);
}
int trap_BotGetServerCommand(int clientNum, char *message, int size)
{
int res;
std::string message2;
VM::SendMsg<BotGetConsoleMessageMsg>(clientNum, size, res, message2);
Q_strncpyz(message, message2.c_str(), size);
return res;
}
void trap_DispatchRawData( const std::string& data ) {
VM::SendMsg<DispatchRawDataMsg>( data );
}
std::string trap_DispatchRawDataSync( const std::string& data ) {
std::string out;
VM::SendMsg<DispatchRawDataSyncMsg>( data, out );
return out;
}