一种可以实现“先进后出”的存储结构
- 静态栈
- 动态栈
压栈 出栈
# include <stdio.h>
# include <malloc.h>
# include <stdlib.h>
typedef struct Node {
int data;
struct Node *pNext;
}NODE, * PNODE;
typedef struct Stack {
PNODE pTop;
PNODE pBottom;
}STACK, *PSTACK;
void init(PSTACK pStack);
void push(PSTACK, int);
bool pop(PSTACK, int *);
void traverse(PSTACK pS);
void clear(PSTACK pS);
void main() {
STACK S;
int val;
init(&S);
push(&S, 1);
push(&S, 2);
traverse(&S);
clear(&S);
traverse(&S);
if (pop(&S, &val))
printf("出栈的数据为%d\n", val);
if (pop(&S, &val))
printf("出栈的数据为%d\n", val);
if (pop(&S, &val))
printf("出栈的数据为%d\n", val);
return;
}
void init(PSTACK pS) {
pS->pTop = (PNODE)malloc(sizeof(NODE));
if (NULL == pS->pTop) {
printf("动态内存分配失败");
exit(-1);
}
pS->pBottom = pS->pTop;
pS->pTop->pNext = NULL;
}
void push(PSTACK pS, int val) {
PNODE pNew = (PNODE)malloc(sizeof(NODE));
pNew->data = val;
pNew->pNext = pS->pTop;
pS->pTop = pNew;
return;
}
void traverse(PSTACK pS) {
if (pS->pTop == pS->pBottom) {
printf("栈为空\n");
return;
}
PNODE p = pS->pTop;
while (p != pS->pBottom) {
printf("%d ", p->data);
p = p->pNext;
}
printf("\n");
return;
}
bool isEmpty(PSTACK pS) {
if (pS->pTop == pS->pBottom) {
return true;
} else {
return false;
}
}
bool pop(PSTACK pS, int * pVal) {
if (isEmpty(pS)) {
return false;
}
PNODE r = pS->pTop;
*pVal = r->data;
pS->pTop = r->pNext;
free(r);
r = NULL;
return true;
}
void clear(PSTACK pS) {
if (isEmpty(pS)) {
return;
}
PNODE r = pS->pTop;
while (r != pS->pBottom) {
pS->pTop = r->pNext;
free(r);
r = pS->pTop;
}
}