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Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[3.0.5] - 2026-05-04

Fixed

  • Fixed an API bug where trying to get a save object for a particular slot would fail to get the information for the intended slot. [KI-23]

[3.0.4] - 2026-04-06

Changed

  • Save slots now auto unload the currently loaded slot when auto-saving the game.
  • Save slots will re-load the last loaded slot when focus restored if applicable.

Fixed

  • Fixed an issue where the save editor would lose the save objects when exiting playmode sometimes. [KI-19]
  • Fixed an issue where save slots would not unload when exiting the game when auto save was on. [KI-20]
  • Fixed an issue where only having one save category would mean the save objects under it would not render in the save editor GUI. [KI-21]
  • Fixed save slots losing data when the save slot was made from the save editor. [KI-18]

[3.0.3] - 2026-03-19

Changed

  • Updated the art in the sample scenes to match the new asset art style.

Removed

  • Removed old art files from the asset.
  • Removed custom script file icons from asset scripts.

Fixed

  • Fixed an error with the save editor where it would fail to populate after exiting playmode.
  • Fixed an error with the save editor where save slot save data would error in the GUI when no save categories were in use in the setup.

[3.0.2] - 2026-02-27

Fixed

  • Fixed an error when expanded the save data foldout on a save slot when no slot save objects in the project.
  • Fixed an issue where the save editor would fail to initialize on initial importing of the asset.
  • Fixed some settings being editable even when the system that toggles them was disabled.

[3.0.1] - 2026-01-31

Changed

  • Improved the look of the slots sample scene.

Fixed

  • Fixed an error on import due to a missing .meta file.
  • Fixed sample scenes not importing with the correct assets.
  • Fixed a bug with the slots sample scene where an empty slots save would error on entering play mode.

[3.0.0] - 2026-01-10

Added

  • Save slots now fully supported within the asset.
  • Automatic save backups now supported by the asset.
  • Modular save locations now supported.
  • Modular save encryption options now supported.
  • Porting feature for 2.x save data into the 3.x global data setup.
  • Dependency on newtonsoft json to function for better json support.
  • Metadata section added to the game save to support read-only save information.

Changed

  • Save Objects updated to not need an instance made in the project to function.
  • Improved the save editor GUI to be more optimized and performant.

Fixed

  • Fixed the save json structure so it is actually proper json.