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map.xml
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142 lines (142 loc) · 4.58 KB
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<?xml version="1.0"?>
<map proto="1.4.0">
<name>Apple Picking</name>
<version>1.0</version>
<gamemode>Arcade</gamemode>
<objective>Pick apples and bring them back to Mr. Apple!</objective>
<authors>
<author uuid="bb628049-e368-4b1c-b8aa-d4557ae9416b"/> <!-- Anthonny -->
<author uuid="060baa18-2852-40d8-afcb-e61607c04be3"/> <!-- PepsiDog -->
</authors>
<contributors>
<contributor uuid="00c06fa6-1c53-4634-931a-929efd8a52df"/> <!-- Nadastorm -->
</contributors>
<broadcasts>
<alert after="0s">`6`lGo into the forest and scavange for food!</alert>
<alert after="1s">`6`lBring what ever you find back to Mr. Apple to get points!</alert>
<tip after="20s">`aJungle tree leaves drop something special!</tip>
<alert after="1m30s">`6Remember to bring the apples back to Mr. Apple to get points!</alert>
</broadcasts>
<players min="4" max="8" colors="true"/>
<time>2m</time>
<score>
<box>
<region><cuboid min="-3,16,-42" max="3,19,-35"/></region>
<redeemables>
<item points="1">apple</item>
<item point="5">cookie</item>
<item points="5">golden apple</item>
<item points="20" damage="1">golden apple</item>
</redeemables>
</box>
</score>
<spawns>
<spawns kit="spawn" exclusive="true">
<spawn><regions angle="0,16,-14"><point>9.5,16,-29.5</point></regions></spawn>
<spawn><regions angle="0,16,-14"><point>7.5,16,-27.5</point></regions></spawn>
<spawn><regions angle="0,16,-14"><point>4.5,16,-26.5</point></regions></spawn>
<spawn><regions angle="0,16,-14"><point>1.5,16,-25.5</point></regions></spawn>
<spawn><regions angle="0,16,-14"><point>-1.5,16,-25.5</point></regions></spawn>
<spawn><regions angle="0,16,-14"><point>-4.5,16,-26.5</point></regions></spawn>
<spawn><regions angle="0,16,-14"><point>-7.5,16,-27.5</point></regions></spawn>
<spawn><regions angle="0,16,-14"><point>-9.5,16,-29.5</point></regions></spawn>
</spawns>
<default>
<regions>
<point>4,40,-70</point>
</regions>
</default>
</spawns>
<kits>
<kit id="spawn">
<item slot="0" material="shears" enchantment="knockback:2;damage_all:1" unbreakable="true" name="`8Harvester"/>
<item slot="1" material="flint and steel" enchantment="knockback:2;damage_all:1" unbreakable="true" name="`aCreeper Igniter"/>
<chestplate color="00FFFF" locked="true" unbreakable="true" material="leather chestplate">
<attribute amount="-14">generic.maxHealth</attribute>
</chestplate>
</kit>
</kits>
<regions>
<apply block="only-some"/>
</regions>
<filters>
<all id="only-some">
<material>leaves</material>
<cause>PLAYER</cause>
</all>
</filters>
<portals>
<portal x="@0.5" y="@15" z="@22.5" yaw="@180" pitch="@0">
<region><below y="0"/></region>
</portal>
</portals>
<block-drops>
<rule>
<filter>
<any>
<material>leaves:0</material>
<material>leaves:2</material>
<material>leaves:8</material>
<material>leaves:10</material>
</any>
</filter>
<drops>
<item chance="0.25" material="apple" name="`rApple `71 Point"/>
<item chance="0.01" material="golden apple" name="`rGolden Apple `75 Points"/>
<item chance="0.001" material="golden apple" damage="1" name="`r`6Golden Apple `720 Points"/>
</drops>
</rule>
<rule>
<filter>
<any>
<material>leaves:3</material>
<material>leaves:11</material>
</any>
</filter>
<drops>
<item chance="0.15" material="cookie" name="`rCookie `75 Points"/>
</drops>
</rule>
</block-drops>
<itemremove>
<item>leaves</item>
<item>sapling</item>
<item>long grass</item>
<item>stick</item>
<item>shears</item>
<item>sulphur</item>
<item>rotten flesh</item>
<item>leather chestplate</item>
<item>flint and steel</item>
</itemremove>
<hunger>
<depletion>off</depletion>
</hunger>
<mobs>
<filter>
<spawn>spawner</spawn>
</filter>
</mobs>
<damage>
<allow>
<any>
<entity>ZOMBIE</entity>
<entity>CREEPER</entity>
</any>
</allow>
<deny>
<all>
<attacker>
<cause>PLAYER</cause>
</attacker>
<victim>
<cause>PLAYER</cause>
</victim>
</all>
</deny>
<deny>
<cause>FALL</cause>
</deny>
</damage>
<difficulty>hard</difficulty>
</map>