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<html>
<head>
<title>CIS 565: GPU Programming and Architecture. Spring 2012.</title>
<style type="text/css">
body {
font-family:"Helvetica";
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<body>
<table border="0" summary="" width="800">
<tr align="center">
<td>
<h1>CIS 565: GPU Programming and Architecture</h1>
<p align="center">
Spring 2012
</p>
<p align="center">
University of Pennsylvania<br />
<a href="http://cg.cis.upenn.edu/index.html">Computer Graphics @ Penn</a><br/><br/>
<img src="images/banner.png" width="640" height="120" alt="Student Projects" /><br />
</p>
</td>
<td valign="top">
<img src ="images/shield.gif" width="63" height="70" alt="University of Pennsylvania" />
</td>
</tr>
<tr align="center">
<td>
<br />
<a href="index.html">Course Overview</a> |
<a href="schedule.html">Schedule</a> |
<a href="studentwork.html">Student Work</a> |
<a href="http://www.seas.upenn.edu/~cis565/index-2011F.htm">Previous semesters</a>
</td>
</tr>
</table>
<br />
<table border="0" summary="" width="800">
<tr><td>
<h3>Final Projects</h3>
<ul>
<li><a href="http://cis565final.blogspot.com/">Ocean Simulation and Rendering</a> - Yuanhui Chen and Tao Lei</li>
<li><a href="http://cis565pathfinding.blogspot.com/">Pathfinding on the GPU</a> - Zubeen Dedhia</li>
<li><a href="http://libcxxgpu.blogspot.com/">libcxxgpu: Automatically Enabling GPU Acceleration in the C++ STL</a> - Christian DeLozier</li>
<li><a href="http://xingdu.blogspot.com/">GPU Accelerated Path Tracing</a> - Xing Du</li>
<li><a href="http://dancingmonkeysaccelerated.blogspot.com/">GPU-Accelerated Beat Detection for Dancing Monkeys</a> - Yanjie Feng and Philip Peng</li>
<li><a href="http://nopjia.blogspot.com/">Ray Marching Distance Fields in Real-Time in WebGL</a> - Nop Jiarathanakul</li>
<li><a href="http://gpupathtracer.blogspot.com/">GPU-Based Physically-Based Photorealistic Unbiased Pathtracer</a> - Peter Kutz and Karl Li</li>
<li><a href="http://ianlilleycis565.blogspot.com/">Real-Time Reflections and Refractions</a> - Ian Lilley</li>
<li><a href="http://gamerendering.blogspot.com/">Single Pass Order Independent Transparency</a> - Sean Lilley</li>
<li><a href="http://adairliu.blogspot.com/">Volumetric Lighting</a> - Adair Liu</li>
<li><a href="http://erickboke.blogspot.com/">GPU-Accelerated Logo Detection</a> - Yu Luo</li>
<li><a href="http://amallycis565.blogspot.com/">Volumetric Cloud Simulation and Rendering</a> - Adam Mally</li>
<li><a href="http://cis565-withniu.blogspot.com/">GPU-Accelerated RGB-D SLAM with Microsoft Kinect</a> - Yedong Niu</li>
<li><a href="http://cis565synchronization.blogspot.com/">GPU Synchronization</a> - Jnana Panuganti</li>
<li><a href="http://vdu1.blogspot.com/">GPU-Accelerated Collision Detection</a> - Durgadas Venkatesh</li>
<li><a href="http://crowdsimulationyz.blogspot.com/">Crowd Simulation with SteerSuite</a> - Zi Yan</li>
<li><a href="http://y-alice.blogspot.com/">Procedurally Generating an Infinite City</a> - Alice Yang</li>
<li><a href="http://www.matthewahn.com/">GPU-Accelerated Simplified General Perturbation No. 4 (SGP4) Model</a> - Matthew Ahn</li>
</ul>
</td></tr>
</table>
<h3>Student Presentations</h3>
<ul>
<li> GPU Ocelot Dynamic Compilation Framework -
<a href="http://www.cis.upenn.edu/~delozier/">Christian DeLozier</a>
</li>
<li> Spatial Data Structures -
<a href="http://peterkutz.com/computergraphics/">Peter Kutz</a>
</li>
<li> Monte Carlo simulations on the GPU -
<a href="http://www.linkedin.com/pub/morteza-hakimi-siboni/26/631/a94">Morteza Hakimi</a>
</li>
<li> OpenGL 4 and Tessellation Shaders -
<a href="http://lilleyse.carbonmade.com/">Sean Lilley</a>
</li>
<li> <a href="http://tinyworld-demi.blogspot.com/2012/03/computational-finance-presentation.html">Computational Finance</a> - <a href="http://www.linkedin.com/pub/yuanhui-chen/3a/55a/1a4">Yuanhui Chen</a>
</li>
<li> Noise -
Durgadas Venkatesh
</li>
<li> <a href="http://beatsportable.com/static/misc/cis565/2012-03-19%20CIS%20565%20GPU%20Video%20Encoding%20Decoding%20with%20Audio.wmv">Video Encode/Decode</a> -
<a href="http://www.linkedin.com/pub/philip-peng/33/a75/456">Philip Peng</a>
</li>
<li> <a href="http://dl.dropbox.com/u/7329765/Zi.Yan.Game.Console.mov">Game Console Architectures</a> -
<a href="http://www.seas.upenn.edu/~yanzi/UPenn/Zi_Yan.html">Zi Yan</a>
</li>
<li> Artificial Intelligence -
Tao Lei
</li>
<li> Anti-Aliasing -
<a href="http://vimeo.com/30407139">Adam Mally</a>
</li>
<li> Collision Detection -
<a href="http://www.linkedin.com/pub/xing-du/3a/626/a23">Xing Du</a>
</li>
<li> Relief Mapping -
<a href="http://ianlilley.wordpress.com/">Ian Lilley</a>
</li>
<li> <a href="http://dl.dropbox.com/u/19509080/Video_crypto.wmv">Cryptography</a> -
<a href="http://www.linkedin.com/pub/jnana-prasanna-panuganti/21/4b0/b12">Jnana Panuganti</a>
</li>
<li> Non-Photorealistic Rendering -
Yigit Oktar
</li>
<li> <a href="http://dl.dropbox.com/u/70433681/ComputerVisionOnGPU.wmv">Computer Vision</a> (<a href="http://dl.dropbox.com/u/70433681/ComputerVisionOnGPU.pptx">Slides</a>) -
<a href="https://www.grasp.upenn.edu/people/yu_luo">Yu Luo</a>
</li>
<li> <a href="http://cis565-spring-2012.github.com/studwork/alice-yang-pres.mp4">Skin Rendering</a> -
<a href="http://alice-yang.com/">Alice Yang</a>
</li>
<li> <a href="http://cis565-withniu.blogspot.com/2012/04/presentation.html">GPU-Accelerated Kinect Processing</a> -
<a href="https://sites.google.com/site/withjackniu/">Yedong Niu</a>
</li>
<li> <a href="http://dl.dropbox.com/u/57550467/Fluid%20Simulation%20and%20Render.pptx.wmv">Fluid Simulation and Rendering</a> -
<a href="http://www.linkedin.com/pub/yanjie-feng/3a/a35/8b8">Yanjie Feng</a>
</li>
<li> <a href="http://dl.dropbox.com/u/4237388/565GPURayTracingAdair.mp4">GPU Ray Tracing</a> -
<a href="http://www.seas.upenn.edu/~liudai/">Adair Liu</a>
</li>
<li> Alternative Rendering Pipelines -
<a href="http://www.yiningkarlli.com/demoreel/">Karl Li</a>
</li>
<li> <a href="http://cis565-spring-2012.github.com/studwork/nop-pres.mp4"> Volume Rendering</a> -
<a href="http://www.linkedin.com/in/prutsdomj">Nop Jiarathanakul</a>
</li>
<li> Path Planning on the GPU -
<a href="http://www.linkedin.com/pub/zubeen-dedhia/18/5a4/b0a">Zubeen Dedhia</a>
</li>
</ul>
</body>
</html>