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PracticeMode.cs
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using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Utils;
using CSPracc.CommandHandler;
using CSPracc.DataModules;
using CSPracc.DataModules.Constants;
using CSPracc.EventHandler;
using CSPracc.Managers;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using static CSPracc.DataModules.Enums;
namespace CSPracc.Modes
{
public class PracticeMode : BaseMode
{
BotReplayManager BotReplayManager { get; set; }
/// <summary>
/// Get settings
/// </summary>
/// <param name="ccsplayerController">player who issued the command</param>
/// <returns>return setting menu</returns>
public HtmlMenu GetPracticeSettingsMenu(CCSPlayerController ccsplayerController)
{
HtmlMenu practiceMenu;
List<KeyValuePair<string,Action>> menuOptions = new List<KeyValuePair<string,Action>>();
if(!ccsplayerController.GetValueOfCookie("PersonalizedNadeMenu",out string? setting))
{
if(CSPraccPlugin.Instance.Config.UsePersonalNadeMenu)
{
setting = "yes";
ccsplayerController.SetOrAddValueOfCookie("PersonalizedNadeMenu", "yes");
}
else
{
setting = "no";
ccsplayerController.SetOrAddValueOfCookie("PersonalizedNadeMenu", "no");
}
}
if(setting == null)
{
setting = CSPraccPlugin.Instance.Config.UsePersonalNadeMenu ? "yes": "no";
ccsplayerController.SetOrAddValueOfCookie("PersonalizedNadeMenu", "yes");
}
string MenuText = "";
if (setting == "yes")
{
MenuText = "Show Global Nade Menu";
}
else
{
MenuText = "Show Personalized Nade Menu";
}
KeyValuePair<string, Action> personalizedNadeMenu = new KeyValuePair<string, Action>(MenuText, () =>
{
SwitchPersonalizedNadeMenuOption(ccsplayerController);
});
menuOptions.Add(personalizedNadeMenu);
return practiceMenu = new HtmlMenu("Practice Settings",menuOptions);
}
/// <summary>
/// Return Mimic menu
/// </summary>
/// <param name="ccsplayerController">palyer who issued the command</param>
/// <returns></returns>
private HtmlMenu getBotMimicMenu(CCSPlayerController ccsplayerController)
{
HtmlMenu mimic_menu;
List<KeyValuePair<string, Action>> menuOptions = new List<KeyValuePair<string, Action>>();
menuOptions.Add( new KeyValuePair<string, Action>("List existing replay", () => CSPraccPlugin.Instance!.AddTimer(0.5f, () => ShowMimcReplays(ccsplayerController))));
menuOptions.Add(new KeyValuePair<string, Action>("Create new replay", new Action(() => CreateReplay(ccsplayerController))));
menuOptions.Add(new KeyValuePair<string, Action>("Delete existing replay", () => CSPraccPlugin.Instance!.AddTimer(0.5f, () => DeleteMimicReplay(ccsplayerController))));
return mimic_menu = new HtmlMenu("Bot Mimic Menu", menuOptions);
}
/// <summary>
/// Show mimic menu to the player
/// </summary>
/// <param name="player">player who issued the command</param>
public void ShowMimicMenu(CCSPlayerController player)
{
HtmlMenu mimicMenu = getBotMimicMenu(player);
GuiManager.AddMenu(player.SteamID, mimicMenu);
}
/// <summary>
/// Rename last created replay set
/// </summary>
/// <param name="player">player who issued the command</param>
/// <param name="newReplaySetName">new name</param>
public void RenameCurrentReplaySet(CCSPlayerController player,string newReplaySetName)
{
if (newReplaySetName == "")
{
player.ChatMessage("Please pass a new replay set name");
return;
}
BotReplayManager.RenameCurrentReplaySet(player,newReplaySetName);
}
/// <summary>
/// Store the last recorded replay
/// </summary>
/// <param name="player">player who issued the command</param>
public void StoreLastReplay(CCSPlayerController player)
{
BotReplayManager.SaveLastReplay(player);
}
/// <summary>
/// List all replays and play on selection
/// </summary>
/// <param name="player">player who issued the command</param>
public void ShowMimcReplays(CCSPlayerController player)
{
HtmlMenu replay_menu;
List<KeyValuePair<string, Action>> menuOptions = new List<KeyValuePair<string, Action>>();
List<KeyValuePair<int, ReplaySet>> replays = BotReplayManager.GetAllCurrentReplays();
if(replays.Count == 0)
{
player.ChatMessage($"There are currently no replays existing. Create one using {PRACC_COMMAND.create_replay} 'name of the replay'");
return;
}
for (int i = 0;i<replays.Count;i++)
{
ReplaySet set = replays[i].Value;
menuOptions.Add(new KeyValuePair<string, Action>($"{replays[i].Value.SetName}", () => BotReplayManager.PlayReplaySet(set)));
}
replay_menu = new HtmlMenu("Replays", menuOptions);
GuiManager.AddMenu(player.SteamID, replay_menu);
return;
}
/// <summary>
/// Show menu to delete replay
/// </summary>
/// <param name="ccsplayerController">player who issued the commands</param>
public void DeleteMimicReplay(CCSPlayerController player)
{
if(!player.IsAdmin())
{
player.ChatMessage("Only admins can delete replays!");
return;
}
HtmlMenu deletion_menu;
List<KeyValuePair<string, Action>> menuOptions = new List<KeyValuePair<string, Action>>();
List<KeyValuePair<int, ReplaySet>> replays = BotReplayManager.GetAllCurrentReplays();
if(replays.Count == 0)
{
player.ChatMessage($"There are currently no replays existing. Create one using {PRACC_COMMAND.create_replay} 'name of the replay'");
return;
}
for (int i = 0; i < replays.Count; i++)
{
Server.PrintToConsole($"Logging {replays[i].Value.SetName}");
int id = replays[i].Key;
menuOptions.Add(new KeyValuePair<string, Action>($"{replays[i].Value.SetName}", () => BotReplayManager.DeleteReplaySet(player, id)));
}
deletion_menu = new HtmlMenu("Delete Replay", menuOptions);
GuiManager.AddMenu(player.SteamID, deletion_menu);
return;
}
/// <summary>
/// Create new replay set
/// </summary>
/// <param name="player"></param>
/// <param name="name"></param>
public void CreateReplay(CCSPlayerController player,string name = "new replayset")
{
if (name == "") name = "new replayset";
player.ChatMessage($"You are now in editing mode. For replay '{name}'");
player.ChatMessage($"Use {ChatColors.Green}{PRACC_COMMAND.record_role}{ChatColors.White} to record a new role.");
player.ChatMessage($"Use {ChatColors.Green}{PRACC_COMMAND.stoprecord}{ChatColors.White} to stop the recording.");
player.ChatMessage($"Use {ChatColors.Green}{PRACC_COMMAND.store_replay}{ChatColors.White} 'name' to save the record with the given name.");
player.ChatMessage($"Use {ChatColors.Green}{PRACC_COMMAND.rename_replayset}{ChatColors.White} to set a new name.");
BotReplayManager.CreateReplaySet(player,name);
}
private void SwitchPersonalizedNadeMenuOption(CCSPlayerController player)
{
if (!player.GetValueOfCookie("PersonalizedNadeMenu", out string? setting))
{
setting = "yes";
player.SetOrAddValueOfCookie("PersonalizedNadeMenu", "yes");
}
switch(setting)
{
case "yes":
player.SetOrAddValueOfCookie("PersonalizedNadeMenu", "no");
break;
case "no":
player.SetOrAddValueOfCookie("PersonalizedNadeMenu", "yes");
break;
default:
player.SetOrAddValueOfCookie("PersonalizedNadeMenu", "yes");
break;
}
}
ProjectileManager projectileManager;
PracticeBotManager PracticeBotManager;
SpawnManager SpawnManager;
public PracticeMode() : base()
{
projectileManager = new ProjectileManager();
PracticeBotManager = new PracticeBotManager();
SpawnManager = new SpawnManager();
BotReplayManager = new BotReplayManager(ref PracticeBotManager, ref projectileManager);
}
public void StartTimer(CCSPlayerController player)
{
if (player == null) return;
base.GuiManager.StartTimer(player);
}
public void AddCountdown(CCSPlayerController player, int countdown)
{
if (player == null) return;
base.GuiManager.StartCountdown(player,countdown);
}
public void ShowPlayerBasedNadeMenu(CCSPlayerController player,string tag = "",string name="")
{
if (player == null) return;
if(!player.IsValid) return;
GuiManager.AddMenu(player.SteamID, projectileManager.GetPlayerBasedNadeMenu(player,tag,name));
}
public void ShowCompleteNadeMenu(CCSPlayerController player)
{
if (player == null) return;
if (!player.IsValid) return;
GuiManager.AddMenu(player.SteamID, projectileManager.GetNadeMenu(player));
}
public override void ConfigureEnvironment()
{
DataModules.Constants.Methods.MsgToServer("Loading practice mode.");
Server.ExecuteCommand("exec CSPracc\\pracc.cfg");
EventHandler?.Dispose();
EventHandler = new PracticeEventHandler(CSPraccPlugin.Instance!, new PracticeCommandHandler(this, ref projectileManager,ref PracticeBotManager, ref SpawnManager),ref projectileManager, ref PracticeBotManager);
}
public void ShowPracticeMenu(CCSPlayerController player)
{
if (player == null) return;
if (!player.IsValid) return;
GuiManager.AddMenu(player.SteamID,GetPracticeSettingsMenu(player));
}
public void Record(CCSPlayerController playerController,string name = "")
{
BotReplayManager.RecordPlayer(playerController, name);
}
public void StopRecord(CCSPlayerController playerController)
{
BotReplayManager.StopRecording(playerController);
}
public void ReplayLastRecord(CCSPlayerController playerController)
{
BotReplayManager.ReplayLastReplay(playerController);
}
public override void Dispose()
{
Server.ExecuteCommand("exec CSPracc\\undo_pracc.cfg");
projectileManager.Dispose();
base.Dispose();
}
}
}