diff --git a/projects/1.16/assets/ripples-of-the-past/jojo/lang/en_us.json b/projects/1.16/assets/ripples-of-the-past/jojo/lang/en_us.json new file mode 100644 index 000000000000..2dd844d57d97 --- /dev/null +++ b/projects/1.16/assets/ripples-of-the-past/jojo/lang/en_us.json @@ -0,0 +1,1430 @@ +{ + "action.jojo.caesar_bubble_barrier":"Bubble Barrier", + "action.jojo.caesar_bubble_cutter":"Bubble Cutter", + "action.jojo.caesar_bubble_cutter_gliding":"Bubble Cutter Gliding", + "action.jojo.caesar_bubble_launcher":"Bubble Launcher", + "action.jojo.crazy_diamond_anchor_make":"Create anchor block", + "action.jojo.crazy_diamond_anchor_move.empty":"Move with anchor block", + "action.jojo.crazy_diamond_anchor_move.pos":"Move towards (%s, %s, %s)", + "action.jojo.crazy_diamond_angelo_rock":"Fuse target with rock", + "action.jojo.crazy_diamond_barrage":"Punch Barrage", + "action.jojo.crazy_diamond_block":"Block", + "action.jojo.crazy_diamond_block_bullet":"Block Bullet", + "action.jojo.crazy_diamond_block_bullet.homing":"Homing Bullet", + "action.jojo.crazy_diamond_blood_cutter":"Blood Cutter", + "action.jojo.crazy_diamond_heal":"Heal entity", + "action.jojo.crazy_diamond_heavy_punch":"Heavy Punch", + "action.jojo.crazy_diamond_leave_object":"Leave %s inside", + "action.jojo.crazy_diamond_misshape_arms":"Misshape arms", + "action.jojo.crazy_diamond_misshape_face":"Misshape face", + "action.jojo.crazy_diamond_misshape_legs":"Misshape legs", + "action.jojo.crazy_diamond_misshaping_punch":"Heavy Punch", + "action.jojo.crazy_diamond_previous_state":"Revert state", + "action.jojo.crazy_diamond_punch":"Punch", + "action.jojo.crazy_diamond_repair":"Repair item", + "action.jojo.crazy_diamond_restore_terrain":"Restore terrain", + "action.jojo.gold_experience_barrage":"Punch Barrage", + "action.jojo.gold_experience_block":"Block", + "action.jojo.gold_experience_bone_meal":"Organism Growth", + "action.jojo.gold_experience_choose_lifeform":"Choose lifeform", + "action.jojo.gold_experience_create_lifeform":"Create lifeform", + "action.jojo.gold_experience_create_lifeform.param":"Create %s", + "action.jojo.gold_experience_heal":"Plug up wounds", + "action.jojo.gold_experience_heal_other":"Plug up %s's wounds", + "action.jojo.gold_experience_heal_other.arrow":"Plug up %s's arrow wound", + "action.jojo.gold_experience_heal_other.dying":"Give life energy to %s", + "action.jojo.gold_experience_heal_other.knife":"Plug up %s's knife wound", + "action.jojo.gold_experience_heal.arrow":"Plug up arrow wound", + "action.jojo.gold_experience_heal.knife":"Plug up knife wound", + "action.jojo.gold_experience_healing_item":"Create body tissue", + "action.jojo.gold_experience_heavy_punch":"Heavy Punch", + "action.jojo.gold_experience_life_detector":"Life Sensor", + "action.jojo.gold_experience_lifeshot":"Life Shot", + "action.jojo.gold_experience_lifeshot_punch":"Heavy Punch", + "action.jojo.gold_experience_mark_item":"Imbue item with life", + "action.jojo.gold_experience_mark_item.param":"Imbue %s with life", + "action.jojo.gold_experience_punch":"Punch", + "action.jojo.gold_experience_revert_lifeform":"Revert", + "action.jojo.gold_experience_revert_lifeform.param":"Revert to %s", + "action.jojo.gold_experience_tooth_lifeform":"Turn tooth into lifeform", + "action.jojo.gold_experience_tooth_lifeform.param":"Turn tooth into %s", + "action.jojo.hamon_breath":"Hamon Breath", + "action.jojo.hamon_detector":"Hamon Life Detector", + "action.jojo.hamon_healing":"Healing", + "action.jojo.hamon_healing_touch":"Heal %s", + "action.jojo.hamon_hypnosis":"Animal Hypnosis", + "action.jojo.hamon_life_magnetism":"Life Magnetism", + "action.jojo.hamon_organism_infusion":"Living Organism Infusion", + "action.jojo.hamon_overdrive":"Overdrive", + "action.jojo.hamon_overdrive_beat":"Hamon Beat", + "action.jojo.hamon_plant_infusion":"Plant Infusion", + "action.jojo.hamon_projectile_shield":"Projectile Barrier", + "action.jojo.hamon_protection":"Repelling Hamon", + "action.jojo.hamon_sendo_overdrive":"Sendo Overdrive", + "action.jojo.hamon_shock":"Hamon Shock", + "action.jojo.hamon_speed_boost":"Speed Boost", + "action.jojo.hamon_sunlight_yellow_overdrive":"Sunlight Yellow Overdrive", + "action.jojo.hamon_turquoise_blue_overdrive":"Turquoise Blue Overdrive", + "action.jojo.hamon_wall_climbing":"Wall Climbing", + "action.jojo.hamon_zoom_punch":"Zoom Punch", + "action.jojo.hierophant_green_attack":"Tentacle Attack", + "action.jojo.hierophant_green_attack_binding":"Binding Attack", + "action.jojo.hierophant_green_barrier":"Place a Barrier (%s/%s)", + "action.jojo.hierophant_green_block":"Block", + "action.jojo.hierophant_green_emerald_splash":"Emerald Splash", + "action.jojo.hierophant_green_es_concentrated":"Concentrated Emerald Splash", + "action.jojo.hierophant_green_es_concentrated.shortened":"Concentrated E.S.", + "action.jojo.hierophant_green_grapple":"Grapple", + "action.jojo.hierophant_green_grapple_entity":"Hook an entity", + "action.jojo.jonathan_metal_silver_overdrive":"Metal Silver Overdrive", + "action.jojo.jonathan_metal_silver_overdrive_weapon":"Metal Silver Overdrive", + "action.jojo.jonathan_overdrive_barrage":"Overdrive Barrage", + "action.jojo.jonathan_scarlet_overdrive":"Scarlet Overdrive", + "action.jojo.jonathan_syo_barrage":"Sunlight Yellow Overdrive Barrage", + "action.jojo.joseph_rebuff_overdrive":"Rebuff Overdrive", + "action.jojo.joseph_rebuff_overdrive.cancel":"Cancel", + "action.jojo.magicians_red_block":"Block", + "action.jojo.magicians_red_ch_special":"Crossfire Hurricane Special", + "action.jojo.magicians_red_ch_special.shortened":"C.F.H. Special", + "action.jojo.magicians_red_crossfire_hurricane":"Crossfire Hurricane", + "action.jojo.magicians_red_detector":"Life Detector", + "action.jojo.magicians_red_fireball":"Shoot Fireball", + "action.jojo.magicians_red_flame_burst":"Flame Burst", + "action.jojo.magicians_red_heavy_punch":"Heavy Punch", + "action.jojo.magicians_red_kick":"Kick", + "action.jojo.magicians_red_kick_bind":"Bind Kick", + "action.jojo.magicians_red_punch":"Punch", + "action.jojo.magicians_red_red_bind":"Red Bind", + "action.jojo.pillarman_absorption":"Absorption", + "action.jojo.pillarman_atmospheric_rift":"Wind Mode: Atmospheric Rift", + "action.jojo.pillarman_blade_barrage":"Light Mode: Brilliant Bone Blade Barrage", + "action.jojo.pillarman_blade_dash_attack":"Light Mode: Brilliant Bone Blade Dash", + "action.jojo.pillarman_blade_slash":"Light Mode: Brilliant Bone Blade", + "action.jojo.pillarman_divine_sandstorm":"Wind Mode: Divine Sandstorm", + "action.jojo.pillarman_enhanced_senses":"Enhanced Senses", + "action.jojo.pillarman_erratic_blaze_king":"Heat Mode: Erratic Blaze King", + "action.jojo.pillarman_evasion":"Evasion", + "action.jojo.pillarman_giant_carthwheel_prison":"Heat Mode: Giant Carthwheel Prison", + "action.jojo.pillarman_heavy_punch":"Heavy Blow", + "action.jojo.pillarman_hide_in_entity":"Hide in Creature", + "action.jojo.pillarman_horn_attack":"Horn Attack", + "action.jojo.pillarman_light_flash":"Light Mode: Light Flash", + "action.jojo.pillarman_light_flash_decoy":"Light Mode: Light Flash Decoy", + "action.jojo.pillarman_regeneration":"Unnatural Regeneration", + "action.jojo.pillarman_ribs_blades":"Ribs Blades", + "action.jojo.pillarman_self_detonation":"Heat Mode: Self Detonation", + "action.jojo.pillarman_small_sandstorm":"Wind Mode: Razor Wind", + "action.jojo.pillarman_stone_form":"Turn to Stone", + "action.jojo.pillarman_unnatural_agility":"Unnatural Agility", + "action.jojo.pillarman_wind_cloak":"Wind Mode: Wind Cloak", + "action.jojo.silver_chariot_attack":"Attack", + "action.jojo.silver_chariot_barrage":"Stab Barrage", + "action.jojo.silver_chariot_block":"Block", + "action.jojo.silver_chariot_dash_attack":"Thrusting Dash", + "action.jojo.silver_chariot_no_rapier_attack":"Punch", + "action.jojo.silver_chariot_rapier_launch":"Rapier Launch", + "action.jojo.silver_chariot_sweeping_attack":"Sweeping Attack", + "action.jojo.silver_chariot_take_off_armor":"Armor Off", + "action.jojo.star_platinum_barrage":"Punch Barrage", + "action.jojo.star_platinum_block":"Block", + "action.jojo.star_platinum_heavy_punch":"Heavy Punch", + "action.jojo.star_platinum_inhale":"Inhale", + "action.jojo.star_platinum_punch":"Punch", + "action.jojo.star_platinum_star_finger":"Star Finger", + "action.jojo.star_platinum_time_resume":"Resume time", + "action.jojo.star_platinum_time_stop":"\"Star Platinum, The World!\" (%ss)", + "action.jojo.star_platinum_ts_blink":"Quick move", + "action.jojo.star_platinum_uppercut":"Uppercut", + "action.jojo.star_platinum_zoom":"Zoom", + "action.jojo.the_world_barrage":"Punch Barrage", + "action.jojo.the_world_block":"Block", + "action.jojo.the_world_heavy_punch":"Heavy Punch", + "action.jojo.the_world_kick":"Roundhouse Kick", + "action.jojo.the_world_punch":"Punch", + "action.jojo.the_world_time_resume":"Resume time", + "action.jojo.the_world_time_stop":"\"Time, Stop!\" (%ss)", + "action.jojo.the_world_ts_blink":"Quick move", + "action.jojo.the_world_ts_punch":"Time Breaker", + "action.jojo.vampirism_blood_drain":"Blood Drain", + "action.jojo.vampirism_blood_gift":"Blood Gift", + "action.jojo.vampirism_claw_lacerate":"Claw Lacerate", + "action.jojo.vampirism_dark_aura":"Evil Atmosphere", + "action.jojo.vampirism_freeze":"Vaporization Freeze", + "action.jojo.vampirism_hamon_suicide":"Use Hamon", + "action.jojo.vampirism_space_ripper_stingy_eyes":"Space Ripper Stingy Eyes", + "action.jojo.vampirism_zombie_summon":"Zombie Summon", + "action.jojo.zeppeli_hamon_cutter":"Hamon Cutter", + "action.jojo.zeppeli_sendo_wave_kick":"Sendo Wave Kick", + "action.jojo.zeppeli_tornado_overdrive":"Tornado Overdrive", + "action.jojo.zombie_claw_lacerate":"Claw Lacerate", + "action.jojo.zombie_devour":"Devour", + "action.jojo.zombie_disguise":"Disguise", + "action.jojo.zombie_disguise.disable":"Back to zombie form", + "action.unknown":"Unknown Action: %s", + "advancements.jojo.abandon_hamon.description":"Abandon your Hamon training", + "advancements.jojo.abandon_hamon.title":"\"Effort\" is My Most Hated Word!", + "advancements.jojo.buy_map.description":"Buy a map to one of the sources of ancient power from an expert cartographer", + "advancements.jojo.buy_map.title":"Ripples of Adventure", + "advancements.jojo.coco_jumbo_key.description":"Put a key into a turtle's shell, so that its Stand can be deactivated when you pull out the key (Shift+RMB).\nEach turtle can only have one key, so don't lose yours!", + "advancements.jojo.coco_jumbo_key.title":"No Lock or Door Fits This Key!", + "advancements.jojo.coco_jumbo.description":"Find a turtle with a key-shaped hole in its shell\nYou can carry the turtle by right-clicking it.", + "advancements.jojo.coco_jumbo.title":"Could This Turtle Be a Stand User?", + "advancements.jojo.coffin_sleep.description":"Sleep in a coffin to skip over the day", + "advancements.jojo.coffin_sleep.title":"I'm Allergic to Sunlight", + "advancements.jojo.create_zombie.description":"Drain blood from a Villager or an Illager and turn them into a loyal Zombie", + "advancements.jojo.create_zombie.title":"Become My Demon of the Night!", + "advancements.jojo.cure_vampirism.description":"Cure from vampirism by eating an ENCHANTED golden apple under the Weakness effect of at least level 5", + "advancements.jojo.cure_vampirism.title":"On Second Thought...", + "advancements.jojo.destroy_stone_mask.description":"Destroy a Stone Mask with a sledgehammer", + "advancements.jojo.destroy_stone_mask.title":"Now It's Over, Our Little Secret", + "advancements.jojo.drain_humans.description":"Absorb 64 human lives", + "advancements.jojo.drain_humans.title":"Do You Remember How Much Bread You've Eaten in Your Life?", + "advancements.jojo.get_hamon.description":"Begin your Hamon training", + "advancements.jojo.get_hamon.title":"Breath Causes Ripples in Your Body...", + "advancements.jojo.get_pillarman.description":"Awaken from the thousand-year slumber \n\n§8(Currently only available via a console command)", + "advancements.jojo.get_pillarman.title":"Awaken", + "advancements.jojo.get_stand.description":"Get a Stand power", + "advancements.jojo.get_stand.title":"Possessed by an Evil Spirit", + "advancements.jojo.get_vampirism.description":"Become a vampire", + "advancements.jojo.get_vampirism.title":"I Reject My Humanity!", + "advancements.jojo.hamon_chicken.description":"Defeat another Hamon user... by charging a chicken", + "advancements.jojo.hamon_chicken.title":"You Couldn't Even Beat That Chicken!", + "advancements.jojo.hamon_kill_vampire.description":"Destroy a vampire using Hamon", + "advancements.jojo.hamon_kill_vampire.title":"You Had to Be Destroyed!", + "advancements.jojo.hamon_mastery.description":"Get to the maximum levels of Hamon strength and Hamon control", + "advancements.jojo.hamon_mastery.title":"The Wind Has Created a Viking!", + "advancements.jojo.hamon_max_training.description":"Get to the maximum level of breathing training", + "advancements.jojo.hamon_max_training.title":"Only 1 in 10000 Has the Aptitude and Willpower", + "advancements.jojo.hamon_temple.description":"Find a secluded Hamon temple high in the mountains", + "advancements.jojo.hamon_temple.title":"Foreigner... I See Your Future...", + "advancements.jojo.kill_pillarman.description":"Destroy one of the most powerful Pillar Men", + "advancements.jojo.kill_pillarman.title":"Die with the Power You Stole!", + "advancements.jojo.last_hamon.description":"Receive another Hamon user's life energy", + "advancements.jojo.last_hamon.title":"It's My Last Hamon!", + "advancements.jojo.mask_suicide.description":"Use a Stone Mask with Aja Red Stone while not being a Pillar Man", + "advancements.jojo.mask_suicide.title":"Primitive Human...", + "advancements.jojo.meteorite.description":"Locate a meteorite impact site in a snowy biome\n§o(To mine the core, you need at least a diamond pickaxe)", + "advancements.jojo.meteorite.title":"The Killer Virus Culls Lifeforms!", + "advancements.jojo.mr_president_walls.description":"Decorate the room inside the turtle", + "advancements.jojo.mr_president_walls.title":"It's Like Some Kind of Spaceship!", + "advancements.jojo.mr_president.description":"Enter a room created by the ability of the turtle's Stand", + "advancements.jojo.mr_president.title":"Traitors Won't Find You in This Vehicle", + "advancements.jojo.no_stand_kill_stand.description":"Defeat a Stand user without having a Stand", + "advancements.jojo.no_stand_kill_stand.title":"Huh? You Can't Stand Losers?", + "advancements.jojo.pillarman_evolve_aja.description":"Combine a Stone Mask with an Aja Red Stone and use it", + "advancements.jojo.pillarman_evolve_aja.title":"More... I Need More Power!", + "advancements.jojo.pillarman_evolve.description":"Use a Stone Mask to unleash your potential", + "advancements.jojo.pillarman_evolve.title":"The Power This Body Holds...", + "advancements.jojo.pillarman_heat_mode.description":"Get the Heat Battle Mode", + "advancements.jojo.pillarman_heat_mode.title":"Erratic Blaze King", + "advancements.jojo.pillarman_kill_hamon.description":"As a Pillar Man, kill a Hamon user", + "advancements.jojo.pillarman_kill_hamon.title":"You're Unworthy", + "advancements.jojo.pillarman_kill_pillarman.description":"As a Pillar Man, kill another Pillar Man that used a Stone Mask", + "advancements.jojo.pillarman_kill_pillarman.title":"It is Dangerous to Let Him Live!", + "advancements.jojo.pillarman_kill_vampire.description":"As a Pillar Man, kill a vampire", + "advancements.jojo.pillarman_kill_vampire.title":"You're Nothing but Food", + "advancements.jojo.pillarman_light_mode.description":"Get the Light Battle Mode", + "advancements.jojo.pillarman_light_mode.title":"Brilliant Bone Blade", + "advancements.jojo.pillarman_temple.description":"Discover the ruins of a giant jungle temple", + "advancements.jojo.pillarman_temple.title":"What is This Man in the Pillar?!", + "advancements.jojo.pillarman_wind_mode.description":"Get the Wind Battle Mode", + "advancements.jojo.pillarman_wind_mode.title":"Divine Sandstorm", + "advancements.jojo.resolve.description":"Show your resolve by fighting with your Stand", + "advancements.jojo.resolve.title":"My Resolve Shall Clear the Path!", + "advancements.jojo.root.description":"The start of a bizarre adventure... (Check the JoJo advancements tab)", + "advancements.jojo.root.title":"JoJo", + "advancements.jojo.soul.description":"Have your soul ascend after your death", + "advancements.jojo.soul.title":"This Trip Was Really Fun...", + "advancements.jojo.stand_arrow_shot.description":"Give someone else a Stand by shooting them with an Arrow", + "advancements.jojo.stand_arrow_shot.title":"Show Me Your Stand Ability!", + "advancements.jojo.stand_arrow.description":"Obtain a Stand-giving Arrow", + "advancements.jojo.stand_arrow.title":"The Arrow is Drawn to Capable", + "advancements.jojo.stand_kill_stand.description":"Defeat another Stand user", + "advancements.jojo.stand_kill_stand.title":"My Stand Will Be the Judge!", + "advancements.jojo.stand_lost_rps.description":"Lose a game of rock-paper-scissors... along with your Stand", + "advancements.jojo.stand_lost_rps.title":"Has Your Luck Left You?", + "advancements.jojo.stand_max.description":"Reach your Stand's full potential", + "advancements.jojo.stand_max.title":"Now to Unleash My Stand's Power!", + "advancements.jojo.stone_mask.description":"Find a Stone Mask", + "advancements.jojo.stone_mask.title":"What's the Purpose of This Mask?", + "advancements.jojo.summon_stand.description":"Have your Stand power fully manifest", + "advancements.jojo.summon_stand.title":"It's Finally Shown Itself!", + "advancements.jojo.time_ability.description":"Bend the flow of time to your will by using a Stand ability", + "advancements.jojo.time_ability.title":"Power to Reign over the World!", + "advancements.jojo.time_stop_9.description":"Stop time for 9 seconds", + "advancements.jojo.time_stop_9.title":"This is the Greatest High!", + "advancements.jojo.vampire_hamon_damage_scarf.description":"Being a vampire, reduce incoming Hamon damage by wearing a Satiporoja Scarf", + "advancements.jojo.vampire_hamon_damage_scarf.title":"The Successor to 4000 Years of Hamon History", + "advancements.jojo.vampire_kill_hamon.description":"As a vampire, kill a Hamon user", + "advancements.jojo.vampire_kill_hamon.title":"Your Hamon Training is USELESS!", + "argument.stand.id.invalid":"Unknown Stand id '%s'", + "block.jojo.aja_stone_mask":"Stone Mask with Aja Red Stone", + "block.jojo.boiling_blood":"Boiling Blood", + "block.jojo.coco_jumbo_shell":"Turtle Shell", + "block.jojo.magicians_red_fire":"Magician's Red's Fire", + "block.jojo.meteoric_iron":"Meteoric Iron", + "block.jojo.meteoric_ore":"Meteoric Core", + "block.jojo.mr_president_gem":"Mr.President Exit", + "block.jojo.slumbering_pillarman":"Slumbering Pillar Man", + "block.jojo.stone_mask":"Stone Mask", + "block.jojo.wooden_coffin_oak_black":"Wooden Coffin", + "block.jojo.wooden_coffin_oak_blue":"Wooden Coffin", + "block.jojo.wooden_coffin_oak_brown":"Wooden Coffin", + "block.jojo.wooden_coffin_oak_cyan":"Wooden Coffin", + "block.jojo.wooden_coffin_oak_gray":"Wooden Coffin", + "block.jojo.wooden_coffin_oak_green":"Wooden Coffin", + "block.jojo.wooden_coffin_oak_light_blue":"Wooden Coffin", + "block.jojo.wooden_coffin_oak_light_gray":"Wooden Coffin", + "block.jojo.wooden_coffin_oak_lime":"Wooden Coffin", + "block.jojo.wooden_coffin_oak_magenta":"Wooden Coffin", + "block.jojo.wooden_coffin_oak_orange":"Wooden Coffin", + "block.jojo.wooden_coffin_oak_pink":"Wooden Coffin", + "block.jojo.wooden_coffin_oak_purple":"Wooden Coffin", + "block.jojo.wooden_coffin_oak_red":"Wooden Coffin", + "block.jojo.wooden_coffin_oak_white":"Wooden Coffin", + "block.jojo.wooden_coffin_oak_yellow":"Wooden Coffin", + "chat.stand_remote_reveal_name":"%s (Stand User: %s)", + "coco_jumbo.carry.offhand":"You need to free your off-hand to carry %s", + "coco_jumbo.hint.release":"Press %s to put %s down", + "coco_jumbo.key.empty":"This key isn't assigned to a turtle", + "coco_jumbo.key.no_stand":"%s has not awakened its Stand", + "coco_jumbo.key.not_empty":"This key is already assigned to a turtle", + "coco_jumbo.key.wrong":"This key is assigned to another turtle", + "coco_jumbo.stand_arrow_hint":"~ This turtle looks special. Does it have the potential to become a Stand user? ~", + "commands.hamon.breathing.add.success.multiple":"Gave %s breathing levels to %s players", + "commands.hamon.breathing.add.success.single":"Gave %s breathing levels to %s", + "commands.hamon.breathing.query.success":"%s has %s breathing levels", + "commands.hamon.breathing.success.multiple":"Set breathing level of %s on %s players", + "commands.hamon.breathing.success.single":"Set breathing level of %s on %s", + "commands.hamon.control.add.success.multiple":"Gave %s Hamon control levels to %s players", + "commands.hamon.control.add.success.single":"Gave %s Hamon control levels to %s", + "commands.hamon.control.query.success":"%s has %s Hamon control levels", + "commands.hamon.control.success.multiple":"Set Hamon control level of %s on %s players", + "commands.hamon.control.success.single":"Set Hamon control level of %s on %s", + "commands.hamon.failed.multiple":"All %s players are not Hamon users", + "commands.hamon.failed.single":"%s is not a Hamon user", + "commands.hamon.strength.add.success.multiple":"Gave %s Hamon strength levels to %s players", + "commands.hamon.strength.add.success.single":"Gave %s Hamon strength levels to %s", + "commands.hamon.strength.query.success":"%s has %s Hamon strength levels", + "commands.hamon.strength.success.multiple":"Set Hamon strength level of %s on %s players", + "commands.hamon.strength.success.single":"Set Hamon strength level of %s on %s", + "commands.jojoconfigpack.abilities.single":"(WIP) %s config file for %s", + "commands.jojoconfigpack.abilities.single.link_name":"Generated", + "commands.jojoconfigpack.abilities.stand":"(WIP) %s config files for all configurable abilities of %s", + "commands.jojoconfigpack.abilities.stand.link_name":"Generated", + "commands.jojoconfigpack.base_created":"%s config data pack named %s", + "commands.jojoconfigpack.base_created.link_name":"Generated", + "commands.jojoconfigpack.folder_link":"%s data pack link", + "commands.jojoconfigpack.folder_link.tooltip":"Click to open the data pack (inside the %s folder of this save)", + "commands.jojoconfigpack.local_file_link":"Click to open the file path", + "commands.jojoconfigpack.remote_server":"Go to the %s directory of the remote server to edit the config", + "commands.jojoconfigpack.stand_assign.added":"Added %s to the list of Stands assigned to %s", + "commands.jojoconfigpack.stand_assign.cleared":"Cleared Stand assignments from %s", + "commands.jojoconfigpack.stand_assign.cleared_all":"Cleared Stand assignments list", + "commands.jojoconfigpack.stand_assign.failed.add":"%s was already assigned to %s", + "commands.jojoconfigpack.stand_assign.failed.clear":"%s didn't have any Stands assigned", + "commands.jojoconfigpack.stand_assign.failed.remove":"%s wasn't assigned to %s", + "commands.jojoconfigpack.stand_assign.folder_link":"Click to open the file path", + "commands.jojoconfigpack.stand_assign.removed":"Removed %s from the list of Stands assigned to %s", + "commands.jojoconfigpack.standstats.all":"%s default Stand stats files", + "commands.jojoconfigpack.standstats.all.folder_link":"Click to open the file path", + "commands.jojoconfigpack.standstats.all.link_name":"Generated", + "commands.jojoconfigpack.standstats.single":"%s default Stand stats file for %s", + "commands.jojoconfigpack.standstats.single.link_name":"Generated", + "commands.jojoenergy.get.failed.no_power":"%s doesn't have a power", + "commands.jojoenergy.get.failed.not_living":"%s is not a valid entity for this command", + "commands.jojoenergy.get.success":"%s has %s/%s (%s) energy points", + "commands.jojoenergy.set.failed.multiple.no_power":"All %s players do not have powers", + "commands.jojoenergy.set.failed.multiple.not_living":"%s are not valid entities for this command", + "commands.jojoenergy.set.failed.single.no_power":"%s doesn't have a power", + "commands.jojoenergy.set.failed.single.not_living":"%s is not a valid entity for this command", + "commands.jojoenergy.set.ratio.invalid":"Cannot set energy ratio higher than 1", + "commands.jojoenergy.set.success.multiple.ratio":"Set %s of energy bar on %s entities", + "commands.jojoenergy.set.success.multiple.value":"Set %s energy points on %s entities", + "commands.jojoenergy.set.success.single.ratio":"Set %s of energy bar on %s", + "commands.jojoenergy.set.success.single.value":"Set %s energy points on %s", + "commands.non_stand.give.failed.multiple":"All %s players already have powers", + "commands.non_stand.give.failed.single":"%s already has a power", + "commands.non_stand.give.success.multiple":"Gave %s to %s players", + "commands.non_stand.give.success.single":"Gave %s to %s", + "commands.non_stand.query.failed.multiple":"All %s players do not have powers", + "commands.non_stand.query.failed.single":"%s doesn't have a power", + "commands.non_stand.remove.success.multiple":"Removed powers from %s players", + "commands.non_stand.remove.success.single":"Removed %s from %s", + "commands.pillarman.failed.multiple":"All %s players are not Pillar Men", + "commands.pillarman.failed.single":"%s is not a Pillar Man", + "commands.pillarman.mode.success.multiple":"Gave %s Pillar Man battle mode to %s players", + "commands.pillarman.mode.success.single":"Gave %s Pillar Man battle mode to %s", + "commands.pillarman.stage.success.multiple":"Gave %s Pillar Man evolution stage to %s players", + "commands.pillarman.stage.success.single":"Gave %s Pillar Man evolution stage to %s", + "commands.stand.give.failed.multiple.have":"All %s players already have Stands", + "commands.stand.give.failed.multiple.random":"Failed to give random Stands %s players", + "commands.stand.give.failed.single.has":"%s already has a Stand", + "commands.stand.give.failed.single.random":"Failed to give a random Stand to %s", + "commands.stand.give.success.multiple":"Gave %s to %s players", + "commands.stand.give.success.multiple.random":"Gave random Stands to %s players", + "commands.stand.give.success.single":"Gave %s to %s", + "commands.stand.give.success.single.random":"Gave a random Stand to %s", + "commands.stand.query.failed.multiple":"All %s players do not have Stands", + "commands.stand.query.failed.single":"%s doesn't have a Stand", + "commands.stand.query.success":"%s's Stand is %s", + "commands.stand.remove.success.multiple":"Cleared Stand data from %s players", + "commands.stand.remove.success.single":"Cleared %s from %s", + "commands.stand.remove.success.single.no_stand":"Cleared Stand data from %s", + "commands.stand.resolve.failed.multiple":"Failed to set Stand level on %s players", + "commands.stand.resolve.failed.single":"Failed to set Stand level on %s", + "commands.standlevel.add.success.multiple":"Gave %s Stand levels to %s players", + "commands.standlevel.add.success.single":"Gave %s Stand levels to %s", + "commands.standlevel.query.success":"%s's Stand level is %s", + "commands.standlevel.set.success.multiple":"Set %s Stand level on %s players", + "commands.standlevel.set.success.single":"Set %s Stand level on %s", + "death.attack.arrow.stand_user":"%s was shot by %s's Stand, %s", + "death.attack.arrowLifeform":"%s died from a foreign organism growing inside", + "death.attack.arrowLifeform.player":"%s died from a foreign organism growing inside", + "death.attack.bloodDrain":"%s's blood was sucked dry by %s", + "death.attack.cold":"%s froze to death", + "death.attack.cold.entity":"%s was frozen to death by %s", + "death.attack.cold.entity.item":"%s was frozen to death by %s using %s", + "death.attack.cold.player":"%s froze to death whilst fighting %s", + "death.attack.entityFlewInto":"%1$s experienced someone's kinetic energy", + "death.attack.entityFlewInto.entity":"%1$s experienced %2$s's kinetic energy", + "death.attack.entityFlewInto.entity.item":"%1$s experienced %2$s's kinetic energy", + "death.attack.explosion.stand":"%1$s was blown up by %2$s", + "death.attack.explosion.stand.item":"%1$s was blown up by %2$s using %3$s", + "death.attack.eyeOfEnderShards":"%s's insides were torn apart by an eye of ender shards", + "death.attack.eyeOfEnderShards.player":"%s's insides were torn apart by an eye of ender shards", + "death.attack.hamon":"%s died from Hamon", + "death.attack.hamon.entity":"%s was slain by %s using Hamon", + "death.attack.hamon.entity.item":"%s was slain by %s using %s infused with Hamon", + "death.attack.hamon.player":"%s died from Hamon whilst fighting %s", + "death.attack.mowzie_sun":"%s was destroyed by the power of the sun", + "death.attack.mowzie_sun.entity":"%s was destroyed by %s using the power of the sun", + "death.attack.mowzie_sun.entity.item":"%s was destroyed by %s using the power of the sun via %s", + "death.attack.mowzie_sun.player":"%s was destroyed by the power of the sun whilst fighting %s", + "death.attack.pillarManAbsorption":"%s was absorbed by a Pillar Man", + "death.attack.pillarManAbsorption.entity":"%s was absorbed by %s", + "death.attack.pillarManAbsorption.entity.item":"%s was absorbed by %s", + "death.attack.pillarManAbsorption.player":"%s was absorbed by a Pillar Man whilst fighting %s", + "death.attack.roadRoller":"%s was smashed flat as a pancake", + "death.attack.roadRoller.player":"%s was smashed flat as a pancake whilst fighting %s", + "death.attack.rockBroken":"%s was mined", + "death.attack.rockBroken.player":"%s was mined whilst fighting %s", + "death.attack.rockRespawn":"Eventually, %s has stopped thinking", + "death.attack.rockRespawn.player":"%1$s was fused with a rock whilst fighting %2$s", + "death.attack.stand":"%s was slain by %s", + "death.attack.stand.stand_user":"%s was slain by %s's Stand, %s", + "death.attack.standVirus":"%s was exposed to a lethal virus", + "death.attack.standVirus.player":"%s was exposed to a lethal virus whilst fighting %s", + "death.attack.standVirusMeteorite":"%s caught a lethal virus through their injuries", + "death.attack.standVirusMeteorite.player":"%s caught a lethal virus through their injuries", + "death.attack.stoneMask":"%s's brain couldn't take the power of Stone Mask's needles", + "death.attack.suffocation":"%s suffocated", + "death.attack.suffocation.entity":"%s was suffocated by %s", + "death.attack.suffocation.entity.item":"%s was suffocated by %s using %s", + "death.attack.suffocation.player":"%s suffocated whilst fighting %s", + "death.attack.ultraviolet":"%s has dissipated under ultraviolet rays", + "death.attack.ultraviolet.entity":"%s was destroyed by %s using ultraviolet rays", + "death.attack.ultraviolet.entity.item":"%s was destroyed by %s using ultraviolet rays and %s", + "death.attack.ultraviolet.player":"%s has dissipated under ultraviolet rays whilst fighting %s", + "effect.jojo.bleeding":"Bleeding", + "effect.jojo.cheat_death":"Cheat Death", + "effect.jojo.freeze":"Freeze", + "effect.jojo.full_invisibility":"Full Invisibility", + "effect.jojo.hamon_shock":"Hamon Shock", + "effect.jojo.hamon_spread":"Hamon Spread", + "effect.jojo.hypnosis":"Hypnosis", + "effect.jojo.immobilize":"Immobilize", + "effect.jojo.integrated_stand":"Integrated Stand", + "effect.jojo.misshapen_arms":"Misshapen Arms", + "effect.jojo.misshapen_face":"Misshapen Face", + "effect.jojo.misshapen_legs":"Misshapen Legs", + "effect.jojo.resolve":"Resolve", + "effect.jojo.sensory_overload":"Sensory Overload", + "effect.jojo.spirit_vision":"Spirit Vision", + "effect.jojo.stamina_regen":"Stamina Regen", + "effect.jojo.stand_sealing":"Stand Sealing", + "effect.jojo.stand_virus":"Meteorite Virus", + "effect.jojo.stun":"Stun", + "effect.jojo.sun_burn":"Sun Burn", + "effect.jojo.sun_resistance":"Sun Resistance", + "effect.jojo.time_stop":"Time Stop", + "effect.jojo.undead_regeneration":"Undead Regeneration", + "enchantment.jojo.gloves_damage":"Brawler", + "enchantment.jojo.gloves_damage.desc":"Increases melee damage dealt by gloves.", + "enchantment.jojo.gloves_speed":"Quick Strike", + "enchantment.jojo.gloves_speed.desc":"Increases attack speed with gloves equipped.", + "enchantment.jojo.stand_arrow_xp_reduction":"Spiritual Strength", + "enchantment.jojo.stand_arrow_xp_reduction.desc":"Reduces the total amount of experience levels consumed by an Arrow.", + "enchantment.jojo.virus_inhibition":"Virus Inhibition", + "enchantment.jojo.virus_inhibition.desc":"Decreases the virus damage dealt by an Arrow. Increases the chance that the (specific) mobs will not die and get a Stand when shot.", + "entity.jojo.afterimage":"Afterimage", + "entity.jojo.aja_stone_beam":"Light Beam", + "entity.jojo.angelo_rock":"Rock", + "entity.jojo.blade_hat":"Blade Hat", + "entity.jojo.block_shard":"Block Shard", + "entity.jojo.cd_block_bullet":"Block Bullet", + "entity.jojo.cd_blood_cutter":"Blood Cutter", + "entity.jojo.clackers":"Clackers", + "entity.jojo.coco_jumbo_turtle":"Coco Jumbo", + "entity.jojo.crazy_diamond":"Crazy Diamond", + "entity.jojo.crimson_bubble":"Crimson Bubble", + "entity.jojo.ge_lifeform":"Gold Experience's Lifeform", + "entity.jojo.gold_experience":"Gold Experience", + "entity.jojo.hamon_block_charge":"Hamon Charge", + "entity.jojo.hamon_bubble":"Bubble", + "entity.jojo.hamon_bubble_barrier":"Bubble Barrier", + "entity.jojo.hamon_bubble_cutter":"Bubble Cutter", + "entity.jojo.hamon_cutter":"Hamon Cutter", + "entity.jojo.hamon_master":"Hamon Master", + "entity.jojo.hamon_projectile_shield":"Hamon Projectile Barrier", + "entity.jojo.hg_barrier":"Hierophant Green's Barrier", + "entity.jojo.hg_emerald":"Hierophant Green's Emerald", + "entity.jojo.hg_grappling_string":"Hierophant Green's Grappling String", + "entity.jojo.hg_string":"Hierophant Green's String", + "entity.jojo.hierophant_green":"Hierophant Green", + "entity.jojo.hungry_zombie":"Zombie Minion", + "entity.jojo.knife":"Knife", + "entity.jojo.leaves_glider":"Glider", + "entity.jojo.magicians_red":"Magician's Red", + "entity.jojo.molotov":"Firebomb", + "entity.jojo.mr_crossfire_hurricane":"Crossfire Hurricane", + "entity.jojo.mr_crossfire_hurricane_special":"Crossfire Hurricane Special", + "entity.jojo.mr_detector":"Life Detector", + "entity.jojo.mr_fireball":"Magician's Red's Fireball", + "entity.jojo.mr_flame":"Magician's Red's Flame", + "entity.jojo.mr_red_bind":"Red Bind", + "entity.jojo.road_roller":"Road Roller", + "entity.jojo.rps_kid":"Rock-Paper-Scissors Kid", + "entity.jojo.satiporoja_scarf":"Satiporoja Scarf", + "entity.jojo.satiporoja_scarf_binding":"Satiporoja Scarf", + "entity.jojo.sc_flame":"Flame", + "entity.jojo.sc_rapier":"Silver Chariot's Rapier", + "entity.jojo.sendo_hamon_overdrive":"Sendo Overdrive", + "entity.jojo.silver_chariot":"Silver Chariot", + "entity.jojo.snake_muffler":"Snake Muffler", + "entity.jojo.soul":"Soul", + "entity.jojo.sp_star_finger":"Star Finger", + "entity.jojo.space_ripper_stingy_eyes":"Space Ripper Stingy Eyes", + "entity.jojo.stand_arrow":"Arrow", + "entity.jojo.star_platinum":"Star Platinum", + "entity.jojo.the_world":"The World", + "entity.jojo.tommy_gun_bullet":"Bullet", + "entity.jojo.util_object.tooth":"Tooth", + "entity.jojo.zoom_punch":"Zoom Punch", + "filled_map.jojo:hamon_temple":"Mountain Explorer Map", + "filled_map.jojo:meteorite":"Tundra Explorer Map", + "filled_map.jojo:pillarman_temple":"Jungle Explorer Map", + "gamerule.jojoAbilitiesBreakBlocks":"JoJo abilities break blocks", + "gamerule.jojoAbilitiesBreakBlocks.description":"Whether or not Stands and other abilities from the Ripples of the Past mod can break blocks.", + "ge_new_lifeform.toast.title":"New lifeform unlocked!", + "ge_new_lifeform.toast.title.subtype":"New subtype unlocked", + "gold_experience.lifeform_size":"%sx%sx%sm", + "gold_experience.lifeform_time":"%ss", + "gold_experience.lifeform_unseen":"%s (NEW)", + "gold_experience.lifeforms.animals":"Animals", + "gold_experience.lifeforms.plants":"Plants (NYI)", + "hamon_skill.toast.control.description":"Visit a Hamon Teacher", + "hamon_skill.toast.strength.description":"Visit a Hamon Teacher", + "hamon_skill.toast.technique.description":"Press %s -> Techniques", + "hamon_skill.toast.title":"Learn a new Hamon skill!", + "hamon.abandon.tab":"Abandon Training", + "hamon.abandon.tab.desc":"Do you really want to fully abandon your Hamon training?", + "hamon.abandon.tab.desc2":"All progress will be reset.", + "hamon.breath_control_mask.restore_stab":"Use Hamon Breath to breathe through the mask", + "hamon.breathing_level":"Breathing Training: %s/%s", + "hamon.breathing_stat.desc":"This stat increases your breathing ability as well as your physical condition.", + "hamon.breathing_stat.desc.gap":" You'll need to constantly train it in order to make progress in learning Hamon.", + "hamon.breathing_stat.desc2":"To train your breathing, you have to complete these exercises daily. Complete at least 3 of them each day for maximum results. It is also recommended to craft and wear a %s if you want to commit to your Hamon training.", + "hamon.breathing_stat.desc2.mask":"breath control mask", + "hamon.breathing_stat.desc3":"The training level will slowly decrease if you stop doing the exercises!", + "hamon.breathing_stat.desc4":"You won't be able to increase your Hamon Strength/Hamon Control %s or more levels above the breathing training level.", + "hamon.caesar_soap_hint.desc":"All bubble attacks consume soap, which comes in form of Soap Solution bottles, or Soap Coated Gloves.", + "hamon.caesar_soap_hint.name":"Resource: Soap", + "hamon.closed.parents":"You need to learn previous skills first", + "hamon.closed.points":"You don't have skill points for this", + "hamon.closed.teacher.no_skill":"No one nearby you has learned this skill", + "hamon.closed.teacher.required":"You can only learn this from another Hamon user", + "hamon.closed.technique.bug":"You can't learn a skill of another technique", + "hamon.closed.technique.locked":"You can't learn a new technique skill yet", + "hamon.closed.technique.max":"You've reached maximum of technique skills", + "hamon.control_level":"Hamon Control: %s/%s", + "hamon.control_skills.tab":"Supportive Skills", + "hamon.control_skills.tab.desc":"Hamon Abilities other than combat moves. Most of these are defensive capabilities or utility skills. For each 5 levels of Hamon Control you get a skill point to learn a skill from this tab.", + "hamon.control_stat.desc":"Determines the amount of Hamon energy spent and efficiency of your Hamon abilities. Is trained by using Hamon abilities.", + "hamon.exercise.all.count":"Completed %s exercises for today", + "hamon.exercise.all.count.message":"Completed %s/%s exercises", + "hamon.exercise.all.count.message.4":"Completed %s/%s exercises!", + "hamon.exercise.all.count.message2.3":"Breathing training will increase by %s levels", + "hamon.exercise.all.count.message2.4":"You can take a break for the next %s days", + "hamon.exercise.all.day_end_decrease":"Breathing training will §cdecrease§r by %s levels", + "hamon.exercise.all.day_end_increase":"Breathing training will §aincrease§r by %s levels", + "hamon.exercise.all.day_end_increase.bonus":"Breathing training will §aincrease§r by %s (+%s) levels", + "hamon.exercise.can_skip":"You can take a break for %s more days, the training level will not go down", + "hamon.exercise.completion_buff_hint":"After completion:", + "hamon.exercise.completion_buff_hint2":"until the end of the day", + "hamon.exercise.full_completion_buff":"+%s%% efficiency of all Hamon skills %s", + "hamon.exercise.full_completion_hint":"After completing %s exercises:", + "hamon.exercise.full_completion_hint3":"If you don't train for up to 2 next days, your training level will not go down", + "hamon.exercise.meditation.completion_buff":"-%s second for full Hamon charge %s", + "hamon.exercise.mining.completion_buff":"+%s%% attack speed %s", + "hamon.exercise.running.completion_buff":"+%s%% moving speed %s", + "hamon.exercise.swimming.completion_buff":"+%s%% maximum Hamon energy %s", + "hamon.intro.about.name":"About Hamon", + "hamon.intro.about.text":"In JJBA, Hamon is a form of energy produced by trained fighters via breathing. This energy has properties similar to sunlight's, making it fatal to zombies, vampires, and Pillar Men. In this mod it is one of the unique powers you can get.", + "hamon.intro.breath.name":"Hamon Breath", + "hamon.intro.breath.stability_hidden":"Extra: Breath stability", + "hamon.intro.breath.text1":"To use Hamon effectively, you have to manage your breath, represented by %s in the left upper corner.", + "hamon.intro.breath.text1.underlined":"the bar", + "hamon.intro.breath.text2":"All the Hamon moves, like Overdrive, Healing, or any other ones you unlock, spend %s.", + "hamon.intro.breath.text2.underlined":"Hamon energy", + "hamon.intro.breath.text3":"Hamon energy is filled by using the special %s, bound to Middle Mouse Button by default.", + "hamon.intro.breath.text3.underlined":"Hamon Breath ability", + "hamon.intro.breath.text4":"The translucent part of the bar is referred to as %s. If you do not refill Hamon energy, breath stability is used up instead. Spending it makes your Hamon weaker and lowers the energy cap for a little while.", + "hamon.intro.breath.text4.underlined":"breath stability", + "hamon.intro.breath.text5":"If you manage your Hamon energy well, you will not have to worry about that.", + "hamon.intro.stats_transition":"With proper training you can become a stronger Hamon warrior. The next tab shows your Hamon stats and explains the training process.", + "hamon.intro.tab":"Introduction", + "hamon.learnButton":"Learn Skill", + "hamon.level_points":"Points for next level: %s/%s", + "hamon.max_level":"Max Level", + "hamon.max_skill_points":"Max skill points", + "hamon.meditation_button":"Click here to start meditating (stops if you move)", + "hamon.meditation_button.stability_hint":"Meditating also helps restore breath stability faster", + "hamon.meditation_exercise":"Meditation", + "hamon.mining_exercise":"Mining", + "hamon.next_point.control":"Next skill point at level %s Hamon control", + "hamon.next_point.strength":"Next skill point at level %s Hamon strength", + "hamon.out_of_breath":"Out of breath!", + "hamon.pick_technique":"Pick Technique", + "hamon.reset_creative_only":"Reset skills from this tab (Creative only)", + "hamon.resetButton":"Reset Skills", + "hamon.running_exercise":"Running", + "hamon.skill_points":"Skill Points: %s", + "hamon.skill_type.ability":"Ability", + "hamon.skill_type.attack":"Attack", + "hamon.skill_type.item":"Item Ability", + "hamon.skill_type.passive":"Passive", + "hamon.skill.required_skills_list":"Required skills:", + "hamon.skills.attractant_repellent":"Attractant & Repellent", + "hamon.skills.attractant_repellent.desc":"Attractant and repellent Hamon are two opposite types of Hamon energy, each having their special use cases.", + "hamon.skills.body_manipulation":"Body Manipulation", + "hamon.skills.body_manipulation.desc":"Hamon energy can affect organisms by vibrating the water inside their bodies.", + "hamon.skills.flexibility":"Flexibility", + "hamon.skills.flexibility.desc":"Hamon can help its user exceed the limits of their movement capabilities and attack range.", + "hamon.skills.infusion":"Infusion", + "hamon.skills.infusion.desc":"Various materials can be imbued with Hamon energy. Living organisms can retain the energy for a longer time.", + "hamon.skills.life":"Life Energy", + "hamon.skills.life.desc":"Hamon energy can speed up the regeneration of a living body.", + "hamon.skills.overdrive":"Overdrive", + "hamon.skills.overdrive.desc":"The most basic application of Hamon. The user channels the Hamon energy through their fist, and deals damage either with a direct punch, or by transmitting the energy through a solid or liquid material.", + "hamon.stat_limited":"The level won't increase unless you increase your breathing training level", + "hamon.stat_lvl_increase":"%s increases to level %s!", + "hamon.stat_lvl_increase.breathing":"Breathing Training", + "hamon.stat_lvl_increase.control":"Hamon Control", + "hamon.stat_lvl_increase.strength":"Hamon Strength", + "hamon.stats.tab":"Stats", + "hamon.strength_level":"Hamon Strength: %s/%s", + "hamon.strength_skills.tab":"Combat Skills", + "hamon.strength_skills.tab.desc":"Skills suited for direct combat: various ways of dealing Hamon damage or increasing your mobility. For each 5 levels of Hamon Strength you get a skill point to learn a skill from this tab.", + "hamon.strength_stat.desc":"Determines the power of your Hamon attacks. Is trained by using Hamon attacks.", + "hamon.swimming_exercise":"Swimming", + "hamon.technique_available":"You have enough Hamon knowledge to learn a new technique skill!", + "hamon.technique_perk":"Extra Perk: %s", + "hamon.technique_slot.free":"You can learn a new technique skill!", + "hamon.technique_slot.locked":"Will unlock at levels %s of Hamon Strength and Hamon Control", + "hamon.technique.caesar":"Splendid and Fleeting", + "hamon.technique.jonathan":"Shivering Heart! Burning Heat!", + "hamon.technique.joseph":"Elaborate Traps", + "hamon.technique.lisa_lisa":"Smooth as Silk", + "hamon.technique.no_reset_warning":"Choose carefully! You won't be able to change your technique unless you fully abandon the Hamon training and start over.", + "hamon.technique.no_reset_warning.2_tmp":"Please note that some of the skills are undergoing a rework.", + "hamon.technique.skill_buff.branch":"%s skill branch: +%s%%", + "hamon.technique.skill_buff.skill":"%s: +%s%%", + "hamon.technique.skill_buff1":"Choosing this technique will also increase the efficiency of the following skills:", + "hamon.technique.zeppeli":"Way of Hermit", + "hamon.techniques_locked":"Technique skills will unlock at level %s of Hamon Strength and Hamon Control", + "hamon.techniques.tab":"Techniques (WIP)", + "hamon.techniques.tab.desc":"Techniques are sets of skills specific to certain characters from parts 1 and 2 of JJBA. %sNew technique skills are unlocked at certain levels of both Hamon Strength and Hamon Control.", + "hamon.techniques.tab.desc.only_one":"You can choose only one technique (a row of 3 skills). ", + "hamon.training_bonus":"Bonus %s points for previous consecutive training days", + "hamon.unspent_points":"You have unspent skill points, use them to learn new Hamon skills!", + "hamon.unspent_points_no_teacher":"You have unspent skill points, visit a Hamon teacher to learn new Hamon skills from them!", + "hamonSkill.afterimages.desc":"Speed Boost ability gives stronger effects. Leap's strength is increased. Maximum speed boost summons the user's afterimages. ", + "hamonSkill.afterimages.name":"Body Control Mastery (WIP)", + "hamonSkill.aja_stone_keeper.desc":"You can instantly charge an Aja Stone with Hamon. When using a regular Aja Stone, you have a small chance to turn it into Super Aja.", + "hamonSkill.aja_stone_keeper.name":"Keeper of Aja Stone", + "hamonSkill.animal_infusion.desc":"Allows the user to charge living mobs and players with Hamon.", + "hamonSkill.animal_infusion.name":"Living Organism Infusion", + "hamonSkill.arrow_infusion.desc":"Projectiles the user shoots, like arrows, knives and tridents, inflict additional Hamon damage.", + "hamonSkill.arrow_infusion.name":"Arrow Infusion", + "hamonSkill.bubble_barrier.desc":"Shoot a large-sized bubble, which traps its target for a few seconds.", + "hamonSkill.bubble_barrier.name":"Bubble Barrier", + "hamonSkill.bubble_cutter.desc":"Shoot out disc-shaped bubbles, which move at a high velocity. Gliding variation bubbles are more precise and, instead of hitting the ground, continue to glide above it.", + "hamonSkill.bubble_cutter.name":"Bubble Cutter", + "hamonSkill.bubble_launcher.desc":"Shoot a barrage of Hamon-charged bubbles.", + "hamonSkill.bubble_launcher.name":"Bubble Launcher", + "hamonSkill.cheat_death.desc":"When you are about to die, you will avoid death and gain Invisibility effect (once an in-game day).\nYour next words: \"What does it have to do with Hamon?\"", + "hamonSkill.cheat_death.name":"Cheat Death", + "hamonSkill.clacker_volley.desc":"Allows you to use a pair of clackers as a Hamon-infused melee weapon or charge and throw it at the opponent at high speed.", + "hamonSkill.clacker_volley.name":"Clacker Volley (WIP)", + "hamonSkill.crimson_bubble.desc":"When you die, you put your life energy (Hamon Strength and Control levels) into a bubble, from which it can be transferred to another Hamon user.", + "hamonSkill.crimson_bubble.name":"Crimson Bubble", + "hamonSkill.deep_pass.desc":"When you die, you transfer all of your life energy (Hamon Strength and Control levels) to a nearby Hamon User.", + "hamonSkill.deep_pass.name":"Deep Pass Overdrive", + "hamonSkill.detector.desc":"Gives entities around the user Glowing effect.", + "hamonSkill.detector.name":"Detector", + "hamonSkill.expel_venom.desc":"The user's Healing ability also removes Poison, Hunger, Wither and Nausea effects.", + "hamonSkill.expel_venom.name":"Expel Venom", + "hamonSkill.hamon_cutter.desc":"Infuse a bottle of liquid with Hamon and shoot the liquid out at high speed. In addition to Hamon damage, the potion's effect is applied to the target.", + "hamonSkill.hamon_cutter.name":"Hamon Cutter", + "hamonSkill.hamon_shock.desc":"The user applies a Hamon charge directly to a living creature's head, incapacitating them for a short time. The shock wears off if the target takes damage.", + "hamonSkill.hamon_shock.name":"Hamon Shock", + "hamonSkill.hamon_spread.desc":"Whenever the user attack an undead with Hamon, it continues spreading through the target's body, weakening it and slowing down its regeneration.", + "hamonSkill.hamon_spread.name":"Hamon Spread", + "hamonSkill.healing_touch.desc":"Allows the user to heal others with Healing ability while sneaking.", + "hamonSkill.healing_touch.name":"Healing Touch", + "hamonSkill.healing.desc":"Gives the user Regeneration effect.", + "hamonSkill.healing.name":"Healing", + "hamonSkill.hypnosis.desc":"The user temporarily tames a tameable animal.", + "hamonSkill.hypnosis.name":"Animal Hypnosis", + "hamonSkill.jump.desc":"Allows the user to leap forward by jumping while sneaking.", + "hamonSkill.jump.name":"Leap", + "hamonSkill.life_magnetism.desc":"Turns a block of leaves into a hang glider. If not continuously charged with Hamon energy, the glider will disintegrate.", + "hamonSkill.life_magnetism.name":"Life Magnetism", + "hamonSkill.liquid_walking.desc":"Allows the user to freely walk on a liquid surface. Press double Shift to disable.", + "hamonSkill.liquid_walking.name":"Liquid Walking", + "hamonSkill.metal_silver_overdrive.desc":"You can perform Overdrive attack with a weapon or a tool.\nWithout a weapon, the regular Overdrive deals more damage to targets with armor or an equipped melee weapon.", + "hamonSkill.metal_silver_overdrive.name":"Metal Silver Overdrive", + "hamonSkill.natural_talent.desc":"Your Hamon training is 2x faster.", + "hamonSkill.natural_talent.name":"Natural Talent", + "hamonSkill.overdrive_barrage.desc":"You unleash a barrage of rapid Overdrive attacks.", + "hamonSkill.overdrive_barrage.name":"Overdrive Barrage", + "hamonSkill.overdrive_strong.desc":"Shift variation - Hamon Beat - is a stronger attack with extra knockback.", + "hamonSkill.overdrive.desc":"The user's unarmed punches deal additional Hamon damage. Hamon is especially effective against undead creatures.", + "hamonSkill.overdrive.name":"Overdrive", + "hamonSkill.plant_infusion.desc":"The user temporarily charges a block of a plant with Hamon. While it's charged, mobs and players will take Hamon damage upon touching it.", + "hamonSkill.plant_infusion.name":"Plants Infusion (block)", + "hamonSkill.plant_item_infusion.desc":"When throwing out a plant, the user charges it with Hamon. Mobs and players getting too close to it will take Hamon damage.", + "hamonSkill.plant_item_infusion.name":"Plants Infusion (item)", + "hamonSkill.plants_growth.desc":"The Healing ability can apply bone meal effect.", + "hamonSkill.plants_growth.name":"Plants Growth", + "hamonSkill.projectile_shield.desc":"Creates a projectile reflecting barrier in front of the user.", + "hamonSkill.projectile_shield.name":"Projectile Barrier", + "hamonSkill.protection.desc":"Creates a Hamon-charged coating on the surface of the user's body, reducing the incoming physical damage.", + "hamonSkill.protection.name":"Repelling Hamon", + "hamonSkill.rebuff_overdrive.desc":"You get into a defensive stance and swing with both elbows. If attacked in melee during a specific timing window, your strike parries the attack, dealing devastating amount of Hamon damage and extra knockback.", + "hamonSkill.rebuff_overdrive.name":"Rebuff Overdrive", + "hamonSkill.rope_trap.desc":"Right-clicking a string temporarily turns connected strings into a Hamon-charged cobweb. While sneaking, you automatically place a string from your hotbar.", + "hamonSkill.rope_trap.name":"Rope Trap (WIP)", + "hamonSkill.satiporoja_scarf.desc":"You get a scarf which, when worn, reduces Hamon energy spent and absorbs Hamon damage. You can use it as a Hamon-conductive melee weapon or swing it to cover a larger area of targets.", + "hamonSkill.satiporoja_scarf.name":"Satiporoja Beetle Scarf (WIP)", + "hamonSkill.scarlet_overdrive.desc":"A special type of Sunlight Yellow Overdrive attack that sets the target on fire.", + "hamonSkill.scarlet_overdrive.name":"Scarlet Overdrive", + "hamonSkill.sendo_overdrive.desc":"Applying this attack to a wall or floor creates a wave of Hamon energy, which damages mobs and players in the area.\nWhen used on the floor, this creates a narrower wave, or, when the attack is charged for longer, an area of effect.", + "hamonSkill.sendo_overdrive.name":"Sendo Overdrive", + "hamonSkill.sendo_wave_kick.desc":"You charge forward, hitting all enemies on your way with your knee, additionally dealing Hamon damage to them.", + "hamonSkill.sendo_wave_kick.name":"Sendo Wave Kick", + "hamonSkill.snake_muffler.desc":"When getting attacked while wearing the scarf, you jump over the attacker using the scarf and deal Hamon damage to them (has a cooldown). Attacking with the scarf while sneaking ensnares the target.", + "hamonSkill.snake_muffler.name":"Snake Muffler (WIP)", + "hamonSkill.speed_boost.desc":"Gives the user Speed and Haste effects for a short amount of time.", + "hamonSkill.speed_boost.name":"Speed Boost", + "hamonSkill.sunlight_yellow_overdrive.desc":"A Hamon-charged heavy blow. By charging the attack for longer, the user can channel more Hamon energy into the punch to deal a lot of damage.", + "hamonSkill.sunlight_yellow_overdrive.name":"Sunlight Yellow Overdrive", + "hamonSkill.syo_barrage.desc":"A more powerful variation of Overdrive Barrage, followed by a devastating finishing punch. Takes a few seconds to charge.", + "hamonSkill.syo_barrage.name":"Sunlight Yellow Overdrive Barrage (WIP)", + "hamonSkill.throwables_infusion.desc":"Snowballs, eggs and splash water bottles the user throws inflict additional Hamon damage.", + "hamonSkill.throwables_infusion.name":"Throwables Infusion", + "hamonSkill.tornado_overdrive.desc":"By spinning at high speed, you deal Hamon damage to the enemies around you. This attack is especially deadly while falling.", + "hamonSkill.tornado_overdrive.name":"Tornado Overdrive", + "hamonSkill.turquoise_blue_overdrive.desc":"While underwater, the user can transfer a powerful wave of Hamon energy through water.", + "hamonSkill.turquoise_blue_overdrive.name":"Turquoise Blue Overdrive", + "hamonSkill.wall_climbing.desc":"Lets the user adhere to a vertical surface and climb it.", + "hamonSkill.wall_climbing.name":"Wall Climbing", + "hamonSkill.zoom_punch.desc":"Extends the user's arm, allowing them to punch an enemy from longer distance, additionally dealing Hamon damage.", + "hamonSkill.zoom_punch.name":"Zoom Punch", + "hint.mr_president_exit":"Right click to exit the room", + "item.jojo.aja_stone":"Aja Red Stone", + "item.jojo.aja_stone_mask":"Stone Mask with Aja Red Stone", + "item.jojo.blade_hat":"Blade Hat", + "item.jojo.boiling_blood_bucket":"Boiling Blood Bucket", + "item.jojo.breath_control_mask":"Breath Control Mask", + "item.jojo.breath_control_mask.hint":"Gives a bonus to Hamon breathing training level for doing exercises for multiple days in a row.", + "item.jojo.breath_control_mask.hint2":"Requires the wearer to constantly perform Hamon Breath, otherwise breath stability starts decreasing.", + "item.jojo.bubble_gloves":"Soap Coated Gloves", + "item.jojo.cassette_blank":"Blank Cassette Tape", + "item.jojo.cassette_blank.hint":"Combine it with one or multiple music discs (in any combination) to record it", + "item.jojo.cassette_blank.hint.has_dyes":"Combine it with one or multiple music discs/dyes (in any combination) to record it", + "item.jojo.cassette_recorded":"Cassette Tape", + "item.jojo.cassette.dye_hint":"%s + %s", + "item.jojo.clackers":"Clackers", + "item.jojo.coco_jumbo_spawn_egg":"Coco Jumbo Spawn Egg (WIP)", + "item.jojo.cocoa_gum":"Cocoa Gum", + "item.jojo.crazy_diamond_non_block_anchor":"Block anchor", + "item.jojo.creative_only_tooltip":"Creative-only item", + "item.jojo.dono_tooltip":"Brought by: %s", + "item.jojo.gloves":"Gloves", + "item.jojo.gloves.hint":"When equipped in main hand, this item counts as empty hand for Hamon and vampirism moves.", + "item.jojo.gold_experience_body_tissue":"Body Tissue", + "item.jojo.hamon_master_spawn_egg":"Hamon Master Spawn Egg", + "item.jojo.harpoon":"Harpoon", + "item.jojo.harpoon.reference_quote":"\"Time has stopped, for a maximum of 5 seconds... You won't be able to realize that I've thrown this spear.\"", + "item.jojo.hungry_zombie_spawn_egg":"Zombie Minion Spawn Egg", + "item.jojo.knife":"Knife", + "item.jojo.ladybug_brooch_black":"Ladybug Brooch", + "item.jojo.ladybug_brooch_blue":"Ladybug Brooch", + "item.jojo.ladybug_brooch_brown":"Ladybug Brooch", + "item.jojo.ladybug_brooch_cyan":"Ladybug Brooch", + "item.jojo.ladybug_brooch_gray":"Ladybug Brooch", + "item.jojo.ladybug_brooch_green":"Ladybug Brooch", + "item.jojo.ladybug_brooch_light_blue":"Ladybug Brooch", + "item.jojo.ladybug_brooch_light_gray":"Ladybug Brooch", + "item.jojo.ladybug_brooch_lime":"Ladybug Brooch", + "item.jojo.ladybug_brooch_magenta":"Ladybug Brooch", + "item.jojo.ladybug_brooch_orange":"Ladybug Brooch", + "item.jojo.ladybug_brooch_pink":"Ladybug Brooch", + "item.jojo.ladybug_brooch_purple":"Ladybug Brooch", + "item.jojo.ladybug_brooch_red":"Ladybug Brooch", + "item.jojo.ladybug_brooch_white":"Ladybug Brooch", + "item.jojo.ladybug_brooch_yellow":"Ladybug Brooch", + "item.jojo.ladybug_brooch.reference_quote":"\"Ladybugs are considered insects of the sun, and symbolize life. They make good luck charms, don't they?\"", + "item.jojo.large_crossbow":"Large Crossbow", + "item.jojo.large_crossbow.reference_quote":"\"Which crossbow will you take?\"\n\"Do you really need to ask? Isn't it obvious? I'm taking the giant one! Its power can't be beat!\"", + "item.jojo.lighter":"Lighter", + "item.jojo.lighter.reference_quote":"\"This test will evaluate your trustworthiness... through the flame of this lighter!\"", + "item.jojo.luck_pluck_sword":"§6Luck & §4P§6luck", + "item.jojo.luck_pluck_sword.reference_quote":"\"I dedicate to you the word engraved into my sword: Luck! And for your future, I grant you this: Pluck!\"", + "item.jojo.luck_sword":"§6Luck", + "item.jojo.luck_sword.reference_quote":"\"I am the Dark Knight Bruford! This pain is nothing to me!\"", + "item.jojo.metal_ball":"Metal Ball", + "item.jojo.meteoric_ingot":"Meteoric Ingot", + "item.jojo.meteoric_scrap":"Meteoric Scrap", + "item.jojo.mista_revolver":"Revolver", + "item.jojo.mista_revolver.reference_quote":"\"If you don't answer within 2 seconds of me asking, I'll put a bullet in both of your eye sockets... Uno, due... I won't wait any longer.\"", + "item.jojo.molotov":"Firebomb", + "item.jojo.molotov.reference_quote":"\"This one's called Hamon oil trick!\"", + "item.jojo.mr_president_key":"Turtle Key", + "item.jojo.mr_president_key.named":"%s key", + "item.jojo.mr_president_master_key":"Master Key", + "item.jojo.mr_president_master_key.hint":"Can be used to recover a lost key for a locked turtle.", + "item.jojo.nail_clippers":"Nail Clippers", + "item.jojo.nail_clippers.reference_quote":"\"Does there exist a person capable of willing their nails to stop growing? There doesn't.\"", + "item.jojo.oil":"Oil", + "item.jojo.oil.hint":"You can lubricate your weapon in offhand with it to deal Hamon damage through it", + "item.jojo.oil.uses":"Oiled: %s uses", + "item.jojo.photo":"Photo", + "item.jojo.photo_album":"Photo Album", + "item.jojo.photo_album.reference_quote":"\"___________________________________________________________________________________\"", + "item.jojo.photo_frame":"Photo Frame", + "item.jojo.polaroid":"Polaroid", + "item.jojo.polaroid.reference_quote":"\"The vision, that will appear on this picture, Jotaro, will be what determines your fate!\"", + "item.jojo.road_roller":"Road Roller", + "item.jojo.rps_kid_spawn_egg":"Rock-Paper-Scissors Kid Spawn Egg", + "item.jojo.satiporoja_scarf":"Satiporoja Beetle Cloth Scarf", + "item.jojo.sledgehammer":"Iron Sledgehammer", + "item.jojo.soap":"Soap Solution", + "item.jojo.squid_ink_pasta":"Squid Ink Pasta", + "item.jojo.squid_ink_pasta.reference_quote":"\"What in the hell is this?! You expect me to eat spaghetti with ink in it?!\"", + "item.jojo.stand_arrow":"Meteorite Arrow", + "item.jojo.stand_arrow_beetle":"Beetle Arrow", + "item.jojo.stand_arrow_shard":"Arrow Shard", + "item.jojo.stand_arrow_shard.reference_quote":"\"It hurts!!\"", + "item.jojo.stand_disc":"Stand Disc", + "item.jojo.stand_disc.addon_author":"Addon created by: %s", + "item.jojo.stand_eject":"Eject Stand", + "item.jojo.stand_eject_one_time":"Eject Stand (one-time)", + "item.jojo.stand_full_clear":"Full Stand Clear", + "item.jojo.stand_full_clear_one_time":"Full Stand Clear (one-time)", + "item.jojo.stand_full_clear.hint":"Also clears all the Stand abilities learned, and the Arrow xp cost penalty", + "item.jojo.stand_remover":"Remove Stand", + "item.jojo.stand_remover_one_time":"Remove Stand (one-time)", + "item.jojo.stone_mask":"Stone Mask", + "item.jojo.stone_pendant":"Stone Pendant", + "item.jojo.stone_pendant.reference_quote":"\"I'm informed that your divorced father told your mother to give it to you if you were in trouble.\"", + "item.jojo.super_aja_stone":"Super Aja Red Stone", + "item.jojo.tarot_deck":"Tarot Deck", + "item.jojo.tarot_deck.reference_quote":"\"The cards of fate, the Tarot. They will suggest your fate, as well as your Stand's power.\"", + "item.jojo.tommy_gun":"Tommy Gun", + "item.jojo.tommy_gun.reference_quote":"\"I'll avenge uncle Speedwagon! This is a declaration of war!\"", + "item.jojo.tommy_gun.reload_prompt":"%s+%s to reload (consumes iron nuggets and gunpowder)", + "item.jojo.walkman":"Walkman", + "item.jojo.walkman.reference_quote":"\"My own grandson doesn't even know my face! I'll never forgive the Japanese! But... I do like my Walkman.\"", + "item.minecraft.lingering_potion.effect.freeze":"Lingering Potion of Freeze", + "item.minecraft.lingering_potion.effect.long_freeze":"Lingering Potion of Freeze", + "item.minecraft.lingering_potion.effect.strong_freeze":"Lingering Potion of Freeze", + "item.minecraft.potion.effect.freeze":"Potion of Freeze", + "item.minecraft.potion.effect.long_freeze":"Potion of Freeze", + "item.minecraft.potion.effect.strong_freeze":"Potion of Freeze", + "item.minecraft.splash_potion.effect.freeze":"Splash Potion of Freeze", + "item.minecraft.splash_potion.effect.long_freeze":"Splash Potion of Freeze", + "item.minecraft.splash_potion.effect.strong_freeze":"Splash Potion of Freeze", + "item.minecraft.tipped_arrow.effect.freeze":"Arrow of Freeze", + "item.minecraft.tipped_arrow.effect.long_freeze":"Arrow of Freeze", + "item.minecraft.tipped_arrow.effect.strong_freeze":"Arrow of Freeze", + "itemGroup.jojo_tab":"JoJo", + "jojo.action.toast.non_stand.ability.description":"New abilities", + "jojo.action.toast.non_stand.attack.description":"New attacks", + "jojo.action.toast.stand.ability.description":"New Stand abilities", + "jojo.action.toast.stand.ability.shift.description":"Stand ability variations", + "jojo.action.toast.stand.attack.description":"New Stand attacks", + "jojo.action.toast.stand.attack.heavy_finisher.description":"Finisher heavy attack", + "jojo.action.toast.stand.attack.shift.description":"Stand attack variations", + "jojo.action.toast.title":"New actions unlocked!", + "jojo.arrow.all_stands_taken":"All Stands available on this server are already taken", + "jojo.arrow.assigned_banned":"There are no available Stands assigned to %s", + "jojo.arrow.least_taken_mode":"Gives a Stand less players on the server have", + "jojo.arrow.no_stand_weights":"Failed to pick a random Stand", + "jojo.arrow.no_stands":"All Stands are banned", + "jojo.arrow.not_taken_mode":"Gives a Stand no other player on the server has", + "jojo.arrow.stand_arrow_xp":"Spend %s levels to have a higher chance at surviving", + "jojo.arrow.stands_hint":"%s to see the list of available Stands", + "jojo.arrow.stands_list":"Available Stands:", + "jojo.attribute.name.stand_precision":"Stand Precision", + "jojo.attribute.name.stand_resistance":"Stand Resistance", + "jojo.cassette.bad_recording":"Bad recording", + "jojo.cassette.generation.0":"Original", + "jojo.cassette.generation.1":"Copy of original", + "jojo.cassette.generation.2":"Copy of a copy", + "jojo.cassette.side_a":" Side A:", + "jojo.cassette.side_b":" Side B:", + "jojo.chat.command.controls.changeable":"The keys and control schemes can be changed in the game's controls options.\nHave fun playing with your newly acquired powers!", + "jojo.chat.command.controls.layout_edit":"Pressing %s will open a window where you can rearrange the moves in the HUD, as well as add extra keybinds for each individual move.", + "jojo.chat.command.controls.next_page":"Next Page --->", + "jojo.chat.command.controls.overlay":"If you have a Stand power, pressing %s will switch Stand overlay UI; %s does the same for your other power (Vampirism/Hamon).", + "jojo.chat.command.controls.overlay.scroll":"With an overlay on, you'll see two new hotbars for attacks and abilities available to you in this mode. While holding %s or %s, your 1-9 keys and mouse wheel can be used to choose an attack or ability respectively. Empty slots are for attacks/abilities which you haven't yet unlocked and therefore are skipped over.", + "jojo.chat.command.controls.overlay.use":"You can perform the attack you have selected by pressing %1$s. Similarly, to use the selected ability, press %2$s. Performing an attack/ability will (in most cases) cancel vanilla attack/interaction.", + "jojo.chat.command.controls.page":" --- Page %s/%s --- ", + "jojo.chat.command.controls.stand":"If you have a summonable Stand, press %s to summon/unsummon it. If the Stand you have summoned can be controlled manually (i.e. most of the Stands which take form of an entity), pressing %s will switch between normal mode and manual control mode, in which you can directly control your Stand's movements.", + "jojo.chat.controls.message":"You've got a JoJo power! Type %s to get a detailed guide on the mod's controls", + "jojo.chat.controls.tooltip":"Click to paste the command to the chat", + "jojo.chat.joseph.next_line.1":"Your next line is \"%s\"", + "jojo.chat.joseph.next_line.2":"Next, you'll say \"%s\"", + "jojo.chat.joseph.next_line.3":"Next, you're going to say \"%s\"", + "jojo.chat.message.already_have_stand":"You already have a Stand", + "jojo.chat.message.ask_hamon_teacher":"Press %s to ask %s to teach you Hamon", + "jojo.chat.message.asked_hamon_teacher":"You have asked %s to teach you Hamon", + "jojo.chat.message.cant_learn_hamon":"You already have a power incompatible with Hamon", + "jojo.chat.message.hamon_window_hint":"(Press %s or interact with a Hamon user to open Hamon skill window)", + "jojo.chat.message.learnt_hamon":"You may now start your Hamon training", + "jojo.chat.message.new_hamon_learner":"%s wants to start learning Hamon (press %s to start their training)", + "jojo.chat.message.no_entity_stand":"Your Stand can't be controlled remotely", + "jojo.chat.message.no_hamon":"You do not know how to use Hamon", + "jojo.chat.message.no_hamon_abandoned":"You have abandoned your Hamon training", + "jojo.chat.message.no_hamon_vampire":"You have rejected your humanity and can't learn Hamon anymore", + "jojo.chat.message.no_stand":"You do not have a Stand", + "jojo.chat.message.no_stand.addon":"No Stand %s found. You might have deleted an addon with that Stand.", + "jojo.chat.message.no_stand.mod_version":"No Stand %s found", + "jojo.chat.message.stand_not_enough_xp":"You do not have enough experience to gain a Stand", + "jojo.chat.message.stone_mask_peaceful":"You can't turn into a vampire on Peaceful difficulty", + "jojo.chat.message.view_distance_stand":"Careful! A Stand cannot be manually controlled beyond view distance", + "jojo.command_description":"%s - %s", + "jojo.command.desc.hamonstat":"Sets a player's Hamon stat (Strength, Control or Breathing training)", + "jojo.command.desc.jojoconfig":"Generates a data pack for editing Stand stats", + "jojo.command.desc.jojocontrols":"The mod's HUD and controls tutorial", + "jojo.command.desc.jojoenergy":"Checks or sets a player's non-Stand energy meter value", + "jojo.command.desc.jojopower":"Gives or clears a player's non-Stand power", + "jojo.command.desc.pillarman":"Changes a Pillar Man player's evolution stage or battle Mode", + "jojo.command.desc.rockpaperscissors":"Play rock-paper-scissors with another player!", + "jojo.command.desc.stand":"Gives, clears or retrieves the name of a player's Stand", + "jojo.command.desc.standdisc":"Gives a Stand Disc item with a specific/random Stand", + "jojo.command.desc.standlevel":"Sets, adds or retrieves the Stand level value", + "jojo.command.id_ambiguous":"Ambiguous id: %s", + "jojo.config.arrowDurability":"Meteorite Arrow durabiltiy", + "jojo.config.arrowDurability.tooltip":"Durability of the Arrows crafted from meteoric ingots.", + "jojo.config.arrowDurabilityBeetle":"Beetle Arrow durability", + "jojo.config.arrowDurabilityBeetle.tooltip":"Durability of the Beetle Arrows found in the desert temples.", + "jojo.config.bannedStands":"Banned Stands", + "jojo.config.bannedStands.tooltip":"List of Stands excluded from the pool used by Arrows, \"/stand random\" and \"/standdisc random\". The format is the same as for /stand give command (e.g., \"jojo:star_platinum\").", + "jojo.config.bloodDrainMultiplier":"Blood drain multiplier", + "jojo.config.bloodDrainMultiplier.tooltip":"Blood drain multiplier on each difficulty level.", + "jojo.config.bloodHealCost":"Blood heal cost", + "jojo.config.bloodHealCost.tooltip":"Vampire energy cost per 1 hp of healing on each difficulty level.", + "jojo.config.bloodTickDown":"Blood tick down", + "jojo.config.bloodTickDown.tooltip":"Vampire energy decrease per tick on each difficulty level.", + "jojo.config.breathingStatGap":"Breathing stat gap", + "jojo.config.breathingStatGap.tooltip":"The maximum difference between Hamon Strength/Control and Breathing training.", + "jojo.config.breathingTrainingDeterioration":"Breathing training deterioration", + "jojo.config.breathingTrainingDeterioration.tooltip":"Whether or not breathing training level deteriorates over time.", + "jojo.config.breathingTrainingMultiplier":"Breathing training multiplier", + "jojo.config.breathingTrainingMultiplier.tooltip":"Breathing training growth multiplier.", + "jojo.config.client.barsPosition":"Bars position", + "jojo.config.client.barsPosition.tooltip":"Position of Energy, Stamina and Resolve bars in the HUD.", + "jojo.config.client.characterVoiceLines":"Character voice lines", + "jojo.config.client.characterVoiceLines.tooltip":"Whether or not voice lines of the JoJo characters whose powers the players use are played.", + "jojo.config.client.firstPersonHamonAura":"Hamon aura in 1st person", + "jojo.config.client.firstPersonHamonAura.tooltip":"Render Hamon aura particles around the player's hand", + "jojo.config.client.hamonAuraBlur":"Hamon aura blur", + "jojo.config.client.hamonAuraBlur.tooltip":"Blur Hamon aura particles", + "jojo.config.client.hotbarsPosition":"Hotbars position", + "jojo.config.client.hotbarsPosition.tooltip":"Position of Power name and action hotbars in the HUD.", + "jojo.config.client.hudHotbarsFold":"Minimize HUD hotbars", + "jojo.config.client.hudHotbarsFold.tooltip":"Minimize HUD hotbars after an ability is selected.", + "jojo.config.client.hudNamesRender":"HUD names render", + "jojo.config.client.hudNamesRender.tooltip":"How Power name and action names should render in the HUD.", + "jojo.config.client.menacingParticles":"\"Menacing\" particles", + "jojo.config.client.menacingParticles.tooltip":"Enable ゴゴゴゴゴ particles when AFK.", + "jojo.config.client.option.always":"Always", + "jojo.config.client.option.fade_out":"Fade out", + "jojo.config.client.option.left":"Left", + "jojo.config.client.option.never":"Never", + "jojo.config.client.option.right":"Right", + "jojo.config.client.option.stand_left":"Left", + "jojo.config.client.option.stand_right":"Right", + "jojo.config.client.option.top_left":"Top left", + "jojo.config.client.option.top_right":"Top right", + "jojo.config.client.resolveShaders":"Resolve shaders", + "jojo.config.client.resolveShaders.tooltip":"Enable shaders during Resolve effect.", + "jojo.config.client.showLockedSlots":"Show locked abilities", + "jojo.config.client.showLockedSlots.tooltip":"Whether or not locked abilities show up in HUD hotbars as empty squares.", + "jojo.config.client.showModeSelector":"Show HUD mode selector", + "jojo.config.client.showModeSelector.tooltip":"Whether or not a list of available Powers shows up when switching a HUD mode.", + "jojo.config.client.standMotionTilt":"Stand motion tilt", + "jojo.config.client.standMotionTilt.tooltip":"Enables humanoid Stand model's body tilt when the Stand is moving.", + "jojo.config.client.standOutline":"Stand front outline", + "jojo.config.client.standOutline.tooltip":"When your Stand is in front of you, the game only renders its arms to not block the view, and a glowing outline in a shape of the Stand. Disabling this setting with remove this outline and only keep the arms.", + "jojo.config.client.standSide":"Stand offset side", + "jojo.config.client.standSide.tooltip":"Whether your Stand is to the left or to the right of you when idle.", + "jojo.config.client.thirdPersonHamonAura":"Hamon aura in 3rd person", + "jojo.config.client.thirdPersonHamonAura.tooltip":"Render Hamon aura particles around players with Hamon energy", + "jojo.config.client.timeStopAnimation":"Time stop animation", + "jojo.config.client.timeStopAnimation.tooltip":"Enables the visual effect at the beginning of time stop when its duration is 5 seconds or longer.", + "jojo.config.client.vampireGlowingEyes":"Glowing eyes", + "jojo.config.client.vampireGlowingEyes.tooltip":"Red eyes glowing in the dark in 3rd person when you have 80% or more energy", + "jojo.config.dropStandDisc":"Drop Stand Disc", + "jojo.config.dropStandDisc.tooltip":"If enabled, Stand users drop their Stand's Disc upon death.", + "jojo.config.endermenBeyondTimeSpace":"Endermen beyond time and space", + "jojo.config.endermenBeyondTimeSpace.tooltip": "", + "jojo.config.hamonDamageMultiplier":"Hamon damage multiplier", + "jojo.config.hamonDamageMultiplier.tooltip":"Damage multiplier applied to all Hamon attacks.", + "jojo.config.hamonEnergyTicksDown":"Hamon energy ticks down", + "jojo.config.hamonEnergyTicksDown.tooltip":"Whether or not Hamon energy ticks down a few seconds after the user performs Hamon Breath.", + "jojo.config.hamonPointsMultiplier":"Hamon points multiplier", + "jojo.config.hamonPointsMultiplier.tooltip":"Hamon Strength and Control levels growth multiplier.", + "jojo.config.hamonTempleSpawn":"Hamon Temple spawn", + "jojo.config.hamonTempleSpawn.tooltip":"Whether or not Hamon Temple spawn in newly loaded chunks.", + "jojo.config.keepHamonOnDeath":"Keep Hamon on death", + "jojo.config.keepHamonOnDeath.tooltip":"Whether or not players keep Hamon and its stats after death.", + "jojo.config.keepStandOnDeath":"Keep Stand on death", + "jojo.config.keepStandOnDeath.tooltip":"Whether or not players keep Stands after death.", + "jojo.config.keepVampirismOnDeath":"Keep vampirism on death", + "jojo.config.keepVampirismOnDeath.tooltip":"Whether or not players keep vampirism after death. The weak vampirism version from the 'Blood Gift' ability will not be kept.", + "jojo.config.maxBloodMultiplier":"Max blood multiplier", + "jojo.config.maxBloodMultiplier.tooltip":"Max vampire energy multiplier on each difficulty level.", + "jojo.config.meteoriteSpawn":"Meteorite spawn", + "jojo.config.meteoriteSpawn.tooltip":"Whether or not Meteorite Temple spawn in newly loaded chunks.", + "jojo.config.pillarManTempleSpawn":"Pillar Man Temple spawn", + "jojo.config.pillarManTempleSpawn.tooltip":"Whether or not Pillar Man Temple spawn in newly loaded chunks.", + "jojo.config.resolveLvlPoints":"Resolve level points", + "jojo.config.resolveLvlPoints.tooltip":"Max resolve points at each Resolve level (starting from 0).", + "jojo.config.skipStandProgression":"Skip Stand progression", + "jojo.config.skipStandProgression.tooltip":"Whether or not all of the abilities are unlocked after gaining a Stand in Survival.", + "jojo.config.soulAscension":"Soul Ascension", + "jojo.config.soulAscension.tooltip": "", + "jojo.config.standDamageMultiplier":"Stand damage multiplier", + "jojo.config.standDamageMultiplier.tooltip":"Damage multiplier applied to all Stands.", + "jojo.config.standRandomPoolFilter":"Stand random pool filter", + "jojo.config.standRandomPoolFilter.tooltip":"Special rule limiting the pool of Stands randomly chosen from on multiplayer servers.", + "jojo.config.standStamina":"Stand Stamina", + "jojo.config.standStamina.tooltip":"Whether or not Stand stamina mechanic is enabled.", + "jojo.config.standXpCostIncrease":"Stand XP cost increase", + "jojo.config.standXpCostIncrease.tooltip":"The increase of the cost for getting a Stand for each previous one the player has got before.", + "jojo.config.standXpCostInitial":"Initial Stand XP cost", + "jojo.config.standXpCostInitial.tooltip":"The initial cost of getting a Stand from a Stand Arrow (in experience levels).", + "jojo.config.timeStopChunkRange":"Time Stop chunk range", + "jojo.config.timeStopChunkRange.tooltip":"Range of Time Stop ability in chunks. If set to 0, the whole dimension is frozen in time.", + "jojo.config.timeStopDamageMultiplier":"Time Stop damage multiplier", + "jojo.config.timeStopDamageMultiplier.tooltip":"Damage multiplier for entities frozen in time.", + "jojo.config.undeadMobsSunDamage":"Undead mobs sun damage", + "jojo.config.undeadMobsSunDamage.tooltip":"Whether or not undead mobs take damage under the sun similarly to vampires.", + "jojo.config.vampiresAggroMobs":"Vampires aggro mobs", + "jojo.config.vampiresAggroMobs.tooltip":"Whether or not hostile mobs are agressive towards vampire players.", + "jojo.config.vampirismCuringDuration":"Vampirism curing duration", + "jojo.config.vampirismCuringDuration.tooltip":"Duration of the vampirism curing process in ticks.", + "jojo.crazy_diamond_fix.warning":"Fixing %s will clear all enchantments!", + "jojo.crazy_diamond.block_checkpoint.tooltip":"(%s, %s, %s)", + "jojo.disc.missing_part.arms":"Has no arms", + "jojo.disc.missing_part.legs":"Has no legs", + "jojo.disc.missing_part.main_body":"Has no main body", + "jojo.disc.stand":"Stand: %s", + "jojo.ge_item_marked":"Imbued with life", + "jojo.ge_item_marked.2":"(You can track this item's location and turn it into a lifeform remotely)", + "jojo.ge_lifeform.grid_fav_add":"Right click to add to favorites", + "jojo.ge_lifeform.grid_fav_remove":"Right click to remove from favorites", + "jojo.ge_lifeform.search_field":"Search", + "jojo.ge_lifeform.unlock_all":"Unlock all", + "jojo.key.ability_hotbar":"1-9/Scroll Selects RMB Action", + "jojo.key.attack_hotbar":"1-9/Scroll Selects LMB Action", + "jojo.key.disable_hotbars":"Disable mod's controls", + "jojo.key.edit_hud":"HUD Controls Settings", + "jojo.key.edit_hud.power_name":"Open %s HUD Controls Settings", + "jojo.key.hamon_skills_window":"Hamon Skills", + "jojo.key.jojo_menu":"JoJo Menu", + "jojo.key.jojo_test":"§oTest keybind (NYI)", + "jojo.key.meditation":"Hamon meditation shortcut", + "jojo.key.non_stand_mode":"HUD Mode: Non-Stand Power", + "jojo.key.scroll_ability":"Tap To Select Next RMB Action", + "jojo.key.scroll_attack":"Tap To Select Next LMB Action", + "jojo.key.scroll_mode":"Switch HUD Mode", + "jojo.key.stand_mode":"HUD Mode: Stand", + "jojo.key.stand_remote_control":"Stand Remote Control", + "jojo.key.toggle_stand":"Summon Stand", + "jojo.keybind_mode.hud_visibility.false":"Not in HUD", + "jojo.keybind_mode.hud_visibility.true":"Always shows up in HUD", + "jojo.keybind_mode.is_active.always":"Always", + "jojo.keybind_mode.is_active.inside_hud":"When %s HUD is open", + "jojo.keybind_mode.is_active.outside_hud":"When %s HUD is closed", + "jojo.keybind_mode.is_active.title":"Keybind is active:", + "jojo.keybind_mode.key_press.perform":"Use the ability", + "jojo.keybind_mode.key_press.select":"Select the ability in the HUD", + "jojo.keybind_mode.key_press.title":"When key is pressed:", + "jojo.layout_edit.locked":"Locked", + "jojo.layout_edit.locked.hamon_skill":"Unlocks with %s skill", + "jojo.layout_edit.locked.stand":"Unlocks at %s level %s", + "jojo.layout_edit.locked.stand.resolve":"Resolve", + "jojo.message.action_condition.already_tamed":"This animal is tamed by you", + "jojo.message.action_condition.already_vampire":"The target is already a vampire", + "jojo.message.action_condition.angelo_no_block_broken":"The knockback did not break any blocks", + "jojo.message.action_condition.angelo_no_stone_broken":"The impact from knockback did not break enough stone blocks", + "jojo.message.action_condition.animal_infusion":"You haven't learned a way to infuse entities with Hamon", + "jojo.message.action_condition.barrier":"You can't place more barriers", + "jojo.message.action_condition.block_offhand":"You need to hold a block in your hand", + "jojo.message.action_condition.blood":"You can't satisfy your thirst with this creature", + "jojo.message.action_condition.cant_become_vampire":"You can't turn the target into a vampire", + "jojo.message.action_condition.cd_heal_self":"You can't heal yourself", + "jojo.message.action_condition.chariot_armor":"Silver Chariot already has no armor", + "jojo.message.action_condition.chariot_rapier":"Silver Chariot is missing the rapier", + "jojo.message.action_condition.choose_lifeform":"You have to choose a lifeform first", + "jojo.message.action_condition.disguise":"You cannot use it in disguise", + "jojo.message.action_condition.dying_hamon":"Your body does not breathe and has no blood flow", + "jojo.message.action_condition.entity_revert":"This entity can't be reverted", + "jojo.message.action_condition.fire":"You can't do it while on fire", + "jojo.message.action_condition.full_energy":"You need full energy", + "jojo.message.action_condition.full_health":"You have to be injured", + "jojo.message.action_condition.ge_heal_full_hp":"You are not injured", + "jojo.message.action_condition.ge_heal_full_hp.other":"%s is not injured", + "jojo.message.action_condition.ge_heal_non_living":"This entity does not regenerate", + "jojo.message.action_condition.ge_heal_stand":"You need to target the Stand user directly", + "jojo.message.action_condition.ge_heal_stronger":"You are already under a strong regeneration effect", + "jojo.message.action_condition.ge_heal_stronger.other":"%s is already under a strong regeneration effect", + "jojo.message.action_condition.ge_lifeform_material":"You need a non-living block or an item in your off-hand", + "jojo.message.action_condition.ge_lifeform_material_block":"You can't give life to an organic block", + "jojo.message.action_condition.ge_lifeform_material_item":"You can't give life to an organic item", + "jojo.message.action_condition.ge_lifeform_material_only_item":"You need a non-living item in your off-hand", + "jojo.message.action_condition.ge_too_many_mobs":"You have too many mobs summoned", + "jojo.message.action_condition.gloves_no_soap":"Your soap gloves are empty", + "jojo.message.action_condition.hamon_no_bloodstream":"Your bloodstream can't carry oxygen", + "jojo.message.action_condition.hand":"This can only be performed with a free main hand", + "jojo.message.action_condition.hands":"This can only be performed with both hands free", + "jojo.message.action_condition.heal_target":"This entity can't be healed", + "jojo.message.action_condition.hypnosis":"This entity cannot be hypnotized", + "jojo.message.action_condition.item_block_origin":"You need an anchor block in your hand", + "jojo.message.action_condition.item_hard_material":"You need a block made of a hard material", + "jojo.message.action_condition.item_offhand":"You need to hold the item in your off-hand", + "jojo.message.action_condition.item_revert":"This item can't be reverted", + "jojo.message.action_condition.leaves":"You need a block of leaves", + "jojo.message.action_condition.living_mob":"Only living entities can be infused", + "jojo.message.action_condition.living_mob_shock":"Only living entities can be shocked", + "jojo.message.action_condition.living_plant":"Only blocks made of a living matter can be infused", + "jojo.message.action_condition.molotov_fire":"You need something to set this on fire", + "jojo.message.action_condition.no_air":"You cannot breathe in", + "jojo.message.action_condition.no_energy_hamon":"Your breath has not yet stabilized", + "jojo.message.action_condition.no_energy_pillarman":"You are exhausted", + "jojo.message.action_condition.no_energy_vampirism":"You are too hungry", + "jojo.message.action_condition.no_energy_zombie":"You are too hungry", + "jojo.message.action_condition.no_repair":"This item can't be repaired", + "jojo.message.action_condition.no_stamina":"You don't have enough stamina", + "jojo.message.action_condition.no_stand_part.arms":"Your Stand is missing its arms", + "jojo.message.action_condition.no_stand_part.legs":"Your Stand is missing its legs", + "jojo.message.action_condition.no_stand_part.main_body":"You do not control the Stand's main body", + "jojo.message.action_condition.not_unlocked":"You haven't unlocked this", + "jojo.message.action_condition.offhand":"This can only be performed with a free off-hand", + "jojo.message.action_condition.only_stand_user":"This ability cannot affect Stands", + "jojo.message.action_condition.peaceful":"Monsters can't hurt anyone on Peaceful difficulty", + "jojo.message.action_condition.player_target":"You have to target a player with this ability", + "jojo.message.action_condition.potion":"You need to hold a bottle with a liquid", + "jojo.message.action_condition.resurrect_dead":"No Stand power can truly bring the dead back to life", + "jojo.message.action_condition.soap":"You need soap to perform that", + "jojo.message.action_condition.some_energy":"You don't have any energy", + "jojo.message.action_condition.stand_cant_break_block":"Your Stand can't break this block", + "jojo.message.action_condition.stone_form":"You cannot use it in stone form", + "jojo.message.action_condition.stun":"You are stunned", + "jojo.message.action_condition.target_too_far":"The target is too far", + "jojo.message.action_condition.target_too_many_health":"The target has too much health", + "jojo.message.action_condition.ultrawarm":"It's too hot in this place", + "jojo.message.action_condition.underwater":"You have to be underwater", + "jojo.message.action_condition.user_too_low_health":"Your health is too low", + "jojo.message.action_condition.zombies_limit":"Too many zombies in the area", + "jojo.message.skip_soul_ascension":"Press %s to skip the soul ascension", + "jojo.message.wall_climb.hint_jump":"Press %s to stop climbing", + "jojo.options.client.hamon":"Hamon...", + "jojo.options.client.hud":"HUD...", + "jojo.options.client.stand":"Stand...", + "jojo.options.client.title":"Ripples of the Past client settings", + "jojo.options.client.vampirism":"Vampirism...", + "jojo.overlay.hold":"(hold) %s", + "jojo.overlay.mode_deselect":"Deselect", + "jojo.overlay.mode_key":"[%s] %s", + "jojo.overlay.shift":"%s (%s: %s)", + "jojo.overlay.stand_strength":"Stand Strength: %s", + "jojo.player_anim_reminder.1":"Ripples of the Past uses two third-party mods to be able to add player animations.", + "jojo.player_anim_reminder.2":"The following mods were not found in the mod list:", + "jojo.player_anim_reminder.3":"They are client-side, you do not have to install them on a server.", + "jojo.player_anim_reminder.4":"The game will run without them, just don't forget to install them next time you launch the game!", + "jojo.player_anim_reminder.cf_link":"[CurseForge link]", + "jojo.polaroid.paper":"You need a piece of paper to make a photo", + "jojo.rps.cheat.jojo.hamon":"Read mind", + "jojo.rps.cheat.jojo.vampirism":"Hypnotize", + "jojo.rps.game_invite.sent":"Sent a game invite to %s", + "jojo.rps.game_invite.text":"%s wants to play rock-paper-scissors with you! Type %s to accept", + "jojo.rps.paper":"Paper", + "jojo.rps.rock":"Rock", + "jojo.rps.scissors":"Scissors", + "jojo.rps.self":"You can't play with yourself", + "jojo.rps.too_far":"%s is too far from you", + "jojo.screen.edit_hud_layout":"Edit Controls", + "jojo.screen.edit_hud_layout.add_keybind":"Add Key", + "jojo.screen.edit_hud_layout.hint.hotbars":"This is the entire moveset you've unlocked, (usually) split between two hotbars for left and right mouse buttons.", + "jojo.screen.edit_hud_layout.hint.keybinds":"You can assign a keybind to each individual ability here, if you find the controls using hotbars uncomfortable, or just would like to have a quick access to some abilities.", + "jojo.screen.edit_hud_layout.hint.lmb":"Left Mouse Button - move", + "jojo.screen.edit_hud_layout.hint.rmb":"Right Mouse Button - enable/disable", + "jojo.screen.edit_hud_layout.hotbars_off":"HUD hotbars are disabled", + "jojo.screen.edit_hud_layout.hotbars_on":"HUD hotbars are enabled", + "jojo.screen.edit_hud_layout.mc_controls":"Open Minecraft Controls Settings", + "jojo.screen.edit_hud_layout.reset":"Reset Controls", + "jojo.stand_skins.button":"Stand Skins (WIP)", + "jojo.stand_stat.button.hide":"Hide Stand Stats", + "jojo.stand_stat.button.show":"Show Stand Stats", + "jojo.stand_stat.dev_potential":"Development Potential", + "jojo.stand_stat.durability":"Stamina", + "jojo.stand_stat.precision":"Precision", + "jojo.stand_stat.range":"Range", + "jojo.stand_stat.speed":"Speed", + "jojo.stand_stat.stand_name":"Stand Name: %s", + "jojo.stand_stat.stand_user":"Stand User: %s", + "jojo.stand_stat.strength":"Power", + "jojo.stand_ui.name":"Stand Info (WIP)", + "jojo.stand_user_crafting.jei_hint.error":"Missing Stand id(s):", + "jojo.stand_user_crafting.jei_hint.multiple":"This can only be crafted if your Stand is either one of these:", + "jojo.stand_user_crafting.jei_hint.single":"This can only be crafted if your Stand is %s", + "jojo.story_part.1":"Phantom Blood", + "jojo.story_part.2":"Battle Tendency", + "jojo.story_part.3":"Stardust Crusaders", + "jojo.story_part.4":"Diamond is Unbreakable", + "jojo.story_part.5":"Golden Wind", + "jojo.story_part.6":"Stone Ocean", + "jojo.story_part.7":"Steel Ball Run", + "jojo.story_part.8":"JoJolion", + "jojo.story_part.9":"The JOJOLands", + "jojo.subtitle.5_seconds":"\"Five more seconds!\"", + "jojo.subtitle.aja_stone":"\"Aja Stone!\"", + "jojo.subtitle.aja_stone_beam":"Light beam emitted", + "jojo.subtitle.aja_stone_charging":"Light concentrates", + "jojo.subtitle.angelo_rock_grunt":"UGH", + "jojo.subtitle.attack_evasion":"Attack evaded", + "jojo.subtitle.blade_hat_entity_hit":"Blade reaches a bone", + "jojo.subtitle.blade_hat_spinning":"Blade hat spins", + "jojo.subtitle.blade_hat_throw":"Blade hat thrown", + "jojo.subtitle.block.boiling_blood.ambient":"Boiling blood pops", + "jojo.subtitle.blood_drain":"Blood drained", + "jojo.subtitle.blood_splash":"Blood splashes", + "jojo.subtitle.bubble_barrier":"\"Bubble Barrier!\"", + "jojo.subtitle.bubble_cutter":"\"Bubble Cutter!\"", + "jojo.subtitle.bubble_cutter_gliding":"\"Bubble Cutter Gliding!\"", + "jojo.subtitle.bubble_launcher":"\"Bubble Launcher!\"", + "jojo.subtitle.caesar_last_hamon":"\"It's my last Hamon! Accept it!\"", + "jojo.subtitle.cant_move":"\"I cannot move... I-Impossible!\"", + "jojo.subtitle.clacker_boomerang":"\"Clacker Boomerang!\"", + "jojo.subtitle.clacker_volley":"\"Clacker Volley!\"", + "jojo.subtitle.clackers":"Clackers clack", + "jojo.subtitle.crazy_diamond_name":"\"Crazy Diamond!\"", + "jojo.subtitle.crossfire_hurricane_name":"\"Crossfire Hurricane!\"", + "jojo.subtitle.crossfire_hurricane_special_name":"\"Crossfire Hurricane Special!\"", + "jojo.subtitle.deep_pass":"\"Ultimate Deep Pass Overdrive!\"", + "jojo.subtitle.devouring":"Flesh devoured", + "jojo.subtitle.die":"\"Die!\"", + "jojo.subtitle.disc_shaped_hamon_cutter":"\"Disc-shaped Hamon Cutter!\"", + "jojo.subtitle.dora":"DORA", + "jojo.subtitle.dorarara":"DORARARARARA", + "jojo.subtitle.emerald_splash_name":"\"Emerald Splash!\"", + "jojo.subtitle.fire_ability":"Fire whooshes", + "jojo.subtitle.fix":"\"Fix!\"", + "jojo.subtitle.fixed":"Something being fixed", + "jojo.subtitle.freeze":"Something freezes", + "jojo.subtitle.ge_heal":"Injury mended", + "jojo.subtitle.giorno_new_life":"\"Life, spring forth!\"", + "jojo.subtitle.gold_experience_name":"\"Gold Experience!\"", + "jojo.subtitle.hamon_barrier":"\"Barrier!\"", + "jojo.subtitle.hamon_breath":"Player breathes heavily", + "jojo.subtitle.hamon_clacker_volley":"\"Hamon Clacker Volley!\"", + "jojo.subtitle.hamon_concentration":"Hamon charged", + "jojo.subtitle.hamon_cutter":"\"Hamon Cutter!\"", + "jojo.subtitle.hamon_healing":"Hamon healing", + "jojo.subtitle.hamon_of_flame":"\"Hamon of Flame!\"", + "jojo.subtitle.hamon_of_the_sun":"\"Hamon of the Sun!\"", + "jojo.subtitle.hamon_overdrive_beat":"\"Hamon Overdrive Beat!\"", + "jojo.subtitle.hamon_punch":"\"Hamon Punch!\"", + "jojo.subtitle.hamon_spark":"\"Hamon spark!\"", + "jojo.subtitle.hamon_sparks":"Hamon sparks", + "jojo.subtitle.hamon_syo_charge":"Hamon charged", + "jojo.subtitle.hell_2_u":"\"Hell 2 U!\"", + "jojo.subtitle.hierophant_green_name":"\"Hierophant Green!\"", + "jojo.subtitle.hierophant_green_name_short":"\"Hierophant!\"", + "jojo.subtitle.hora_hora_hora":"\"HORA HORA HORA!\"", + "jojo.subtitle.inhale":"Air inhaled", + "jojo.subtitle.jonathan_deep_pass_reaction":"\"MISTER ZEPPELI!!\"", + "jojo.subtitle.joseph_crimson_bubble_reaction":"\"CAESAR!!\"", + "jojo.subtitle.joseph_giggle":"\"He-he-he\"", + "jojo.subtitle.joseph_scream":"\"UOOOOOOOOOO!!\"", + "jojo.subtitle.knife_hit":"Knife hits", + "jojo.subtitle.knife_throw":"Knife thrown", + "jojo.subtitle.knives_throw":"Knives thrown", + "jojo.subtitle.life_created":"Life created", + "jojo.subtitle.life_item":"Item imbued with life", + "jojo.subtitle.life_magnetism_overdrive":"\"Life Magnetism Overdrive!\"", + "jojo.subtitle.life_reverted":"Life reverted", + "jojo.subtitle.liquid_splash":"Liquid splashes", + "jojo.subtitle.luck_pluck_sword":"\"I'll slice you with the sword of Luck and Pluck!\"", + "jojo.subtitle.magicians_red_name":"\"Magician's Red!\"", + "jojo.subtitle.metal_silver_overdrive":"\"Metal Silver Overdrive!\"", + "jojo.subtitle.molotov_throw":"Firebomb thrown", + "jojo.subtitle.muda":"MUDA", + "jojo.subtitle.muda_muda_muda":"MUDA MUDA MUDA", + "jojo.subtitle.oh_no":"\"Oh no!\"", + "jojo.subtitle.one_more":"\"One more, just in case.\"", + "jojo.subtitle.ora":"ORA", + "jojo.subtitle.ora_ora_ora":"ORA ORA ORA", + "jojo.subtitle.overdrive_barrage":"\"Overdrive Barrage!\"", + "jojo.subtitle.pillar_man_awakening":"Pillar Man awakened", + "jojo.subtitle.pillar_man_regen":"Wound healed", + "jojo.subtitle.polnareff_fencing":"\"How about that fencing?\"", + "jojo.subtitle.popow_pow_pow":"POPOW POW POW", + "jojo.subtitle.pow":"POW", + "jojo.subtitle.pray_for_eternity":"\"Pray for eternity!\"", + "jojo.subtitle.rebuff_overdrive":"\"Rebuff Overdrive!\"", + "jojo.subtitle.red_bind_name":"\"Red Bind!\"", + "jojo.subtitle.rero":"RERORERORERO", + "jojo.subtitle.road_roller_hit":"Road roller hit", + "jojo.subtitle.road_roller_land":"Road roller lands", + "jojo.subtitle.rodo_rolla_da":"\"Road roller!\"", + "jojo.subtitle.run_away":"\"Run away!!\"", + "jojo.subtitle.scarlet_overdrive":"\"Scarlet Overdrive!\"", + "jojo.subtitle.secret_hamon_bubble_launcher":"\"Secret technique: Bubble Launcher!\"", + "jojo.subtitle.sendo_hamon_overdrive":"\"Sendo Hamon Overdrive!\"", + "jojo.subtitle.sendo_wave_kick":"\"Sendo Wave Kick!\"", + "jojo.subtitle.shoot":"\"Shoot!\"", + "jojo.subtitle.shot":"Something shot", + "jojo.subtitle.silver_chariot_name":"\"Silver Chariot!\"", + "jojo.subtitle.silver_chariot_name_short":"\"Chariot!\"", + "jojo.subtitle.snake_muffler":"\"Snake Muffler!\"", + "jojo.subtitle.stand_attack_barrage":"Attack", + "jojo.subtitle.stand_attack_light":"Attack", + "jojo.subtitle.stand_attack_parried":"Attack parried", + "jojo.subtitle.stand_attack_strong":"Strong attack", + "jojo.subtitle.stand_crash":"Stand crashed", + "jojo.subtitle.stand_damage_block":"Damage blocked", + "jojo.subtitle.stand_punch_swing":"Punch swing", + "jojo.subtitle.stand_summon":"Stand summoned", + "jojo.subtitle.stand_unsummon":"Stand unsummoned", + "jojo.subtitle.star_finger_name":"\"Star Finger!\"", + "jojo.subtitle.star_platinum_name":"\"Star Platinum!\"", + "jojo.subtitle.star_platinum_the_world":"\"Star Platinum, The World!\"", + "jojo.subtitle.stone_mask_activation":"Stone Mask reacts", + "jojo.subtitle.stone_mask_activation_entity":"Stone Mask activates", + "jojo.subtitle.stone_mask_deactivation":"Stone Mask deactivates", + "jojo.subtitle.sun_vibration":"\"Vibration of the Sun!\"", + "jojo.subtitle.sunlight_yellow_overdrive":"\"Sunlight Yellow Overdrive!\"", + "jojo.subtitle.super_aja":"\"Super Aja!\"", + "jojo.subtitle.syo_barrage_start":"\"My blood's beat is razor-sharp!\"", + "jojo.subtitle.the_world_name":"\"The World!\"", + "jojo.subtitle.this_is_sendo":"\"This is Sendo!\"", + "jojo.subtitle.this_is_sendo_power":"\"This is Sendo power!\"", + "jojo.subtitle.this_is_the_world":"\"This is The World...\"", + "jojo.subtitle.time_resumes.dasu":"\"Time resumes\"", + "jojo.subtitle.time_resumes.hajimeta":"\"Time resumes\"", + "jojo.subtitle.times_up":"\"Time's up\"", + "jojo.subtitle.toki_yo_tomare":"\"Time, stop!\"", + "jojo.subtitle.tomare_toki_yo":"\"Stop, time!\"", + "jojo.subtitle.tommy_gun_shot":"Bullet fired", + "jojo.subtitle.tommy_gun_trigger":"Trigger clicks", + "jojo.subtitle.tornado_overdrive":"\"Tornado Overdrive!\"", + "jojo.subtitle.turqouise_blue_overdrive":"\"Turqouise Blue Overdrive!\"", + "jojo.subtitle.vampire_cure_end":"Vampire vociferates", + "jojo.subtitle.vampire_cure_start":"Vampire snuffles", + "jojo.subtitle.war_declaration":"\"This means war!\"", + "jojo.subtitle.wry":"WRYYYYYYYYYY", + "jojo.subtitle.yo_angelo":"\"Yo, Angelo!\"", + "jojo.subtitle.zero":"\"Zero\"", + "jojo.subtitle.zoom_punch":"\"Zoom Punch!\"", + "jojo.textutil.shortened":"%s...", + "jojo.to_be_continued":"To Be Continued", + "jojo.ui.favorite":"Add to Favorites", + "jojo.ui.favorite_remove":"Remove from Favorites", + "jojo.ui.lifeform_ui_mode.all":"All", + "jojo.ui.lifeform_ui_mode.favs":"Favorites", + "jojo.ui.lifeform_ui_mode.new":"New", + "jojo.ui.list_collapse":"Collapse", + "jojo.ui.list_expand":"Expand", + "jojo.ui.player_menu":"Player Menu (TBA)", + "jojo.ui.spoiler.hide":"Hide", + "jojo.ui.spoiler.show":"Show", + "jojo.ui.text_button_hovered":"> %s", + "jojo.vampire.ready_to_cure":"You feel sleepy. Maybe sleeping a bit will finish this nightmare...", + "key.categories.jojo":"JoJo", + "key.categories.jojo.hud":"JoJo | HUD", + "key.categories.jojo.hud.alternative":"JoJo | Old controls & shortcuts", + "key.keyboard.backspace.shortened":"←BS", + "key.keyboard.delete.shortened":"Del", + "key.keyboard.down.shortened":"↓", + "key.keyboard.escape.shortened":"Esc", + "key.keyboard.insert.shortened":"Ins", + "key.keyboard.keypad.decimal.shortened":"Keypad .", + "key.keyboard.left.alt.shortened":"L.Alt", + "key.keyboard.left.control.shortened":"L.Ctrl", + "key.keyboard.left.shift.shortened":"L.Shift", + "key.keyboard.left.shortened":"←", + "key.keyboard.left.win.shortened":"L.Win", + "key.keyboard.page.down.shortened":"PgDn", + "key.keyboard.page.up.shortened":"PgUp", + "key.keyboard.print.screen.shortened":"PrtSc", + "key.keyboard.right.alt.shortened":"R.Alt", + "key.keyboard.right.control.shortened":"R.Ctrl", + "key.keyboard.right.shift.shortened":"R.Shift", + "key.keyboard.right.shortened":"→", + "key.keyboard.right.win.shortened":"R.Win", + "key.keyboard.up.shortened":"↑", + "key.mouse.left.shortened":"LMB", + "key.mouse.lmb_and_rmb":"LMB + RMB", + "key.mouse.middle.shortened":"MMB", + "key.mouse.right.shortened":"RMB", + "key.mouse.shortened":"MB%1$s", + "multiplayer.disconnect.invalid_stand_movement":"Invalid move Stand packet received", + "non_stand.jojo.hamon":"Hamon", + "non_stand.jojo.pillarman":"Pillar Man", + "non_stand.jojo.vampirism":"Vampirism", + "non_stand.jojo.zombie":"Zombie", + "non_stand.unknown":"Unknown Power: %s", + "stand.jojo.boy_ii_man":"Boy II Man", + "stand.jojo.crazy_diamond":"Crazy Diamond", + "stand.jojo.gold_experience":"Gold Experience", + "stand.jojo.hierophant_green":"Hierophant Green", + "stand.jojo.magicians_red":"Magician's Red", + "stand.jojo.mr_president":"Mr.President", + "stand.jojo.silver_chariot":"Silver Chariot", + "stand.jojo.star_platinum":"Star Platinum", + "stand.jojo.the_world":"The World", + "stand.unknown":"Unknown Stand: %s", + "stat.jojo.rps_won":"Rock-Paper-Scissors Games Won", + "stat.jojo.vampire_animals_drained":"Animals Drained", + "stat.jojo.vampire_people_drained":"People Drained", + "stat.jojo.vampire_zombies_created":"Zombies Created", + "stat.jojo.vampire_zombies_summoned":"Zombies Summoned", + "walkman.button.fast_forward":"Fast-forward (play %s)", + "walkman.button.fast_forward.end":"Fast-forward", + "walkman.button.flip":"Flip (play %s)", + "walkman.button.play":"Play %s", + "walkman.button.playback_mode.default":"Loop: disabled", + "walkman.button.playback_mode.loop":"Loop: enabled", + "walkman.button.rewind":"Rewind (play %s)", + "walkman.button.rewind.start":"Rewind", + "walkman.button.stop":"Stop", + "walkman.volume":"Volume" +} \ No newline at end of file diff --git a/projects/1.16/assets/ripples-of-the-past/jojo/lang/zh_cn.json b/projects/1.16/assets/ripples-of-the-past/jojo/lang/zh_cn.json new file mode 100644 index 000000000000..d7ec5423b576 --- /dev/null +++ b/projects/1.16/assets/ripples-of-the-past/jojo/lang/zh_cn.json @@ -0,0 +1,1430 @@ +{ + "action.jojo.caesar_bubble_barrier":"泡沫屏障", + "action.jojo.caesar_bubble_cutter":"波纹泡沫回旋刀", + "action.jojo.caesar_bubble_cutter_gliding":"滑行波纹泡沫割刀", + "action.jojo.caesar_bubble_launcher":"泡沫发射", + "action.jojo.crazy_diamond_anchor_make":"标记方块", + "action.jojo.crazy_diamond_anchor_move.empty":"返回方块标记点", + "action.jojo.crazy_diamond_anchor_move.pos":"移向(%s,%s,%s)", + "action.jojo.crazy_diamond_angelo_rock":"与石头融合", + "action.jojo.crazy_diamond_barrage":"超高速连打", + "action.jojo.crazy_diamond_block":"防御", + "action.jojo.crazy_diamond_block_bullet":"碎片追踪", + "action.jojo.crazy_diamond_block_bullet.homing":"血液追踪弹", + "action.jojo.crazy_diamond_blood_cutter":"飞溅血刀", + "action.jojo.crazy_diamond_heal":"修复实体", + "action.jojo.crazy_diamond_heavy_punch":"重击", + "action.jojo.crazy_diamond_leave_object":"将%s留在里面", + "action.jojo.crazy_diamond_misshape_arms":"扭曲手臂", + "action.jojo.crazy_diamond_misshape_face":"扭曲面部", + "action.jojo.crazy_diamond_misshape_legs":"扭曲腿部", + "action.jojo.crazy_diamond_misshaping_punch":"重击", + "action.jojo.crazy_diamond_previous_state":"还原状态", + "action.jojo.crazy_diamond_punch":"出拳", + "action.jojo.crazy_diamond_repair":"修复物品", + "action.jojo.crazy_diamond_restore_terrain":"修复地形", + "action.jojo.gold_experience_barrage":"超高速连打", + "action.jojo.gold_experience_block":"防御", + "action.jojo.gold_experience_bone_meal":"生物加速成长", + "action.jojo.gold_experience_choose_lifeform":"选择生命形式", + "action.jojo.gold_experience_create_lifeform":"创造生命形式", + "action.jojo.gold_experience_create_lifeform.param":"创造:%s", + "action.jojo.gold_experience_heal":"堵住伤口", + "action.jojo.gold_experience_heal_other":"堵住%s的伤口", + "action.jojo.gold_experience_heal_other.arrow":"堵住:%s的箭伤", + "action.jojo.gold_experience_heal_other.dying":"给予%s生命能量", + "action.jojo.gold_experience_heal_other.knife":"堵住:%s的刀伤", + "action.jojo.gold_experience_heal.arrow":"堵住箭伤", + "action.jojo.gold_experience_heal.knife":"堵住刀伤", + "action.jojo.gold_experience_healing_item":"制造身体组织", + "action.jojo.gold_experience_heavy_punch":"重击", + "action.jojo.gold_experience_life_detector":"生命探测", + "action.jojo.gold_experience_lifeshot":"精神暴走", + "action.jojo.gold_experience_lifeshot_punch":"重击", + "action.jojo.gold_experience_mark_item":"给物品注入生命", + "action.jojo.gold_experience_mark_item.param":"赋予%s生命", + "action.jojo.gold_experience_punch":"出拳", + "action.jojo.gold_experience_revert_lifeform":"还原", + "action.jojo.gold_experience_revert_lifeform.param":"还原为:%s", + "action.jojo.gold_experience_tooth_lifeform":"将牙齿转化为生命形式", + "action.jojo.gold_experience_tooth_lifeform.param":"将牙齿转化为:%s", + "action.jojo.hamon_breath":"波纹呼吸", + "action.jojo.hamon_detector":"波纹生命侦测", + "action.jojo.hamon_healing":"波纹治疗", + "action.jojo.hamon_healing_touch":"治疗:%s", + "action.jojo.hamon_hypnosis":"动物催眠", + "action.jojo.hamon_life_magnetism":"生命磁性", + "action.jojo.hamon_organism_infusion":"活体灌注", + "action.jojo.hamon_overdrive":"波纹疾走", + "action.jojo.hamon_overdrive_beat":"波纹重击", + "action.jojo.hamon_plant_infusion":"植物灌注", + "action.jojo.hamon_projectile_shield":"投掷物防护壁", + "action.jojo.hamon_protection":"波纹护体", + "action.jojo.hamon_sendo_overdrive":"仙道波纹疾走", + "action.jojo.hamon_shock":"波纹痉挛", + "action.jojo.hamon_speed_boost":"速度爆发", + "action.jojo.hamon_sunlight_yellow_overdrive":"山吹色波纹疾走", + "action.jojo.hamon_turquoise_blue_overdrive":"青绿波纹疾走", + "action.jojo.hamon_wall_climbing":"攀爬", + "action.jojo.hamon_zoom_punch":"伸缩脱臼拳", + "action.jojo.hierophant_green_attack":"『触手攻击』", + "action.jojo.hierophant_green_attack_binding":"触手束缚", + "action.jojo.hierophant_green_barrier":"布置法皇结界(已布置%s条线/共%s条线)", + "action.jojo.hierophant_green_block":"防御", + "action.jojo.hierophant_green_emerald_splash":"『散弹绿宝石水花』", + "action.jojo.hierophant_green_es_concentrated":"『密集绿宝石水花』", + "action.jojo.hierophant_green_es_concentrated.shortened":"集中绿宝石水花。", + "action.jojo.hierophant_green_grapple":"触手穿梭", + "action.jojo.hierophant_green_grapple_entity":"钩住实体", + "action.jojo.jonathan_metal_silver_overdrive":"银白色波纹疾走", + "action.jojo.jonathan_metal_silver_overdrive_weapon":"银白色波纹疾走", + "action.jojo.jonathan_overdrive_barrage":"超高速连打", + "action.jojo.jonathan_scarlet_overdrive":"绯红色波纹疾走", + "action.jojo.jonathan_syo_barrage":"山吹色波纹疾走连打", + "action.jojo.joseph_rebuff_overdrive":"反击波纹疾走", + "action.jojo.joseph_rebuff_overdrive.cancel":"取消", + "action.jojo.magicians_red_block":"防御", + "action.jojo.magicians_red_ch_special":"『十字火焰旋风·特殊版』", + "action.jojo.magicians_red_ch_special.shortened":"C.F.H.特殊版", + "action.jojo.magicians_red_crossfire_hurricane":"『十字火焰旋风』", + "action.jojo.magicians_red_detector":"『火焰生命侦测器』", + "action.jojo.magicians_red_fireball":"发射火球", + "action.jojo.magicians_red_flame_burst":"『火焰爆裂』", + "action.jojo.magicians_red_heavy_punch":"重击", + "action.jojo.magicians_red_kick":"踢击", + "action.jojo.magicians_red_kick_bind":"绑缚踢击", + "action.jojo.magicians_red_punch":"出拳", + "action.jojo.magicians_red_red_bind":"『赤荒绳』", + "action.jojo.pillarman_absorption":"吸食", + "action.jojo.pillarman_atmospheric_rift":"风之流法:大气裂缝", + "action.jojo.pillarman_blade_barrage":"光之流法:光辉骨刃连击", + "action.jojo.pillarman_blade_dash_attack":"光之流法:光辉骨刃冲刺", + "action.jojo.pillarman_blade_slash":"光之流法:光辉骨刃", + "action.jojo.pillarman_divine_sandstorm":"风之流法:神砂岚", + "action.jojo.pillarman_enhanced_senses":"感官强化", + "action.jojo.pillarman_erratic_blaze_king":"炎之流法:怪焰王", + "action.jojo.pillarman_evasion":"闪避", + "action.jojo.pillarman_giant_carthwheel_prison":"炎之流法:怪焰王大车狱", + "action.jojo.pillarman_heavy_punch":"重拳", + "action.jojo.pillarman_hide_in_entity":"藏进生物", + "action.jojo.pillarman_horn_attack":"角钻", + "action.jojo.pillarman_light_flash":"光之流法:闪光", + "action.jojo.pillarman_light_flash_decoy":"光之流法:闪光诱饵", + "action.jojo.pillarman_regeneration":"异常再生", + "action.jojo.pillarman_ribs_blades":"肋骨外翻", + "action.jojo.pillarman_self_detonation":"炎之流法:自爆", + "action.jojo.pillarman_small_sandstorm":"风之流法:剃削风", + "action.jojo.pillarman_stone_form":"石化", + "action.jojo.pillarman_unnatural_agility":"柱男身法", + "action.jojo.pillarman_wind_cloak":"风之流法:风之斗篷", + "action.jojo.silver_chariot_attack":"攻击", + "action.jojo.silver_chariot_barrage":"『持续高速剑击』", + "action.jojo.silver_chariot_block":"防御", + "action.jojo.silver_chariot_dash_attack":"『冲刺攻击』", + "action.jojo.silver_chariot_no_rapier_attack":"出拳", + "action.jojo.silver_chariot_rapier_launch":"发射剑身", + "action.jojo.silver_chariot_sweeping_attack":"横斩", + "action.jojo.silver_chariot_take_off_armor":"爆甲模式", + "action.jojo.star_platinum_barrage":"超高速连打", + "action.jojo.star_platinum_block":"防御", + "action.jojo.star_platinum_heavy_punch":"重击", + "action.jojo.star_platinum_inhale":"『白金吸尘器』", + "action.jojo.star_platinum_punch":"出拳", + "action.jojo.star_platinum_star_finger":"『流星指刺』", + "action.jojo.star_platinum_time_resume":"时间开始『流动』", + "action.jojo.star_platinum_time_stop":"『白金之星·世界』(上限%s秒)", + "action.jojo.star_platinum_ts_blink":"『时停瞬移』", + "action.jojo.star_platinum_uppercut":"升龙拳", + "action.jojo.star_platinum_zoom":"『白金放大镜』", + "action.jojo.the_world_barrage":"超高速连打", + "action.jojo.the_world_block":"防御", + "action.jojo.the_world_heavy_punch":"重击", + "action.jojo.the_world_kick":"回旋踢", + "action.jojo.the_world_punch":"出拳", + "action.jojo.the_world_time_resume":"时间开始『流动』", + "action.jojo.the_world_time_stop":"『时间停止』(%s秒)", + "action.jojo.the_world_ts_blink":"『时停瞬移』", + "action.jojo.the_world_ts_punch":"时停重击", + "action.jojo.vampirism_blood_drain":"吸取血液", + "action.jojo.vampirism_blood_gift":"血之馈赠", + "action.jojo.vampirism_claw_lacerate":"利爪强袭", + "action.jojo.vampirism_dark_aura":"邪恶气息", + "action.jojo.vampirism_freeze":"气化冷冻法", + "action.jojo.vampirism_hamon_suicide":"使用波纹", + "action.jojo.vampirism_space_ripper_stingy_eyes":"空裂眼刺惊", + "action.jojo.vampirism_zombie_summon":"召唤尸生人仆从", + "action.jojo.zeppeli_hamon_cutter":"波纹割刀", + "action.jojo.zeppeli_sendo_wave_kick":"仙道波蹴", + "action.jojo.zeppeli_tornado_overdrive":"波纹乱涡疾走", + "action.jojo.zombie_claw_lacerate":"利爪强袭", + "action.jojo.zombie_devour":"啃食", + "action.jojo.zombie_disguise":"伪装", + "action.jojo.zombie_disguise.disable":"卸下伪装", + "action.unknown":"未知的动作:%s", + "advancements.jojo.abandon_hamon.description":"放弃你的波纹训练", + "advancements.jojo.abandon_hamon.title":"“努力”是我最讨厌的词!", + "advancements.jojo.buy_map.description":"从一位专家制图师手中购买一张通往古老力量源头的地图", + "advancements.jojo.buy_map.title":"冒险的波纹", + "advancements.jojo.coco_jumbo_key.description":"将钥匙插入乌龟的壳中,这样当你拔出钥匙(Shift+右键)时,它的替身就会被解除。\n每只乌龟只能拥有一把钥匙,所以不要弄丢你的!", + "advancements.jojo.coco_jumbo_key.title":"这把钥匙可不是用来开锁和门的!", + "advancements.jojo.coco_jumbo.description":"找到一只壳上有钥匙孔的海龟。\n右键点击即可携带海龟。", + "advancements.jojo.coco_jumbo.title":"这只海龟会成为替身使者吗?", + "advancements.jojo.coffin_sleep.description":"睡在棺材里,跳过白天", + "advancements.jojo.coffin_sleep.title":"我对阳光过敏", + "advancements.jojo.create_zombie.description":"吸取村民或掠夺者的血液,将他们转化为忠诚的僵尸", + "advancements.jojo.create_zombie.title":"成为我夜晚的恶魔吧!", + "advancements.jojo.cure_vampirism.description":"在至少5级虚弱效果下,食用附魔金苹果可治愈吸血鬼体质", + "advancements.jojo.cure_vampirism.title":"三思而后行……", + "advancements.jojo.destroy_stone_mask.description":"用大铁锤摧毁一个石鬼面", + "advancements.jojo.destroy_stone_mask.title":"现在结束了,我们的小秘密", + "advancements.jojo.drain_humans.description":"夺取64条人命", + "advancements.jojo.drain_humans.title":"你还会记得自己吃过多少面包吗?", + "advancements.jojo.get_hamon.description":"开始你的波纹训练", + "advancements.jojo.get_hamon.title":"呼吸会在你的身体里引出波纹……", + "advancements.jojo.get_pillarman.description":"从千年沉睡中觉醒\n\n§8(目前仅可通过控制台指令获得)", + "advancements.jojo.get_pillarman.title":"觉醒", + "advancements.jojo.get_stand.description":"获得替身之力", + "advancements.jojo.get_stand.title":"被恶灵附体", + "advancements.jojo.get_vampirism.description":"成为吸血鬼", + "advancements.jojo.get_vampirism.title":"我不要再做人了!我要超越人类!", + "advancements.jojo.hamon_chicken.description":"通过给一只鸡灌注波纹来击败另一位波纹使用者", + "advancements.jojo.hamon_chicken.title":"你连那只鸡都打不过!", + "advancements.jojo.hamon_kill_vampire.description":"使用波纹摧毁吸血鬼", + "advancements.jojo.hamon_kill_vampire.title":"你必须被摧毁!", + "advancements.jojo.hamon_mastery.description":"将波纹力量和波纹控制修炼到巅峰", + "advancements.jojo.hamon_mastery.title":"维京勇士寒风造!", + "advancements.jojo.hamon_max_training.description":"将波纹呼吸修行至满级", + "advancements.jojo.hamon_max_training.title":"万里挑一的天赋和意志", + "advancements.jojo.hamon_temple.description":"在深山中找到一座隐秘的波纹寺庙", + "advancements.jojo.hamon_temple.title":"远道而来的人啊,我可以预见你的未来", + "advancements.jojo.kill_pillarman.description":"摧毁一位最强大的柱之男", + "advancements.jojo.kill_pillarman.title":"连同这份不属于你的力量一起下地狱去吧!", + "advancements.jojo.last_hamon.description":"吸收另一位波纹使用者的生命能量", + "advancements.jojo.last_hamon.title":"这是我最后的波纹了!", + "advancements.jojo.mask_suicide.description":"在非柱之男状态下使用镶嵌艾哲红石的石鬼面", + "advancements.jojo.mask_suicide.title":"原始人类...", + "advancements.jojo.meteorite.description":"在雪原群系中找到陨石撞击点\n§o(要挖掘核心,你至少需要一把钻石镐)", + "advancements.jojo.meteorite.title":"杀手病毒清除生命体!", + "advancements.jojo.mr_president_walls.description":"装饰龟壳里的房间", + "advancements.jojo.mr_president_walls.title":"它就像宇宙飞船一样!", + "advancements.jojo.mr_president.description":"进入由一只海龟的替身能力创造的房间", + "advancements.jojo.mr_president.title":"叛徒们永远也找不到你", + "advancements.jojo.no_stand_kill_stand.description":"在没有替身的情况下击败替身使者", + "advancements.jojo.no_stand_kill_stand.title":"嗯?你受不了失败者?", + "advancements.jojo.pillarman_evolve_aja.description":"将石鬼面与艾哲红石结合并使用", + "advancements.jojo.pillarman_evolve_aja.title":"力量...我需要更多力量!", + "advancements.jojo.pillarman_evolve.description":"使用石鬼面来释放你的潜能", + "advancements.jojo.pillarman_evolve.title":"这具身体所蕴藏的力量...", + "advancements.jojo.pillarman_heat_mode.description":"解锁炎之流法", + "advancements.jojo.pillarman_heat_mode.title":"怪焰王", + "advancements.jojo.pillarman_kill_hamon.description":"作为柱之男,击杀一个波纹使者", + "advancements.jojo.pillarman_kill_hamon.title":"你不配", + "advancements.jojo.pillarman_kill_pillarman.description":"作为柱之男,击杀一个使用过石鬼面的柱之男", + "advancements.jojo.pillarman_kill_pillarman.title":"绝对不能放任这家伙活下去!", + "advancements.jojo.pillarman_kill_vampire.description":"作为柱之男,击杀一个吸血鬼", + "advancements.jojo.pillarman_kill_vampire.title":"你不过是食物而已", + "advancements.jojo.pillarman_light_mode.description":"解锁光之流法", + "advancements.jojo.pillarman_light_mode.title":"辉彩滑刀", + "advancements.jojo.pillarman_temple.description":"探索热带丛林中的废墟神庙", + "advancements.jojo.pillarman_temple.title":"柱之男到底是谁?!", + "advancements.jojo.pillarman_wind_mode.description":"解锁风之流法", + "advancements.jojo.pillarman_wind_mode.title":"神砂岚", + "advancements.jojo.resolve.description":"以替身战斗来展现你的觉悟", + "advancements.jojo.resolve.title":"我的觉悟将开辟前路!", + "advancements.jojo.root.description":"奇妙冒险的开端……(查看JoJo进度页签)", + "advancements.jojo.root.title":"JoJo", + "advancements.jojo.soul.description":"在死后让灵魂升华", + "advancements.jojo.soul.title":"这次的旅行真的非常有趣...", + "advancements.jojo.stand_arrow_shot.description":"用『箭』射击他人,使其获得替身", + "advancements.jojo.stand_arrow_shot.title":"展现你的替身能力吧!", + "advancements.jojo.stand_arrow.description":"获得一支能激发替身潜能的『箭』", + "advancements.jojo.stand_arrow.title":"『箭』引出潜藏的能力", + "advancements.jojo.stand_kill_stand.description":"击败另一名替身使者", + "advancements.jojo.stand_kill_stand.title":"就让我的替身来裁决!", + "advancements.jojo.stand_lost_rps.description":"输掉一场猜拳游戏...连同你的替身", + "advancements.jojo.stand_lost_rps.title":"你的运气已经到头了吗?", + "advancements.jojo.stand_max.description":"将替身的力量发挥至极致", + "advancements.jojo.stand_max.title":"现在释放我的替身力量!", + "advancements.jojo.stone_mask.description":"找到一个石鬼面", + "advancements.jojo.stone_mask.title":"这个面具是干什么用的?", + "advancements.jojo.summon_stand.description":"让你的替身能力完全觉醒", + "advancements.jojo.summon_stand.title":"终...终于现身了吗!?!", + "advancements.jojo.time_ability.description":"使用替身能力随心所欲地扭曲时间流逝", + "advancements.jojo.time_ability.title":"这就是...足以统治世界的力量!", + "advancements.jojo.time_stop_9.description":"停止九秒的时间流动", + "advancements.jojo.time_stop_9.title":"这就是最极致的“高潮”!", + "advancements.jojo.vampire_hamon_damage_scarf.description":"作为吸血鬼,佩戴萨塔波罗迦围巾来减少受到的波纹伤害", + "advancements.jojo.vampire_hamon_damage_scarf.title":"四千年波纹历史的传承者", + "advancements.jojo.vampire_kill_hamon.description":"作为吸血鬼,杀死一名波纹使者", + "advancements.jojo.vampire_kill_hamon.title":"你的波纹训练毫无用处!", + "argument.stand.id.invalid":"未知的替身ID'%s'", + "block.jojo.aja_stone_mask":"艾哲红石石鬼面", + "block.jojo.boiling_blood":"沸腾的血", + "block.jojo.coco_jumbo_shell":"龟壳", + "block.jojo.magicians_red_fire":"魔术师之红的火焰", + "block.jojo.meteoric_iron":"陨铁", + "block.jojo.meteoric_ore":"陨石核心", + "block.jojo.mr_president_gem":"出口", + "block.jojo.slumbering_pillarman":"沉睡的柱之男", + "block.jojo.stone_mask":"石鬼面", + "block.jojo.wooden_coffin_oak_black":"木制棺材", + "block.jojo.wooden_coffin_oak_blue":"木制棺材", + "block.jojo.wooden_coffin_oak_brown":"木制棺材", + "block.jojo.wooden_coffin_oak_cyan":"木制棺材", + "block.jojo.wooden_coffin_oak_gray":"木制棺材", + "block.jojo.wooden_coffin_oak_green":"木制棺材", + "block.jojo.wooden_coffin_oak_light_blue":"木制棺材", + "block.jojo.wooden_coffin_oak_light_gray":"木制棺材", + "block.jojo.wooden_coffin_oak_lime":"木制棺材", + "block.jojo.wooden_coffin_oak_magenta":"木制棺材", + "block.jojo.wooden_coffin_oak_orange":"木制棺材", + "block.jojo.wooden_coffin_oak_pink":"木制棺材", + "block.jojo.wooden_coffin_oak_purple":"木制棺材", + "block.jojo.wooden_coffin_oak_red":"木制棺材", + "block.jojo.wooden_coffin_oak_white":"木制棺材", + "block.jojo.wooden_coffin_oak_yellow":"木制棺材", + "chat.stand_remote_reveal_name":"%s(替身使者:%s)", + "coco_jumbo.carry.offhand":"你必须空出你的副手才能拿起%s", + "coco_jumbo.hint.release":"按下%s放下%s", + "coco_jumbo.key.empty":"这把钥匙未绑定任何海龟", + "coco_jumbo.key.no_stand":"%s并没有觉醒替身", + "coco_jumbo.key.not_empty":"这把钥匙已被分配给某只海龟", + "coco_jumbo.key.wrong":"这把钥匙不适配这只龟", + "coco_jumbo.stand_arrow_hint":"~这只海龟看起来很特别欸,或许它能够觉醒替身也说不定呢~", + "commands.hamon.breathing.add.success.multiple":"已将%s呼吸等级给予%s名玩家", + "commands.hamon.breathing.add.success.single":"已将%s呼吸等级给予%s", + "commands.hamon.breathing.query.success":"%s拥有%s呼吸等级", + "commands.hamon.breathing.success.multiple":"已将%s呼吸等级设置到%s名玩家身上", + "commands.hamon.breathing.success.single":"已将%s呼吸等级设置在%s身上", + "commands.hamon.control.add.success.multiple":"已将%s波纹控制等级给予%s名玩家", + "commands.hamon.control.add.success.single":"已将%s波纹控制等级给予%s", + "commands.hamon.control.query.success":"%s拥有%s波纹控制等级", + "commands.hamon.control.success.multiple":"已将%s波纹控制等级设置到%s名玩家身上", + "commands.hamon.control.success.single":"已将%s波纹控制等级设置在%s身上", + "commands.hamon.failed.multiple":"所有%s名玩家都不是波纹使者", + "commands.hamon.failed.single":"%s不是波纹使者", + "commands.hamon.strength.add.success.multiple":"已将%s波纹力量等级给予%s名玩家", + "commands.hamon.strength.add.success.single":"已将%s波纹力量等级给予%s", + "commands.hamon.strength.query.success":"%s拥有%s波纹力量等级", + "commands.hamon.strength.success.multiple":"已将%s波纹力量等级设置到%s名玩家身上", + "commands.hamon.strength.success.single":"已将%s波纹力量等级设置在%s身上", + "commands.jojoconfigpack.abilities.single":"(WIP)%s针对%s的配置文件", + "commands.jojoconfigpack.abilities.single.link_name":"已生成", + "commands.jojoconfigpack.abilities.stand":"(WIP)%s的配置文件,用于%s的所有可配置能力", + "commands.jojoconfigpack.abilities.stand.link_name":"已生成", + "commands.jojoconfigpack.base_created":"%s配置数据包名为%s", + "commands.jojoconfigpack.base_created.link_name":"已生成", + "commands.jojoconfigpack.folder_link":"%s数据包链接", + "commands.jojoconfigpack.folder_link.tooltip":"单击以打开数据包(在该保存的%s文件夹内)", + "commands.jojoconfigpack.local_file_link":"点击打开文件路径", + "commands.jojoconfigpack.remote_server":"前往远程服务器的%s目录以编辑配置", + "commands.jojoconfigpack.stand_assign.added":"已将%s添加到分配给%s的替身列表", + "commands.jojoconfigpack.stand_assign.cleared":"已清除%s的替身分配", + "commands.jojoconfigpack.stand_assign.cleared_all":"已清除替身分配列表", + "commands.jojoconfigpack.stand_assign.failed.add":"“%s”已分配给“%s”", + "commands.jojoconfigpack.stand_assign.failed.clear":"“%s”未分配任何替身", + "commands.jojoconfigpack.stand_assign.failed.remove":"“%s”未分配给“%s”", + "commands.jojoconfigpack.stand_assign.folder_link":"点击打开文件路径", + "commands.jojoconfigpack.stand_assign.removed":"已将%s从分配给%s的替身列表中移除", + "commands.jojoconfigpack.standstats.all":"%s默认替身属性文件", + "commands.jojoconfigpack.standstats.all.folder_link":"点击打开文件路径", + "commands.jojoconfigpack.standstats.all.link_name":"已生成", + "commands.jojoconfigpack.standstats.single":"%s针对%s的默认替身属性文件", + "commands.jojoconfigpack.standstats.single.link_name":"已生成", + "commands.jojoenergy.get.failed.no_power":"%s没有能力", + "commands.jojoenergy.get.failed.not_living":"%s不是一个有效的实体", + "commands.jojoenergy.get.success":"%s拥有%s/%s(%s)能量点数", + "commands.jojoenergy.set.failed.multiple.no_power":"所有%s名玩家都没有能力", + "commands.jojoenergy.set.failed.multiple.not_living":"其中%s并非有效实体", + "commands.jojoenergy.set.failed.single.no_power":"%s没有能力", + "commands.jojoenergy.set.failed.single.not_living":"%s不是一个有效的实体", + "commands.jojoenergy.set.ratio.invalid":"不能将能量比设置为高于1", + "commands.jojoenergy.set.success.multiple.ratio":"将%s的能量条设置到%s个实体身上", + "commands.jojoenergy.set.success.multiple.value":"将%s点能量设置到%s个实体身上", + "commands.jojoenergy.set.success.single.ratio":"将%s的能量条设为%s", + "commands.jojoenergy.set.success.single.value":"将%s点能量设置到%s身上", + "commands.non_stand.give.failed.multiple":"所有%s名玩家都已拥有能力了", + "commands.non_stand.give.failed.single":"%s已经拥有一个能力了", + "commands.non_stand.give.success.multiple":"已将%s给予%s名玩家", + "commands.non_stand.give.success.single":"已将%s给予%s", + "commands.non_stand.query.failed.multiple":"所有%s名玩家都没有能力", + "commands.non_stand.query.failed.single":"%s没有能力", + "commands.non_stand.remove.success.multiple":"已从%s名玩家身上移除能力", + "commands.non_stand.remove.success.single":"已将%s从%s身上移除", + "commands.pillarman.failed.multiple":"所有%s名玩家都不是柱之男", + "commands.pillarman.failed.single":"%s并不是柱之男", + "commands.pillarman.mode.success.multiple":"已将%s柱之男战斗模式给予%s名玩家", + "commands.pillarman.mode.success.single":"已将%s柱之男战斗模式给予%s", + "commands.pillarman.stage.success.multiple":"已将%s柱之男进化阶段给予%s名玩家", + "commands.pillarman.stage.success.single":"已将%s柱之男进化阶段给予%s", + "commands.stand.give.failed.multiple.have":"所有%s名玩家都已拥有替身了", + "commands.stand.give.failed.multiple.random":"未能给予%s名玩家随机替身", + "commands.stand.give.failed.single.has":"%s已经拥有替身了", + "commands.stand.give.failed.single.random":"未能给予%s随机替身", + "commands.stand.give.success.multiple":"已将%s给予%s名玩家", + "commands.stand.give.success.multiple.random":"已将随机替身给予%s名玩家", + "commands.stand.give.success.single":"已将%s给予%s", + "commands.stand.give.success.single.random":"已将随机替身给予%s", + "commands.stand.query.failed.multiple":"所有%s名玩家都没有替身", + "commands.stand.query.failed.single":"%s没有替身", + "commands.stand.query.success":"%s的替身是%s", + "commands.stand.remove.success.multiple":"已清除%s名玩家的替身数据", + "commands.stand.remove.success.single":"已将%s从%s上移除", + "commands.stand.remove.success.single.no_stand":"已清除%s的替身数据", + "commands.stand.resolve.failed.multiple":"未能为%s名玩家设置替身等级", + "commands.stand.resolve.failed.single":"未能为%s设置替身等级", + "commands.standlevel.add.success.multiple":"已将%s替身等级给予%s名玩家", + "commands.standlevel.add.success.single":"已将%s替身等级给予%s", + "commands.standlevel.query.success":"%s的替身等级是%s", + "commands.standlevel.set.success.multiple":"将%s替身等级设置到%s名玩家身上", + "commands.standlevel.set.success.single":"在%s上设置替身等级为%s", + "death.attack.arrow.stand_user":"%s被%s的替身『%s』射杀", + "death.attack.arrowLifeform":"%s死于体内异形生物的生长", + "death.attack.arrowLifeform.player":"%s死于体内异形生物的生长", + "death.attack.bloodDrain":"%s的血液被%s吸干", + "death.attack.cold":"%s被冻死", + "death.attack.cold.entity":"%s被%s冻死", + "death.attack.cold.entity.item":"%s被%s使用%s冻死", + "death.attack.cold.player":"%s在与%s的战斗中被冻死", + "death.attack.entityFlewInto":"%1$s感受到了某种动能", + "death.attack.entityFlewInto.entity":"%1$s感受到了%2$s的动能", + "death.attack.entityFlewInto.entity.item":"%1$s感受到了%2$s的动能", + "death.attack.explosion.stand":"%1$s被%2$s炸死", + "death.attack.explosion.stand.item":"%1$s被%2$s使用%3$s炸死", + "death.attack.eyeOfEnderShards":"%s的内脏被末影之眼碎片撕裂", + "death.attack.eyeOfEnderShards.player":"%s的内脏被末影之眼碎片撕裂", + "death.attack.hamon":"%s死于波纹", + "death.attack.hamon.entity":"%s被%s使用波纹消灭", + "death.attack.hamon.entity.item":"%s被%s使用灌注波纹的%s所消灭", + "death.attack.hamon.player":"%s在与%s的战斗中死于波纹", + "death.attack.mowzie_sun":"%s被太阳之力摧毁", + "death.attack.mowzie_sun.entity":"%s被%s使用太阳之力摧毁", + "death.attack.mowzie_sun.entity.item":"%s被%s通过%s的太阳之力摧毁", + "death.attack.mowzie_sun.player":"%s在与%s战斗时被太阳之力摧毁", + "death.attack.pillarManAbsorption":"%s被柱之男吞噬", + "death.attack.pillarManAbsorption.entity":"%s被%s吞噬", + "death.attack.pillarManAbsorption.entity.item":"%s被%s吞噬", + "death.attack.pillarManAbsorption.player":"%s在与%s战斗时被柱之男吞噬", + "death.attack.roadRoller":"%s被碾成了肉饼", + "death.attack.roadRoller.player":"%s在与%s的战斗中被碾成了肉饼", + "death.attack.rockBroken":"%s被挖掘", + "death.attack.rockBroken.player":"%s在与%s战斗时被挖掘", + "death.attack.rockRespawn":"最终,%s停止了思考", + "death.attack.rockRespawn.player":"%1$s在与%2$s战斗时与岩石融合", + "death.attack.stand":"%s被%s杀死", + "death.attack.stand.stand_user":"%s被%s的替身『%s』所击败", + "death.attack.standVirus":"%s感染了致命病毒", + "death.attack.standVirus.player":"%s在与%s的战斗中感染了致命病毒", + "death.attack.standVirusMeteorite":"%s的伤口感染了致命病毒", + "death.attack.standVirusMeteorite.player":"%s的伤口感染了致命病毒", + "death.attack.stoneMask":"%s的大脑无法承受石鬼面针刺的力量", + "death.attack.suffocation":"%s窒息而死", + "death.attack.suffocation.entity":"%s被%s窒息而死", + "death.attack.suffocation.entity.item":"%s被%s使用%s窒息而死", + "death.attack.suffocation.player":"%s在与%s的战斗中窒息而死", + "death.attack.ultraviolet":"%s在紫外线照射下化为了灰烬", + "death.attack.ultraviolet.entity":"%s被%s使用紫外线消灭", + "death.attack.ultraviolet.entity.item":"%s被%s使用紫外线和%s所摧毁", + "death.attack.ultraviolet.player":"%s在与%s的战斗中因紫外线照射而化为灰烬", + "effect.jojo.bleeding":"流血", + "effect.jojo.cheat_death":"诈死", + "effect.jojo.freeze":"冻结", + "effect.jojo.full_invisibility":"完美隐身", + "effect.jojo.hamon_shock":"波纹痉挛", + "effect.jojo.hamon_spread":"波纹扩散", + "effect.jojo.hypnosis":"肉体操控", + "effect.jojo.immobilize":"定身", + "effect.jojo.integrated_stand":"替身融合", + "effect.jojo.misshapen_arms":"畸形的手臂", + "effect.jojo.misshapen_face":"畸形的脸", + "effect.jojo.misshapen_legs":"畸形的腿", + "effect.jojo.resolve":"觉悟", + "effect.jojo.sensory_overload":"精神暴走", + "effect.jojo.spirit_vision":"精神视觉", + "effect.jojo.stamina_regen":"精神力恢复", + "effect.jojo.stand_sealing":"替身无效化", + "effect.jojo.stand_virus":"陨石病毒", + "effect.jojo.stun":"晕眩", + "effect.jojo.sun_burn":"晒伤", + "effect.jojo.sun_resistance":"战胜太阳", + "effect.jojo.time_stop":"『时间停止』", + "effect.jojo.undead_regeneration":"不死再生", + "enchantment.jojo.gloves_damage":"斗士", + "enchantment.jojo.gloves_damage.desc":"提升手套造成的近战伤害。", + "enchantment.jojo.gloves_speed":"速击", + "enchantment.jojo.gloves_speed.desc":"装备手套时,提升攻击速度。", + "enchantment.jojo.stand_arrow_xp_reduction":"精神强度", + "enchantment.jojo.stand_arrow_xp_reduction.desc":"降低『箭』觉醒替身所消耗的总经验等级。", + "enchantment.jojo.virus_inhibition":"抑制『病毒』", + "enchantment.jojo.virus_inhibition.desc":"降低『箭』造成的病毒伤害。提高被击中的(特定)生物不会死亡并获得替身能力的几率。", + "entity.jojo.afterimage":"残影", + "entity.jojo.aja_stone_beam":"光束", + "entity.jojo.angelo_rock":"岩石", + "entity.jojo.blade_hat":"利刃帽", + "entity.jojo.block_shard":"方块碎片", + "entity.jojo.cd_block_bullet":"碎片追踪", + "entity.jojo.cd_blood_cutter":"飞溅血刀", + "entity.jojo.clackers":"钢珠旋风", + "entity.jojo.coco_jumbo_turtle":"可可・简帛", + "entity.jojo.crazy_diamond":"『疯狂钻石』", + "entity.jojo.crimson_bubble":"绯红泡泡", + "entity.jojo.ge_lifeform":"黄金体验的生命造物", + "entity.jojo.gold_experience":"『黄金体验』", + "entity.jojo.hamon_block_charge":"波纹能量", + "entity.jojo.hamon_bubble":"泡沫", + "entity.jojo.hamon_bubble_barrier":"泡沫屏障", + "entity.jojo.hamon_bubble_cutter":"波纹泡沫回旋刀", + "entity.jojo.hamon_cutter":"波纹割刀", + "entity.jojo.hamon_master":"波纹大师", + "entity.jojo.hamon_projectile_shield":"波纹投射物屏障", + "entity.jojo.hg_barrier":"『绿色法皇的结界』", + "entity.jojo.hg_emerald":"『绿色法皇的绿宝石』", + "entity.jojo.hg_grappling_string":"『绿色法皇触手』", + "entity.jojo.hg_string":"『绿色法皇触手』", + "entity.jojo.hierophant_green":"『绿色法皇』", + "entity.jojo.hungry_zombie":"尸生人", + "entity.jojo.knife":"小刀", + "entity.jojo.leaves_glider":"树叶滑翔伞", + "entity.jojo.magicians_red":"『魔术师之红』", + "entity.jojo.molotov":"燃烧瓶", + "entity.jojo.mr_crossfire_hurricane":"『十字火焰旋风』", + "entity.jojo.mr_crossfire_hurricane_special":"『十字火焰旋风·特殊版』", + "entity.jojo.mr_detector":"『火焰生命侦测器』", + "entity.jojo.mr_fireball":"『魔术师之红』的火球", + "entity.jojo.mr_flame":"『魔术师之红』的火焰", + "entity.jojo.mr_red_bind":"『赤荒绳』", + "entity.jojo.road_roller":"压路机", + "entity.jojo.rps_kid":"大人小孩双拍档小孩", + "entity.jojo.satiporoja_scarf":"甲虫围巾", + "entity.jojo.satiporoja_scarf_binding":"甲虫围巾", + "entity.jojo.sc_flame":"火焰", + "entity.jojo.sc_rapier":"『银色战车』的细剑", + "entity.jojo.sendo_hamon_overdrive":"仙道波纹疾走", + "entity.jojo.silver_chariot":"『银色战车』", + "entity.jojo.snake_muffler":"蛇首立带", + "entity.jojo.soul":"『灵魂』", + "entity.jojo.sp_star_finger":"『流星指刺』", + "entity.jojo.space_ripper_stingy_eyes":"空裂眼刺惊", + "entity.jojo.stand_arrow":"『箭』", + "entity.jojo.star_platinum":"『白金之星』", + "entity.jojo.the_world":"『世界』", + "entity.jojo.tommy_gun_bullet":"子弹", + "entity.jojo.util_object.tooth":"牙齿", + "entity.jojo.zoom_punch":"伸缩脱臼拳", + "filled_map.jojo:hamon_temple":"奇妙的山地探险家地图", + "filled_map.jojo:meteorite":"奇妙的苔原探险家地图", + "filled_map.jojo:pillarman_temple":"奇妙的丛林探险家地图", + "gamerule.jojoAbilitiesBreakBlocks":"JoJo能力破坏方块", + "gamerule.jojoAbilitiesBreakBlocks.description":"Ripples of the Past模组中的替身和其他能力是否能破坏方块。", + "ge_new_lifeform.toast.title":"解锁了新的生物形式!", + "ge_new_lifeform.toast.title.subtype":"已解锁新的子类型", + "gold_experience.lifeform_size":"%sx%sx%sm", + "gold_experience.lifeform_time":"%ss", + "gold_experience.lifeform_unseen":"%s(新)", + "gold_experience.lifeforms.animals":"动物", + "gold_experience.lifeforms.plants":"植物(敬请期待)", + "hamon_skill.toast.control.description":"拜访波纹导师", + "hamon_skill.toast.strength.description":"拜访波纹导师", + "hamon_skill.toast.technique.description":"学习技巧", + "hamon_skill.toast.title":"学会新的波纹技能!", + "hamon.abandon.tab":"放弃训练", + "hamon.abandon.tab.desc":"你真的要彻底放弃波纹训练吗?", + "hamon.abandon.tab.desc2":"所有进度都将重置。", + "hamon.breath_control_mask.restore_stab":"请戴上呼吸面具,并运用波纹呼吸法进行呼吸", + "hamon.breathing_level":"呼吸训练:%s/%s", + "hamon.breathing_stat.desc":"此属性可提升你的呼吸能力和身体素质。", + "hamon.breathing_stat.desc.gap":"为在波纹学习中取得进展,你需持续训练此属性。", + "hamon.breathing_stat.desc2":"要训练呼吸,你必须每天完成这些练习。每天至少完成其中三项,以获得最大成效。若想致力于波纹训练,建议制作并佩戴一个%s。", + "hamon.breathing_stat.desc2.mask":"呼吸控制面具", + "hamon.breathing_stat.desc3":"若停止练习,训练等级将会缓慢下降!", + "hamon.breathing_stat.desc4":"你的波纹力量/波纹控制等级无法比呼吸训练等级高出%s级或更多。", + "hamon.caesar_soap_hint.desc":"所有泡泡攻击都需消耗肥皂,肥皂可表现为肥皂水瓶或涂有肥皂的手套。", + "hamon.caesar_soap_hint.name":"需要:泡泡水", + "hamon.closed.parents":"你需要先学习前置技能", + "hamon.closed.points":"技能点不足", + "hamon.closed.teacher.no_skill":"你附近没有人学过此技能", + "hamon.closed.teacher.required":"你只能向其他波纹使者学习此技能", + "hamon.closed.technique.bug":"你无法学习其他技巧的技能。(若你因某种原因看到此消息,表示此界面正在被非法访问。)", + "hamon.closed.technique.locked":"你尚未能学习新的技巧技能", + "hamon.closed.technique.max":"你已达到技巧技能的上限", + "hamon.control_level":"波纹控制:%s/%s", + "hamon.control_skills.tab":"辅助技能", + "hamon.control_skills.tab.desc":"战斗招式以外的波纹能力。其中大部分是防御能力或实用技能。每提升5级波纹控制,你将获得1点技能点,可在此面板学习一项技能。", + "hamon.control_stat.desc":"决定波纹能量消耗量及波纹能力的效率。通过使用波纹能力进行训练。", + "hamon.exercise.all.count":"今日已完成%s项练习", + "hamon.exercise.all.count.message":"已完成%s/%s项练习", + "hamon.exercise.all.count.message.4":"已完成%s/%s项练习!", + "hamon.exercise.all.count.message2.3":"呼吸训练等级将提升%s级", + "hamon.exercise.all.count.message2.4":"接下来%s天内你可休息", + "hamon.exercise.all.day_end_decrease":"呼吸训练将§c下降§r%s级", + "hamon.exercise.all.day_end_increase":"呼吸训练将§a提升§r%s级", + "hamon.exercise.all.day_end_increase.bonus":"呼吸训练将§a提升§r%s(+%s)级", + "hamon.exercise.can_skip":"你可再休息%s天,训练等级不会下降", + "hamon.exercise.completion_buff_hint":"完成后:", + "hamon.exercise.completion_buff_hint2":"直至当日结束", + "hamon.exercise.full_completion_buff":"+%s%%所有波纹技能效率%s", + "hamon.exercise.full_completion_hint":"完成%s项练习后:", + "hamon.exercise.full_completion_hint3":"若接下来两天内不训练,你的训练等级不会下降", + "hamon.exercise.meditation.completion_buff":"-%s秒波纹能量充满时间%s", + "hamon.exercise.mining.completion_buff":"+%s%%攻击速度%s", + "hamon.exercise.running.completion_buff":"+%s%%移动速度%s", + "hamon.exercise.swimming.completion_buff":"+%s%%最大波纹能量%s", + "hamon.intro.about.name":"关于波纹", + "hamon.intro.about.text":"在《JOJO的奇妙冒险》中,波纹是一种训练有素的战士通过呼吸产生的能量。这种能量具有类似于阳光的特性,对僵尸、吸血鬼和柱之男来说是致命的。在本模组中,它是你能够获得的独特力量之一。", + "hamon.intro.breath.name":"波纹呼吸", + "hamon.intro.breath.stability_hidden":"额外信息:呼吸稳定度", + "hamon.intro.breath.text1":"若要高效使用波纹,你必须管理好呼吸,呼吸情况在左上角的%s中显示。", + "hamon.intro.breath.text1.underlined":"能量条", + "hamon.intro.breath.text2":"所有波纹招式,例如波纹疾走、治疗或你解锁的任何其他招式,都会消耗%s。", + "hamon.intro.breath.text2.underlined":"波纹能量", + "hamon.intro.breath.text3":"波纹能量可以通过使用特殊的%s补充,默认绑定鼠标中键。", + "hamon.intro.breath.text3.underlined":"波纹呼吸法", + "hamon.intro.breath.text4":"能量条的半透明部分即为%s。若不补充波纹能量,呼吸稳定度将代替被消耗。消耗呼吸稳定度会削弱你的波纹,并在短时间内降低能量上限。", + "hamon.intro.breath.text4.underlined":"呼吸稳定度", + "hamon.intro.breath.text5":"如果你能合理地管理波纹能量,就无需担心此问题。", + "hamon.intro.stats_transition":"通过适当训练,你将成为更强大的波纹战士。下一选项卡将显示你的波纹属性并解释训练过程。", + "hamon.intro.tab":"简介", + "hamon.learnButton":"学习技能", + "hamon.level_points":"升至下级所需经验:%s/%s", + "hamon.max_level":"满级", + "hamon.max_skill_points":"技能点上限", + "hamon.meditation_button":"点击此处开始冥想(移动即中断)", + "hamon.meditation_button.stability_hint":"冥想还有助于更快恢复呼吸稳定度", + "hamon.meditation_exercise":"冥想", + "hamon.mining_exercise":"采矿", + "hamon.next_point.control":"波纹控制达到%s级时可获得下一点技能点", + "hamon.next_point.strength":"波纹力量达到%s级时可获得下一点技能点", + "hamon.out_of_breath":"气力耗尽!", + "hamon.pick_technique":"选择技巧", + "hamon.reset_creative_only":"重置此面板技能(仅限创造模式)", + "hamon.resetButton":"重置技能", + "hamon.running_exercise":"跑步", + "hamon.skill_points":"技能点:%s", + "hamon.skill_type.ability":"能力", + "hamon.skill_type.attack":"攻击", + "hamon.skill_type.item":"物品技能", + "hamon.skill_type.passive":"被动", + "hamon.skill.required_skills_list":"所需技能:", + "hamon.skills.attractant_repellent":"吸引与排斥", + "hamon.skills.attractant_repellent.desc":"吸引型波纹与排斥型波纹是两种截然不同的波纹能量,各有其特殊用途。", + "hamon.skills.body_manipulation":"身体操控", + "hamon.skills.body_manipulation.desc":"波纹能量可通过振动生物体内的水分来影响生物。", + "hamon.skills.flexibility":"灵活性", + "hamon.skills.flexibility.desc":"波纹能帮助其使用者超越移动能力和攻击范围的极限。", + "hamon.skills.infusion":"波纹灌注", + "hamon.skills.infusion.desc":"各种物质均可灌注波纹能量。生物可更长时间地保留该能量。", + "hamon.skills.life":"生命能量", + "hamon.skills.life.desc":"波纹能量可加速活体再生。", + "hamon.skills.overdrive":"波纹疾走", + "hamon.skills.overdrive.desc":"波纹最基本的应用。使用者通过拳头传导波纹能量,直接以拳击造成伤害,或通过固体、液体物质传导能量。", + "hamon.stat_limited":"若不提升呼吸训练等级,此等级将无法提高", + "hamon.stat_lvl_increase":"%s等级提升至%s级!", + "hamon.stat_lvl_increase.breathing":"呼吸训练", + "hamon.stat_lvl_increase.control":"波纹控制", + "hamon.stat_lvl_increase.strength":"波纹力量", + "hamon.stats.tab":"属性", + "hamon.strength_level":"波纹力量:%s/%s", + "hamon.strength_skills.tab":"战斗技能", + "hamon.strength_skills.tab.desc":"适合直接战斗的技能:多种造成波纹伤害或提升移动能力的方式。每提升5级波纹力量,你将获得1点技能点,可在此面板学习一项技能。", + "hamon.strength_stat.desc":"决定波纹攻击的威力。通过使用波纹攻击进行训练。", + "hamon.swimming_exercise":"游泳", + "hamon.technique_available":"你有足够的波纹知识来学习新的技巧技能!", + "hamon.technique_perk":"被动:%s", + "hamon.technique_slot.free":"你可以学习一项新的技巧技能!", + "hamon.technique_slot.locked":"波纹力量与波纹控制等级达到%s时解锁", + "hamon.technique.caesar":"华丽而短暂", + "hamon.technique.jonathan":"战栗之心!炽热之火!", + "hamon.technique.joseph":"精巧陷阱", + "hamon.technique.lisa_lisa":"丝滑如绸", + "hamon.technique.no_reset_warning":"请谨慎选择!除非你完全放弃波纹训练并从头开始,否则你将无法更改技巧!。", + "hamon.technique.no_reset_warning.2_tmp":"请注意:部分技能正在重做。", + "hamon.technique.skill_buff.branch":"%s分支:+%s%%", + "hamon.technique.skill_buff.skill":"%s: +%s%%", + "hamon.technique.skill_buff1":"选择这项技巧将会提升以下技能分支的效率:", + "hamon.technique.zeppeli":"隐者之道", + "hamon.techniques_locked":"技巧技能在波纹力量和波纹控制等级达到%s时解锁", + "hamon.techniques.tab":"技巧(开发中)", + "hamon.techniques.tab.desc":"技巧是《JOJO的奇妙冒险》第一部和第二部中,特定角色所拥有的一系列技能。%s新的技巧技能在波纹力量和波纹控制达到特定等级时解锁。", + "hamon.techniques.tab.desc.only_one":"你只能选择一种技巧(每行包含3项技能)。", + "hamon.training_bonus":"连续训练的额外奖励%s点", + "hamon.unspent_points":"你有未分配的技能点,快去学习新的波纹技能吧!", + "hamon.unspent_points_no_teacher":"你有未分配的技能点,拜访波纹导师学习新的波纹技能吧!", + "hamonSkill.afterimages.desc":"速度爆发能力效果增强,飞跃能力强度提升。达到最大速度爆发时,使用者会产生残像。", + "hamonSkill.afterimages.name":"身体控制精通(未完成)", + "hamonSkill.aja_stone_keeper.desc":"你可以使用波纹来为艾哲红石充能;当使用普通的艾哲红石时,你有几率使它成为超级艾哲红石。", + "hamonSkill.aja_stone_keeper.name":"艾哲红石的守护者", + "hamonSkill.animal_infusion.desc":"允许使用者向活体生物和玩家灌注波纹。", + "hamonSkill.animal_infusion.name":"活体灌注", + "hamonSkill.arrow_infusion.desc":"使用者发射的投掷物,如箭矢、飞刀和三叉戟,会额外造成波纹伤害。", + "hamonSkill.arrow_infusion.name":"箭矢灌注", + "hamonSkill.bubble_barrier.desc":"发射一个大型泡泡,将目标困住数秒。", + "hamonSkill.bubble_barrier.name":"泡沫屏障", + "hamonSkill.bubble_cutter.desc":"发射出高速移动的圆盘状泡泡。滑行变种泡泡更为精准,不会撞击地面,而是在其上方继续滑行。", + "hamonSkill.bubble_cutter.name":"波纹泡沫回旋刀", + "hamonSkill.bubble_launcher.desc":"发射一连串波纹充能泡泡。", + "hamonSkill.bubble_launcher.name":"泡沫发射", + "hamonSkill.cheat_death.desc":"当你即将死亡时,你将避免死亡并获得隐身效果(游戏内每天一次)。\n你的下一句话是:“这和波纹有什么关系?”", + "hamonSkill.cheat_death.name":"诈死", + "hamonSkill.clacker_volley.desc":"允许你使用一对钢珠作为灌注波纹的近战武器,或将其充能后高速投掷向对手。", + "hamonSkill.clacker_volley.name":"钢珠旋风(未完成)", + "hamonSkill.crimson_bubble.desc":"当你死亡时,你会将生命能量(波纹力量和波纹控制)放入一个泡泡中,该泡泡可将其转移给另一名波纹使用者。", + "hamonSkill.crimson_bubble.name":"绯红泡泡", + "hamonSkill.deep_pass.desc":"当你死亡时,你会将所有生命能量(波纹力量和波纹控制)转移给附近的一名波纹使者。", + "hamonSkill.deep_pass.name":"究极深仙脉波纹疾走", + "hamonSkill.detector.desc":"使使用者周围的实体获得发光效果。", + "hamonSkill.detector.name":"波纹感应", + "hamonSkill.expel_venom.desc":"使用者的治疗能力还能移除中毒、饥饿、凋零和反胃效果。", + "hamonSkill.expel_venom.name":"毒素排出", + "hamonSkill.hamon_cutter.desc":"向液体瓶中灌注波纹,然后高速射出。除了波纹伤害外,药水效果还会施加到目标身上。", + "hamonSkill.hamon_cutter.name":"波纹割刀", + "hamonSkill.hamon_shock.desc":"使用者直接向活体生物头部施加波纹,使其短时间内失去行动能力。若目标受到伤害,该痉挛效果将会解除。", + "hamonSkill.hamon_shock.name":"波纹痉挛", + "hamonSkill.hamon_spread.desc":"当使用者用波纹攻击亡灵生物时,波纹会在目标体内持续扩散,削弱其力量并减缓其再生速度。", + "hamonSkill.hamon_spread.name":"波纹扩散", + "hamonSkill.healing_touch.desc":"允许使用者在潜行时使用治疗能力治疗他人。", + "hamonSkill.healing_touch.name":"碰触治疗", + "hamonSkill.healing.desc":"为使用者提供生命恢复效果。", + "hamonSkill.healing.name":"波纹治疗", + "hamonSkill.hypnosis.desc":"使用者可临时驯服一只可驯服的动物。", + "hamonSkill.hypnosis.name":"动物催眠", + "hamonSkill.jump.desc":"允许使用者在潜行时向前飞跃。", + "hamonSkill.jump.name":"飞跃", + "hamonSkill.life_magnetism.desc":"将一块树叶方块转化为滑翔伞。若未持续灌注波纹能量,滑翔伞将解体。", + "hamonSkill.life_magnetism.name":"生命磁性", + "hamonSkill.liquid_walking.desc":"允许使用者在液体表面自由行走。双击Shift键禁用。", + "hamonSkill.liquid_walking.name":"液面行走", + "hamonSkill.metal_silver_overdrive.desc":"你可以使用武器或工具施展波纹疾走攻击。\n不使用武器时,常规波纹疾走对穿着盔甲或装备近战武器的目标造成更多伤害。", + "hamonSkill.metal_silver_overdrive.name":"银白色波纹疾走", + "hamonSkill.natural_talent.desc":"你的波纹训练效率翻倍。", + "hamonSkill.natural_talent.name":"天赋", + "hamonSkill.overdrive_barrage.desc":"你可以运用附着波纹的双手快速攻击敌方。", + "hamonSkill.overdrive_barrage.name":"超高速连打", + "hamonSkill.overdrive_strong.desc":"Shift变体-波纹重击-是一种附带额外击退的更强攻击。", + "hamonSkill.overdrive.desc":"使用者的空手拳击会造成额外波纹伤害。波纹对不死生物尤其有效。", + "hamonSkill.overdrive.name":"波纹疾走", + "hamonSkill.plant_infusion.desc":"使用者暂时向植物方块灌注波纹。充能期间,生物和玩家触碰该方块时会受到波纹伤害。", + "hamonSkill.plant_infusion.name":"植物灌注(方块)", + "hamonSkill.plant_item_infusion.desc":"投掷植物时,使用者向其灌注波纹。靠近它的生物和玩家会受到波纹伤害。", + "hamonSkill.plant_item_infusion.name":"植物灌注(物品)", + "hamonSkill.plants_growth.desc":"治疗能力可对植物施加骨粉效果。", + "hamonSkill.plants_growth.name":"植物生长加速", + "hamonSkill.projectile_shield.desc":"在使用者前方创建一个可反弹投掷物的防护壁。", + "hamonSkill.projectile_shield.name":"投掷物防护壁", + "hamonSkill.protection.desc":"在使用者身体表面形成一层波纹充能涂层,减少受到的物理伤害。", + "hamonSkill.protection.name":"波纹护体", + "hamonSkill.rebuff_overdrive.desc":"你进入防御姿态并用双肘挥击。若在特定时机被近战攻击命中,你的反击将格挡该攻击,造成毁灭性的波纹伤害并附加额外击退效果。", + "hamonSkill.rebuff_overdrive.name":"反击波纹疾走", + "hamonSkill.rope_trap.desc":"右键单击线材,暂时将连接的线转化为波纹充能的蛛网。潜行时,你会自动从物品栏放置一根线。", + "hamonSkill.rope_trap.name":"绳索陷阱(未完成)", + "hamonSkill.satiporoja_scarf.desc":"你将获得一条围巾,佩戴时可减少波纹能量消耗并吸收波纹伤害。你可以将其用作波纹传导近战武器,或挥舞它以攻击更大范围的目标。", + "hamonSkill.satiporoja_scarf.name":"萨提波罗查甲虫围巾(未完成)", + "hamonSkill.scarlet_overdrive.desc":"山吹色波纹疾走的变种,命中目标能造成点燃效果。", + "hamonSkill.scarlet_overdrive.name":"绯红色波纹疾走", + "hamonSkill.sendo_overdrive.desc":"对墙壁或地面施放此攻击,可产生波纹能量波,对区域内的生物和玩家造成伤害。\n作用于地面时,可产生一道狭窄的波纹;若蓄力更久,则会产生范围效果。", + "hamonSkill.sendo_overdrive.name":"仙道波纹疾走", + "hamonSkill.sendo_wave_kick.desc":"向前冲锋,并使用膝盖攻击冲锋过程中的所有敌人,并对他们造成额外的波纹伤害。", + "hamonSkill.sendo_wave_kick.name":"仙道波蹴", + "hamonSkill.snake_muffler.desc":"佩戴围巾受到攻击时,你会用围巾跳过攻击者并对其造成波纹伤害(有冷却时间)。潜行时用围巾攻击可缠住目标。", + "hamonSkill.snake_muffler.name":"蛇首立带(未完成)", + "hamonSkill.speed_boost.desc":"短时间使用波纹激发使用者身体机能,为其提供速度和急迫效果。", + "hamonSkill.speed_boost.name":"速度爆发", + "hamonSkill.sunlight_yellow_overdrive.desc":"一次波纹重击。通过更长时间蓄力,使用者可将更多波纹能量注入拳头,造成巨额伤害。", + "hamonSkill.sunlight_yellow_overdrive.name":"山吹色波纹疾走", + "hamonSkill.syo_barrage.desc":"波纹疾走连打的强化变种,随后会打出毁灭性的终结拳。需要数秒蓄力。", + "hamonSkill.syo_barrage.name":"山吹色波纹疾走连打(未完成)", + "hamonSkill.throwables_infusion.desc":"使用者投掷的雪球、鸡蛋和喷溅水瓶将造成额外波纹伤害。", + "hamonSkill.throwables_infusion.name":"投掷物灌注", + "hamonSkill.tornado_overdrive.desc":"通过高速旋转,你可以对周围的敌人造成波纹伤害。这种攻击在下坠时使用对敌人尤其致命。", + "hamonSkill.tornado_overdrive.name":"波纹乱涡疾走", + "hamonSkill.turquoise_blue_overdrive.desc":"在水下时,使用者可将强大的波纹能量波通过水体传导出去。", + "hamonSkill.turquoise_blue_overdrive.name":"青绿波纹疾走", + "hamonSkill.wall_climbing.desc":"允许使用者吸附并攀爬垂直表面。", + "hamonSkill.wall_climbing.name":"攀爬", + "hamonSkill.zoom_punch.desc":"延长使用者的手臂,使其能从更远距离攻击敌人,并额外造成波纹伤害。", + "hamonSkill.zoom_punch.name":"伸缩脱臼拳", + "hint.mr_president_exit":"右键离开房间", + "item.jojo.aja_stone":"艾哲红石", + "item.jojo.aja_stone_mask":"艾哲红石石鬼面", + "item.jojo.blade_hat":"利刃帽", + "item.jojo.boiling_blood_bucket":"桶装沸腾的血", + "item.jojo.breath_control_mask":"呼吸控制面具", + "item.jojo.breath_control_mask.hint":"连续多日进行波纹呼吸训练,可提升呼吸技巧等级。", + "item.jojo.breath_control_mask.hint2":"要求佩戴者持续进行波纹呼吸,否则呼吸稳定性将逐渐降低。", + "item.jojo.bubble_gloves":"泡泡手套", + "item.jojo.cassette_blank":"空白盒式磁带", + "item.jojo.cassette_blank.hint":"将其与一张或多张音乐唱片(任意组合)合成,进行录制", + "item.jojo.cassette_blank.hint.has_dyes":"将其与一张或多张音乐唱片/染料(任意组合)合成,进行录制", + "item.jojo.cassette_recorded":"盒式磁带", + "item.jojo.cassette.dye_hint":"%s + %s", + "item.jojo.clackers":"钢珠旋风", + "item.jojo.coco_jumbo_spawn_egg":"可可・简帛刷怪蛋(未完成)", + "item.jojo.cocoa_gum":"可可口香糖", + "item.jojo.crazy_diamond_non_block_anchor":"锚点方块", + "item.jojo.creative_only_tooltip":"仅限创造模式物品", + "item.jojo.dono_tooltip":"捐赠者:%s", + "item.jojo.gloves":"手套", + "item.jojo.gloves.hint":"将其装备在主手时,仍可被视为徒手,用于施展波纹和吸血鬼技能。", + "item.jojo.gold_experience_body_tissue":"身体组织", + "item.jojo.hamon_master_spawn_egg":"波纹大师刷怪蛋", + "item.jojo.harpoon":"鱼叉", + "item.jojo.harpoon.reference_quote":"“时间停止了,最长5秒……你甚至不会意识到我扔出了这支矛。”", + "item.jojo.hungry_zombie_spawn_egg":"尸生人刷怪蛋", + "item.jojo.knife":"小刀", + "item.jojo.ladybug_brooch_black":"瓢虫胸针", + "item.jojo.ladybug_brooch_blue":"瓢虫胸针", + "item.jojo.ladybug_brooch_brown":"瓢虫胸针", + "item.jojo.ladybug_brooch_cyan":"瓢虫胸针", + "item.jojo.ladybug_brooch_gray":"瓢虫胸针", + "item.jojo.ladybug_brooch_green":"瓢虫胸针", + "item.jojo.ladybug_brooch_light_blue":"瓢虫胸针", + "item.jojo.ladybug_brooch_light_gray":"瓢虫胸针", + "item.jojo.ladybug_brooch_lime":"瓢虫胸针", + "item.jojo.ladybug_brooch_magenta":"瓢虫胸针", + "item.jojo.ladybug_brooch_orange":"瓢虫胸针", + "item.jojo.ladybug_brooch_pink":"瓢虫胸针", + "item.jojo.ladybug_brooch_purple":"瓢虫胸针", + "item.jojo.ladybug_brooch_red":"瓢虫胸针", + "item.jojo.ladybug_brooch_white":"瓢虫胸针", + "item.jojo.ladybug_brooch_yellow":"瓢虫胸针", + "item.jojo.ladybug_brooch.reference_quote":"“瓢虫被认为是太阳的昆虫,象征着生命。它们是很好的幸运符,不是吗?”", + "item.jojo.large_crossbow":"重型弩", + "item.jojo.large_crossbow.reference_quote":"“你要拿哪把弩?”\n“还需要问吗?这不是很明显吗?我当然要拿这把巨型的!它的力量无人能及!”", + "item.jojo.lighter":"打火机", + "item.jojo.lighter.reference_quote":"“这次测试将评估你的信任度……通过这把打火机的火焰!”", + "item.jojo.luck_pluck_sword":"§6幸运与§4勇§6气", + "item.jojo.luck_pluck_sword.reference_quote":"“我将剑上铭刻的词献给你:幸运!而对于你的未来,我赋予你这个:勇气!”", + "item.jojo.luck_sword":"§6幸运", + "item.jojo.luck_sword.reference_quote":"“吾乃暗黑骑士布鲁福德!这点痛算不了什么!”", + "item.jojo.metal_ball":"金属弹丸", + "item.jojo.meteoric_ingot":"陨石合金锭", + "item.jojo.meteoric_scrap":"陨石碎片", + "item.jojo.mista_revolver":"左轮手枪", + "item.jojo.mista_revolver.reference_quote":"“如果你在2秒内不回答我,我就会往你的两个眼窝里塞颗子弹……一,二……我不会再等了。”", + "item.jojo.molotov":"燃烧瓶", + "item.jojo.molotov.reference_quote":"“这招叫做燃油波纹疾走!”", + "item.jojo.mr_president_key":"总统先生的钥匙", + "item.jojo.mr_president_key.named":"%s的钥匙", + "item.jojo.mr_president_master_key":"万能钥匙", + "item.jojo.mr_president_master_key.hint":"可用于找回被锁定海龟丢失的钥匙。", + "item.jojo.nail_clippers":"指甲剪", + "item.jojo.nail_clippers.reference_quote":"“有能让指甲停止生长的人吗?没有。”", + "item.jojo.oil":"油瓶", + "item.jojo.oil.hint":"可用其涂抹副手武器,使其能够造成波纹伤害", + "item.jojo.oil.uses":"油量剩余:%s", + "item.jojo.photo":"照片", + "item.jojo.photo_album":"相簿", + "item.jojo.photo_album.reference_quote":"\"___________________________________________________________________________________\"", + "item.jojo.photo_frame":"相框", + "item.jojo.polaroid":"拍立得", + "item.jojo.polaroid.reference_quote":"“承太郎,照片上出现的景象将决定你的命运!”", + "item.jojo.road_roller":"压路机", + "item.jojo.rps_kid_spawn_egg":"大人小孩双拍档刷怪蛋", + "item.jojo.satiporoja_scarf":"甲虫布围巾", + "item.jojo.sledgehammer":"大铁锤", + "item.jojo.soap":"泡泡水瓶", + "item.jojo.squid_ink_pasta":"墨鱼汁意面", + "item.jojo.squid_ink_pasta.reference_quote":"“这是什么玩意?你们是要我就着墨水吃意大利面吗?!”", + "item.jojo.stand_arrow":"陨石箭", + "item.jojo.stand_arrow_beetle":"『虫箭』", + "item.jojo.stand_arrow_shard":"箭矢碎片", + "item.jojo.stand_arrow_shard.reference_quote":"“好痛!!”", + "item.jojo.stand_disc":"『替身光碟』", + "item.jojo.stand_disc.addon_author":"模组作者:%s", + "item.jojo.stand_eject":"弹出『替身』", + "item.jojo.stand_eject_one_time":"弹出『替身』(一次性)", + "item.jojo.stand_full_clear":"清除所有替身数据", + "item.jojo.stand_full_clear_one_time":"清除所有替身数据(一次性)", + "item.jojo.stand_full_clear.hint":"同时清除所有已习得的替身能力,并重置『箭』的经验消耗惩罚", + "item.jojo.stand_remover":"『移除』替身", + "item.jojo.stand_remover_one_time":"『移除』替身(一次性)", + "item.jojo.stone_mask":"石鬼面", + "item.jojo.stone_pendant":"石坠", + "item.jojo.stone_pendant.reference_quote":"“我被告知,你的离婚父亲告诉你的母亲,如果你遇到麻烦就把它交给你。”", + "item.jojo.super_aja_stone":"超级艾哲红石", + "item.jojo.tarot_deck":"塔罗牌组", + "item.jojo.tarot_deck.reference_quote":"“命运的卡牌,塔罗牌。它们将预示你的命运,以及你的替身之力。”", + "item.jojo.tommy_gun":"汤姆逊冲锋枪", + "item.jojo.tommy_gun.reference_quote":"“我要替史比特瓦根叔叔报仇!这是宣战宣言!”", + "item.jojo.tommy_gun.reload_prompt":"按%s+%s装填(消耗铁粒和火药)", + "item.jojo.walkman":"随身听", + "item.jojo.walkman.reference_quote":"“我自己的孙子连我的脸都不认识!我永远不会原谅日本人!但是……我确实喜欢我的随身听。”", + "item.minecraft.lingering_potion.effect.freeze":"滞留型冻结药水", + "item.minecraft.lingering_potion.effect.long_freeze":"滞留型冻结药水", + "item.minecraft.lingering_potion.effect.strong_freeze":"滞留型冻结药水", + "item.minecraft.potion.effect.freeze":"冻结药水", + "item.minecraft.potion.effect.long_freeze":"冻结药水", + "item.minecraft.potion.effect.strong_freeze":"冻结药水", + "item.minecraft.splash_potion.effect.freeze":"喷溅型冻结药水", + "item.minecraft.splash_potion.effect.long_freeze":"喷溅型冻结药水", + "item.minecraft.splash_potion.effect.strong_freeze":"喷溅型冻结药水", + "item.minecraft.tipped_arrow.effect.freeze":"冻结之箭", + "item.minecraft.tipped_arrow.effect.long_freeze":"冻结之箭", + "item.minecraft.tipped_arrow.effect.strong_freeze":"冻结之箭", + "itemGroup.jojo_tab":"JoJo", + "jojo.action.toast.non_stand.ability.description":"新的能力", + "jojo.action.toast.non_stand.attack.description":"新的攻击", + "jojo.action.toast.stand.ability.description":"新的替身能力", + "jojo.action.toast.stand.ability.shift.description":"替身能力变体", + "jojo.action.toast.stand.attack.description":"新的替身攻击", + "jojo.action.toast.stand.attack.heavy_finisher.description":"终结重击", + "jojo.action.toast.stand.attack.shift.description":"替身攻击变体", + "jojo.action.toast.title":"已解锁新行动!", + "jojo.arrow.all_stands_taken":"本服务器所有可用替身均已被占用", + "jojo.arrow.assigned_banned":"未给%s分配任何可用替身", + "jojo.arrow.least_taken_mode":"获得服务器中拥有玩家最少的替身", + "jojo.arrow.no_stand_weights":"未能选择随机替身", + "jojo.arrow.no_stands":"所有替身已被禁用", + "jojo.arrow.not_taken_mode":"获得服务器中无人拥有的替身", + "jojo.arrow.stand_arrow_xp":"消耗%s经验等级以提高生存几率", + "jojo.arrow.stands_hint":"%s查看可用的替身", + "jojo.arrow.stands_list":"可用的替身:", + "jojo.attribute.name.stand_precision":"『替身』精密度", + "jojo.attribute.name.stand_resistance":"『替身』防御力", + "jojo.cassette.bad_recording":"不良录音", + "jojo.cassette.generation.0":"原件", + "jojo.cassette.generation.1":"原件的复制品", + "jojo.cassette.generation.2":"复制品的复制品", + "jojo.cassette.side_a":"A面:", + "jojo.cassette.side_b":"B面:", + "jojo.chat.command.controls.changeable":"按键和控制方案可以在游戏的控制选项中更改。\n尽情享受你新获得的力量吧!", + "jojo.chat.command.controls.layout_edit":"按下%s键将打开一个窗口,你可以在其中调整HUD中招式的顺序,并为每个单独的招式添加额外的按键绑定。", + "jojo.chat.command.controls.next_page":"下一页--->", + "jojo.chat.command.controls.overlay":"如果你拥有『替身』能力,按下%s将切换『替身』叠加界面;%s对你的其他能力(吸血鬼/波纹)也有同样效果。", + "jojo.chat.command.controls.overlay.scroll":"开启叠加界面后,你将看到该模式下可用的两个新的攻击和能力快捷栏。在按住%s或%s的同时,你的1-9键和鼠标滚轮可分别用于选择攻击或能力。空槽位表示你尚未解锁的攻击/能力,因此会被跳过。", + "jojo.chat.command.controls.overlay.use":"你可以通过按下%1$s来发动你选择的攻击。同理,按下%2$s可以使用你选择的能力。发动攻击/能力(在大多数情况下)将取消原版攻击/交互。", + "jojo.chat.command.controls.page":"---第%s/%s页---", + "jojo.chat.command.controls.stand":"如果你拥有一个可召唤的『替身』,按下%s来召唤/收回它。如果你召唤的『替身』可以手动控制(即大多数以实体形态存在的『替身』),按下%s将在普通模式和手动控制模式之间切换,在手动控制模式下你可以直接控制『替身』的行动。", + "jojo.chat.controls.message":"你获得了JoJo的力量!输入%s查看模组控制的详细指南", + "jojo.chat.controls.tooltip":"点击复制指令到聊天栏", + "jojo.chat.joseph.next_line.1":"你的下一句话是“%s”", + "jojo.chat.joseph.next_line.2":"接下来,你会说“%s”", + "jojo.chat.joseph.next_line.3":"接下来,你下一句话一定会说“%s”", + "jojo.chat.message.already_have_stand":"你已经拥有一个『替身』了", + "jojo.chat.message.ask_hamon_teacher":"按下%s键请求%s教你『波纹』", + "jojo.chat.message.asked_hamon_teacher":"你已经请求%s教你『波纹』", + "jojo.chat.message.cant_learn_hamon":"你已拥有与『波纹』互不兼容的力量", + "jojo.chat.message.hamon_window_hint":"(按下%s键或与一名『波纹』使用者互动以打开『波纹』技能窗口)", + "jojo.chat.message.learnt_hamon":"你现在可以开始你的『波纹』训练了", + "jojo.chat.message.new_hamon_learner":"%s想要学习『波纹』(按下%s键开始他们的训练)", + "jojo.chat.message.no_entity_stand":"你的『替身』无法进行远程控制", + "jojo.chat.message.no_hamon":"你不知道如何使用『波纹』", + "jojo.chat.message.no_hamon_abandoned":"你已经放弃了『波纹』训练", + "jojo.chat.message.no_hamon_vampire":"你已舍弃了人类之躯,无法再学习『波纹』了", + "jojo.chat.message.no_stand":"你目前还没有『替身』", + "jojo.chat.message.no_stand.addon":"未找到『替身』%s。你可能删除了包含该『替身』的附属包。", + "jojo.chat.message.no_stand.mod_version":"未找到『替身』%s", + "jojo.chat.message.stand_not_enough_xp":"你没有足够的经验来获得一个『替身』", + "jojo.chat.message.stone_mask_peaceful":"你不能在和平难度下舍弃人类之躯", + "jojo.chat.message.view_distance_stand":"小心!『替身』无法在视线距离之外手动控制", + "jojo.command_description":"%s - %s", + "jojo.command.desc.hamonstat":"设置玩家的『波纹』属性(力量、控制或呼吸训练)", + "jojo.command.desc.jojoconfig":"生成用于编辑『替身』数据的数据包", + "jojo.command.desc.jojocontrols":"模组的HUD与控制教程", + "jojo.command.desc.jojoenergy":"检查或设置玩家的非『替身』能量值", + "jojo.command.desc.jojopower":"给予或清除玩家的非『替身』能力", + "jojo.command.desc.pillarman":"更改柱之男玩家的进化阶段或战斗模式", + "jojo.command.desc.rockpaperscissors":"与另一名玩家玩石头剪刀布!", + "jojo.command.desc.stand":"给予、清除或查询玩家『替身』的名称", + "jojo.command.desc.standdisc":"给予带有指定/随机『替身』的替身光盘物品", + "jojo.command.desc.standlevel":"设置、增加或查询『替身』等级值", + "jojo.command.id_ambiguous":"模糊的ID:%s", + "jojo.config.arrowDurability":"陨石箭耐久度", + "jojo.config.arrowDurability.tooltip":"由陨石锭制作的箭的耐久度。", + "jojo.config.arrowDurabilityBeetle":"虫箭耐久度", + "jojo.config.arrowDurabilityBeetle.tooltip":"在沙漠神殿中找到的虫箭的耐久度。", + "jojo.config.bannedStands":"禁用『替身』", + "jojo.config.bannedStands.tooltip":"从箭矢、“/standrandom”和“/standdiscrandom”所用的替身池中排除的替身列表。格式与/standgive命令相同(例如:“jojo:star_platinum”)。", + "jojo.config.bloodDrainMultiplier":"血液流失倍率", + "jojo.config.bloodDrainMultiplier.tooltip":"每个难度下血液流失的倍率。", + "jojo.config.bloodHealCost":"血液治疗消耗", + "jojo.config.bloodHealCost.tooltip":"每个难度下,吸血鬼每恢复1点生命值所需消耗的能量。", + "jojo.config.bloodTickDown":"血液每刻流逝", + "jojo.config.bloodTickDown.tooltip":"每个难度下吸血鬼能量每刻减少量。", + "jojo.config.breathingStatGap":"呼吸属性差距", + "jojo.config.breathingStatGap.tooltip":"『波纹』力量/控制与呼吸训练之间的最大差距。", + "jojo.config.breathingTrainingDeterioration":"呼吸训练衰退", + "jojo.config.breathingTrainingDeterioration.tooltip":"呼吸训练等级是否随时间衰退。", + "jojo.config.breathingTrainingMultiplier":"呼吸训练倍率", + "jojo.config.breathingTrainingMultiplier.tooltip":"呼吸训练成长倍率。", + "jojo.config.client.barsPosition":"能量条所在位置", + "jojo.config.client.barsPosition.tooltip":"抬头显示器中能量、耐力和觉悟条的位置。", + "jojo.config.client.characterVoiceLines":"角色语音", + "jojo.config.client.characterVoiceLines.tooltip":"是否启用使用技能时播放的相应角色语音。", + "jojo.config.client.firstPersonHamonAura":"第一人称波纹光环", + "jojo.config.client.firstPersonHamonAura.tooltip":"在第一人称视角下,在玩家手上显示波纹光环粒子", + "jojo.config.client.hamonAuraBlur":"波纹光环模糊", + "jojo.config.client.hamonAuraBlur.tooltip":"模糊波纹光环粒子", + "jojo.config.client.hotbarsPosition":"快捷栏位置", + "jojo.config.client.hotbarsPosition.tooltip":"抬头显示器中能力名称和动作快捷栏的位置。", + "jojo.config.client.hudHotbarsFold":"收缩技能栏", + "jojo.config.client.hudHotbarsFold.tooltip":"选择能力后是否收缩HUD快捷栏。", + "jojo.config.client.hudNamesRender":"技能名称显示", + "jojo.config.client.hudNamesRender.tooltip":"HUD中能力与动作名称的显示方式。", + "jojo.config.client.menacingParticles":"“ゴゴゴゴゴ”粒子", + "jojo.config.client.menacingParticles.tooltip":"AFK时启用ゴゴゴゴゴ粒子效果。", + "jojo.config.client.option.always":"总是", + "jojo.config.client.option.fade_out":"淡出", + "jojo.config.client.option.left":"左", + "jojo.config.client.option.never":"从不", + "jojo.config.client.option.right":"右", + "jojo.config.client.option.stand_left":"左", + "jojo.config.client.option.stand_right":"右", + "jojo.config.client.option.top_left":"左上", + "jojo.config.client.option.top_right":"右上", + "jojo.config.client.resolveShaders":"觉悟着色器", + "jojo.config.client.resolveShaders.tooltip":"在觉悟效果期间启用着色器。", + "jojo.config.client.showLockedSlots":"显示未解锁的技能格", + "jojo.config.client.showLockedSlots.tooltip":"HUD快捷栏中是否以空方块的形式显示未解锁的能力。", + "jojo.config.client.showModeSelector":"显示HUD模式选择器", + "jojo.config.client.showModeSelector.tooltip":"切换HUD模式时是否显示可用能力列表。", + "jojo.config.client.standMotionTilt":"替身移动倾斜", + "jojo.config.client.standMotionTilt.tooltip":"替身移动时,其人形模型身体是否会倾斜。", + "jojo.config.client.standOutline":"替身前方轮廓", + "jojo.config.client.standOutline.tooltip":"当你的替身在你前方时,游戏只会渲染它的手臂以避免遮挡视野,并以替身的形状显示一个发光轮廓。禁用此设置将移除此轮廓并只保留手臂。", + "jojo.config.client.standSide":"替身偏移方向", + "jojo.config.client.standSide.tooltip":"你的替身空闲时是在你的左边还是右边。", + "jojo.config.client.thirdPersonHamonAura":"第三人称波纹光环", + "jojo.config.client.thirdPersonHamonAura.tooltip":"在第三人称视角下,显示拥有波纹能量的玩家周围的波纹光环粒子", + "jojo.config.client.timeStopAnimation":"时间停止动画", + "jojo.config.client.timeStopAnimation.tooltip":"当时停时间为5秒或更长时,启用时间停止开始时的视觉效果。", + "jojo.config.client.vampireGlowingEyes":"发光的眼睛", + "jojo.config.client.vampireGlowingEyes.tooltip":"当你的能量达到或超过80%时,在第三人称视角下眼睛在黑暗中发出红光", + "jojo.config.dropStandDisc":"『替身』光盘掉落", + "jojo.config.dropStandDisc.tooltip":"如果启用,『替身』使用者死亡时会掉落他们的『替身』光盘。", + "jojo.config.endermenBeyondTimeSpace":"超越时间和空间的末影人", + "jojo.config.endermenBeyondTimeSpace.tooltip": "", + "jojo.config.hamonDamageMultiplier":"波纹伤害倍数", + "jojo.config.hamonDamageMultiplier.tooltip":"伤害倍数适用于所有波纹攻击。", + "jojo.config.hamonEnergyTicksDown":"波纹能量逐渐下降", + "jojo.config.hamonEnergyTicksDown.tooltip":"玩家进行波纹呼吸后,波纹能量是否会在几秒后开始下降。", + "jojo.config.hamonPointsMultiplier":"『波纹』点数成长倍率", + "jojo.config.hamonPointsMultiplier.tooltip":"『波纹』力量和控制等级的成长倍率。", + "jojo.config.hamonTempleSpawn":"『波纹』神庙生成", + "jojo.config.hamonTempleSpawn.tooltip":"『波纹』神庙是否在新加载的区块中生成。", + "jojo.config.keepHamonOnDeath":"死亡时保留『波纹』能力", + "jojo.config.keepHamonOnDeath.tooltip":"玩家死亡后是否保留『波纹』及其属性。", + "jojo.config.keepStandOnDeath":"死亡时保留『替身』", + "jojo.config.keepStandOnDeath.tooltip":"玩家死亡后是否保留『替身』。", + "jojo.config.keepVampirismOnDeath":"死亡时保留吸血鬼能力", + "jojo.config.keepVampirismOnDeath.tooltip":"玩家死亡后是否保留吸血鬼能力。通过『血之恩赐』能力获得的弱化吸血鬼能力将不被保留。", + "jojo.config.maxBloodMultiplier":"吸血鬼能量上限倍率", + "jojo.config.maxBloodMultiplier.tooltip":"每个难度下吸血鬼能量的最高倍率。", + "jojo.config.meteoriteSpawn":"陨石坑生成", + "jojo.config.meteoriteSpawn.tooltip":"陨石神庙是否在新加载的区块中生成。", + "jojo.config.pillarManTempleSpawn":"柱之男遗迹生成", + "jojo.config.pillarManTempleSpawn.tooltip":"柱之男遗迹是否在新加载的区块中生成。", + "jojo.config.resolveLvlPoints":"觉悟等级点", + "jojo.config.resolveLvlPoints.tooltip":"每个觉悟等级(从0级开始)的最大觉悟点数。", + "jojo.config.skipStandProgression":"跳过『替身』进度", + "jojo.config.skipStandProgression.tooltip":"在生存模式中获得替身后,是否立即解锁替身的所有能力。", + "jojo.config.soulAscension":"灵魂飞升", + "jojo.config.soulAscension.tooltip": "", + "jojo.config.standDamageMultiplier":"『替身』伤害倍数", + "jojo.config.standDamageMultiplier.tooltip":"伤害倍数适用于所有『替身』。", + "jojo.config.standRandomPoolFilter":"替身随机池过滤器", + "jojo.config.standRandomPoolFilter.tooltip":"限制多人服务器上随机替身抽取范围的特殊规则。", + "jojo.config.standStamina":"『替身』耐力", + "jojo.config.standStamina.tooltip":"是否启用替身耐力机制。", + "jojo.config.standXpCostIncrease":"替身经验花费增加", + "jojo.config.standXpCostIncrease.tooltip":"玩家每获得一个替身,再次获取替身的成本便会增加。", + "jojo.config.standXpCostInitial":"初始『替身』经验消耗", + "jojo.config.standXpCostInitial.tooltip":"通过替身箭获得『替身』的初始花费(以经验等级计算)。", + "jojo.config.timeStopChunkRange":"时停区块范围", + "jojo.config.timeStopChunkRange.tooltip":"时停能力的作用范围(以区块为单位)。如果设为0,则整个维度的时间将停止流动。", + "jojo.config.timeStopDamageMultiplier":"时停伤害倍数", + "jojo.config.timeStopDamageMultiplier.tooltip":"对时停状态下实体造成的伤害倍数。", + "jojo.config.undeadMobsSunDamage":"亡灵生物阳光伤害", + "jojo.config.undeadMobsSunDamage.tooltip":"亡灵生物在阳光下是否会像吸血鬼一样受到伤害。", + "jojo.config.vampiresAggroMobs":"吸血鬼被敌对生物仇恨", + "jojo.config.vampiresAggroMobs.tooltip":"敌对生物是否会主动攻击吸血鬼玩家。", + "jojo.config.vampirismCuringDuration":"吸血鬼治愈持续时间", + "jojo.config.vampirismCuringDuration.tooltip":"吸血鬼治愈过程的持续时间(刻)。", + "jojo.crazy_diamond_fix.warning":"修复%s会清除所有的附魔!", + "jojo.crazy_diamond.block_checkpoint.tooltip":"(%s, %s, %s)", + "jojo.disc.missing_part.arms":"失去手臂", + "jojo.disc.missing_part.legs":"失去腿", + "jojo.disc.missing_part.main_body":"失去主体", + "jojo.disc.stand":"『替身』:%s", + "jojo.ge_item_marked":"蕴含着生命能量", + "jojo.ge_item_marked.2":"(你可以追踪此物品的位置并远程将其转化为生命形式)", + "jojo.ge_lifeform.grid_fav_add":"右键添加收藏", + "jojo.ge_lifeform.grid_fav_remove":"右键取消收藏", + "jojo.ge_lifeform.search_field":"搜索", + "jojo.ge_lifeform.unlock_all":"解锁所有生物形式", + "jojo.key.ability_hotbar":"1-9/滚轮选择右键动作", + "jojo.key.attack_hotbar":"1-9/滚轮选择左键动作", + "jojo.key.disable_hotbars":"禁用模组控制", + "jojo.key.edit_hud":"HUD控制设置", + "jojo.key.edit_hud.power_name":"打开%s的HUD控制设置", + "jojo.key.hamon_skills_window":"波纹技能", + "jojo.key.jojo_menu":"JoJo菜单", + "jojo.key.jojo_test":"§o测试按键绑定(暂未实装)", + "jojo.key.meditation":"波纹冥想快捷键", + "jojo.key.non_stand_mode":"HUD模式:『吸血鬼』/『波纹』", + "jojo.key.scroll_ability":"点击切换下个右键动作", + "jojo.key.scroll_attack":"点击切换下个左键动作", + "jojo.key.scroll_mode":"切换HUD模式", + "jojo.key.stand_mode":"HUD模式:替身", + "jojo.key.stand_remote_control":"替身远程控制", + "jojo.key.toggle_stand":"召唤/收回替身", + "jojo.keybind_mode.hud_visibility.false":"不在HUD中显示", + "jojo.keybind_mode.hud_visibility.true":"总是在HUD中显示", + "jojo.keybind_mode.is_active.always":"总是", + "jojo.keybind_mode.is_active.inside_hud":"当%sHUD开启时", + "jojo.keybind_mode.is_active.outside_hud":"当%sHUD关闭时", + "jojo.keybind_mode.is_active.title":"快捷键激活条件:", + "jojo.keybind_mode.key_press.perform":"使用该能力", + "jojo.keybind_mode.key_press.select":"在HUD中选择该能力", + "jojo.keybind_mode.key_press.title":"按下按键时:", + "jojo.layout_edit.locked":"已锁定", + "jojo.layout_edit.locked.hamon_skill":"需要技能%s解锁", + "jojo.layout_edit.locked.stand":"在%s等级达到%s时解锁", + "jojo.layout_edit.locked.stand.resolve":"觉悟", + "jojo.message.action_condition.already_tamed":"该生物已被你驯服", + "jojo.message.action_condition.already_vampire":"目标已经是吸血鬼了", + "jojo.message.action_condition.angelo_no_block_broken":"击退未能击碎任何方块", + "jojo.message.action_condition.angelo_no_stone_broken":"击退冲击未能击碎足够多的岩石方块", + "jojo.message.action_condition.animal_infusion":"你还没学会给生物灌注『波纹』的方法", + "jojo.message.action_condition.barrier":"你不能设置更多的结界", + "jojo.message.action_condition.block_offhand":"你的副手需要拿着一个方块", + "jojo.message.action_condition.blood":"你无法通过此生物解渴", + "jojo.message.action_condition.cant_become_vampire":"你无法将目标转化为吸血鬼", + "jojo.message.action_condition.cd_heal_self":"你无法修复自己", + "jojo.message.action_condition.chariot_armor":"银色战车已经脱下了装甲", + "jojo.message.action_condition.chariot_rapier":"银色战车缺少剑身", + "jojo.message.action_condition.choose_lifeform":"请先选择需要创造的生命形式", + "jojo.message.action_condition.disguise":"你在伪装状态下无法使用此能力", + "jojo.message.action_condition.dying_hamon":"你的身体没有呼吸和血液流动", + "jojo.message.action_condition.entity_revert":"此实体无法还原", + "jojo.message.action_condition.fire":"你不能在着火时进行此操作", + "jojo.message.action_condition.full_energy":"你需要能量充满", + "jojo.message.action_condition.full_health":"你必须受伤", + "jojo.message.action_condition.ge_heal_full_hp":"你没有受伤", + "jojo.message.action_condition.ge_heal_full_hp.other":"%s没有受伤", + "jojo.message.action_condition.ge_heal_non_living":"这个实体无法恢复生命", + "jojo.message.action_condition.ge_heal_stand":"你需要将目标设为替身使者", + "jojo.message.action_condition.ge_heal_stronger":"你已经拥有更强大的生命恢复效果", + "jojo.message.action_condition.ge_heal_stronger.other":"%s已经拥有更强大的生命恢复效果", + "jojo.message.action_condition.ge_lifeform_material":"你的副手需要放置一个非生命方块或物品", + "jojo.message.action_condition.ge_lifeform_material_block":"此方块已蕴含生命,无法再次注入", + "jojo.message.action_condition.ge_lifeform_material_item":"此物品已蕴含生命,无法再次注入", + "jojo.message.action_condition.ge_lifeform_material_only_item":"你的副手需要放置一个非生命物品", + "jojo.message.action_condition.ge_too_many_mobs":"你召唤的生物太多啦", + "jojo.message.action_condition.gloves_no_soap":"你的肥皂手套空了", + "jojo.message.action_condition.hamon_no_bloodstream":"你的血液无法输送氧气", + "jojo.message.action_condition.hand":"此操作只能在主手空闲时执行", + "jojo.message.action_condition.hands":"此操作只能在双手空闲时执行", + "jojo.message.action_condition.heal_target":"此实体无法修复", + "jojo.message.action_condition.hypnosis":"该实体无法被催眠", + "jojo.message.action_condition.item_block_origin":"你的副手需要一个锚点方块", + "jojo.message.action_condition.item_hard_material":"你需要一块由硬质材料制成的方块", + "jojo.message.action_condition.item_offhand":"你需要将物品放在副手", + "jojo.message.action_condition.item_revert":"此物品无法还原", + "jojo.message.action_condition.leaves":"你需要一块树叶方块", + "jojo.message.action_condition.living_mob":"只有活体生物才能被灌注『波纹』", + "jojo.message.action_condition.living_mob_shock":"只有活体生物才能被施加『波纹痉挛』", + "jojo.message.action_condition.living_plant":"只有由生命物质构成的方块才能被灌注", + "jojo.message.action_condition.molotov_fire":"你的背包里需要有能点燃它的物品", + "jojo.message.action_condition.no_air":"你无法吸气", + "jojo.message.action_condition.no_energy_hamon":"你的呼吸尚未平稳", + "jojo.message.action_condition.no_energy_pillarman":"你筋疲力尽了", + "jojo.message.action_condition.no_energy_vampirism":"你太饿了", + "jojo.message.action_condition.no_energy_zombie":"你太饿了", + "jojo.message.action_condition.no_repair":"此物品无法修复", + "jojo.message.action_condition.no_stamina":"你的耐力不足", + "jojo.message.action_condition.no_stand_part.arms":"你的『替身』失去了手臂", + "jojo.message.action_condition.no_stand_part.legs":"你的『替身』失去了腿", + "jojo.message.action_condition.no_stand_part.main_body":"你无法控制『替身』本体", + "jojo.message.action_condition.not_unlocked":"你尚未解锁此能力", + "jojo.message.action_condition.offhand":"此操作只能在副手空闲时执行", + "jojo.message.action_condition.only_stand_user":"此能力无法影响替身", + "jojo.message.action_condition.peaceful":"怪物无法在和平难度下伤害任何人", + "jojo.message.action_condition.player_target":"你必须以玩家为目标使用此能力", + "jojo.message.action_condition.potion":"你需要手持装有液体的瓶子", + "jojo.message.action_condition.resurrect_dead":"没有任何能力能真正意义上复活死去的人", + "jojo.message.action_condition.soap":"你需要肥皂才能执行此操作", + "jojo.message.action_condition.some_energy":"你没有能量", + "jojo.message.action_condition.stand_cant_break_block":"你的替身无法打破这个方块", + "jojo.message.action_condition.stone_form":"你在石化形态下无法使用此能力", + "jojo.message.action_condition.stun":"你已晕眩", + "jojo.message.action_condition.target_too_far":"目标距离太远", + "jojo.message.action_condition.target_too_many_health":"目标生命值过高", + "jojo.message.action_condition.ultrawarm":"这个地方太热了", + "jojo.message.action_condition.underwater":"你必须身处水中才能使用此能力", + "jojo.message.action_condition.user_too_low_health":"你的生命值过低", + "jojo.message.action_condition.zombies_limit":"此区域僵尸数量过多", + "jojo.message.skip_soul_ascension":"按下%s键跳过灵魂飞升", + "jojo.message.wall_climb.hint_jump":"按下%s停止攀爬", + "jojo.options.client.hamon":"波纹...", + "jojo.options.client.hud":"抬头显示器...", + "jojo.options.client.stand":"替身...", + "jojo.options.client.title":"Ripples of the Past客户端设置", + "jojo.options.client.vampirism":"吸血鬼...", + "jojo.overlay.hold":"(按住)%s", + "jojo.overlay.mode_deselect":"取消选择", + "jojo.overlay.mode_key":"[%s] %s", + "jojo.overlay.shift":"%s (%s: %s)", + "jojo.overlay.stand_strength":"『替身』力量:%s", + "jojo.player_anim_reminder.1":"Ripples of the Past使用两个第三方模组来添加玩家动画。", + "jojo.player_anim_reminder.2":"以下模组未在模组列表中找到:", + "jojo.player_anim_reminder.3":"这些模组是客户端模组,您无需将它们安装在服务器上。", + "jojo.player_anim_reminder.4":"不安装这些模组也可以正常运行游戏,但请别忘了在下次启动游戏时安装它们!", + "jojo.player_anim_reminder.cf_link":"[CurseForge链接]", + "jojo.polaroid.paper":"你需要一张纸才能拍照", + "jojo.rps.cheat.jojo.hamon":"读心术", + "jojo.rps.cheat.jojo.vampirism":"催眠", + "jojo.rps.game_invite.sent":"已向%s发送游戏邀请", + "jojo.rps.game_invite.text":"%s想和你玩剪刀石头布!输入%s接受", + "jojo.rps.paper":"纸", + "jojo.rps.rock":"岩石", + "jojo.rps.scissors":"剪刀", + "jojo.rps.self":"你不能和自己玩", + "jojo.rps.too_far":"%s离你太远了", + "jojo.screen.edit_hud_layout":"编辑控制键", + "jojo.screen.edit_hud_layout.add_keybind":"添加快捷键", + "jojo.screen.edit_hud_layout.hint.hotbars":"这是你已解锁的全部招式,通常分为左右鼠标键对应的两个快捷栏。", + "jojo.screen.edit_hud_layout.hint.keybinds":"如果你觉得使用快捷栏操作不便,或者只是想快速使用某些能力,你可以在这里为每个单独的能力绑定按键。", + "jojo.screen.edit_hud_layout.hint.lmb":"鼠标左键-移动", + "jojo.screen.edit_hud_layout.hint.rmb":"鼠标右键-启用/禁用", + "jojo.screen.edit_hud_layout.hotbars_off":"HUD快捷栏已禁用", + "jojo.screen.edit_hud_layout.hotbars_on":"HUD快捷栏已启用", + "jojo.screen.edit_hud_layout.mc_controls":"打开我的世界控制设置", + "jojo.screen.edit_hud_layout.reset":"重置控制键", + "jojo.stand_skins.button":"替身皮肤(未完成)", + "jojo.stand_stat.button.hide":"关闭面板", + "jojo.stand_stat.button.show":"替身面板", + "jojo.stand_stat.dev_potential":"成长性", + "jojo.stand_stat.durability":"持续力", + "jojo.stand_stat.precision":"精密动作性", + "jojo.stand_stat.range":"射程范围", + "jojo.stand_stat.speed":"速度", + "jojo.stand_stat.stand_name":"替身名:%s", + "jojo.stand_stat.stand_user":"替身使者:%s", + "jojo.stand_stat.strength":"力量", + "jojo.stand_ui.name":"替身信息(未完成)", + "jojo.stand_user_crafting.jei_hint.error":"缺失替身ID:", + "jojo.stand_user_crafting.jei_hint.multiple":"仅当你的替身是以下其中一种时才能制作此物品:", + "jojo.stand_user_crafting.jei_hint.single":"仅当你的替身是%s时才能制作此物品", + "jojo.story_part.1":"幻影之血", + "jojo.story_part.2":"战斗潮流", + "jojo.story_part.3":"星尘斗士", + "jojo.story_part.4":"不灭钻石", + "jojo.story_part.5":"黄金之风", + "jojo.story_part.6":"石之海", + "jojo.story_part.7":"飙马野郎", + "jojo.story_part.8":"JOJO福音", + "jojo.story_part.9":"JOJOLands", + "jojo.subtitle.5_seconds":"“倒数五秒!”", + "jojo.subtitle.aja_stone":"“艾哲红石!”", + "jojo.subtitle.aja_stone_beam":"光束发射", + "jojo.subtitle.aja_stone_charging":"光芒汇聚", + "jojo.subtitle.angelo_rock_grunt":"呃", + "jojo.subtitle.attack_evasion":"攻击被躲避", + "jojo.subtitle.blade_hat_entity_hit":"刀锋击中骨骼", + "jojo.subtitle.blade_hat_spinning":"刀帽回旋", + "jojo.subtitle.blade_hat_throw":"刀帽投掷", + "jojo.subtitle.block.boiling_blood.ambient":"血液沸腾声", + "jojo.subtitle.blood_drain":"吸血", + "jojo.subtitle.blood_splash":"鲜血飞溅而出", + "jojo.subtitle.bubble_barrier":"“泡沫屏障!”", + "jojo.subtitle.bubble_cutter":"“波纹泡沫切割!”", + "jojo.subtitle.bubble_cutter_gliding":"“泡沫切割滑行!”", + "jojo.subtitle.bubble_launcher":"“泡沫发射!”", + "jojo.subtitle.caesar_last_hamon":"“这是我最后的波纹了!!收下吧!!”", + "jojo.subtitle.cant_move":"“我!我动不了了!这不可能!!”", + "jojo.subtitle.clacker_boomerang":"“波纹钢珠回旋镖!”", + "jojo.subtitle.clacker_volley":"“波纹钢珠连击!”", + "jojo.subtitle.clackers":"波纹钢珠碰撞", + "jojo.subtitle.crazy_diamond_name":"“『疯狂钻石』!”", + "jojo.subtitle.crossfire_hurricane_name":"“『十字火焰旋风!』”", + "jojo.subtitle.crossfire_hurricane_special_name":"“『十字火焰旋风。特殊版!』”", + "jojo.subtitle.deep_pass":"“究极深仙道波纹疾走!!”", + "jojo.subtitle.devouring":"肉体被吞噬", + "jojo.subtitle.die":"“去死吧!”", + "jojo.subtitle.disc_shaped_hamon_cutter":"“圆盘形波纹切割!”", + "jojo.subtitle.dora":"『嘟啦』", + "jojo.subtitle.dorarara":"『嘟啦啦啦啦啦啦啦啦』", + "jojo.subtitle.emerald_splash_name":"“『绿宝石水花』!”", + "jojo.subtitle.fire_ability":"火焰呼啸", + "jojo.subtitle.fix":"“修复!”", + "jojo.subtitle.fixed":"正在修复中", + "jojo.subtitle.freeze":"某些物质冻结起来了", + "jojo.subtitle.ge_heal":"伤口愈合", + "jojo.subtitle.giorno_new_life":"“诞生吧,生命!”", + "jojo.subtitle.gold_experience_name":"“『黄金体验』!”", + "jojo.subtitle.hamon_barrier":"“这是防护壁!”", + "jojo.subtitle.hamon_breath":"玩家喘息不止", + "jojo.subtitle.hamon_clacker_volley":"“波纹钢珠连射!”", + "jojo.subtitle.hamon_concentration":"波纹充能", + "jojo.subtitle.hamon_cutter":"“波纹割刀!”", + "jojo.subtitle.hamon_healing":"波纹治疗", + "jojo.subtitle.hamon_of_flame":"“火焰波纹!”", + "jojo.subtitle.hamon_of_the_sun":"“太阳的波纹!”", + "jojo.subtitle.hamon_overdrive_beat":"“波纹疾走的律动!”", + "jojo.subtitle.hamon_punch":"“波纹之拳!”", + "jojo.subtitle.hamon_spark":"“波纹火花!”", + "jojo.subtitle.hamon_sparks":"波纹火花", + "jojo.subtitle.hamon_syo_charge":"波纹充能", + "jojo.subtitle.hell_2_u":"“送你下地狱!”", + "jojo.subtitle.hierophant_green_name":"“『绿色法皇』!”", + "jojo.subtitle.hierophant_green_name_short":"“『法皇』!”", + "jojo.subtitle.hora_hora_hora":"“『嚯啦嚯啦嚯啦嚯啦』!”", + "jojo.subtitle.inhale":"已吸入空气", + "jojo.subtitle.jonathan_deep_pass_reaction":"“齐贝林先生————!!!!!”", + "jojo.subtitle.joseph_crimson_bubble_reaction":"“西撒——————!!!”", + "jojo.subtitle.joseph_giggle":"“呵-呵-呵-”", + "jojo.subtitle.joseph_scream":"“喔噢噢噢噢噢噢噢噢噢!!”", + "jojo.subtitle.knife_hit":"飞刀命中", + "jojo.subtitle.knife_throw":"飞刀投掷", + "jojo.subtitle.knives_throw":"飞刀连掷", + "jojo.subtitle.life_created":"生命已创造", + "jojo.subtitle.life_item":"物品已注入生命", + "jojo.subtitle.life_magnetism_overdrive":"“生命磁气波纹疾走!”", + "jojo.subtitle.life_reverted":"生命体已还原", + "jojo.subtitle.liquid_splash":"液体飞溅", + "jojo.subtitle.luck_pluck_sword":"“我将用幸运与魄力之剑将你斩为两段!”", + "jojo.subtitle.magicians_red_name":"“『魔术师之红』!”", + "jojo.subtitle.metal_silver_overdrive":"“银色波纹疾走!”", + "jojo.subtitle.molotov_throw":"燃烧瓶投掷", + "jojo.subtitle.muda":"『没用!』", + "jojo.subtitle.muda_muda_muda":"『没用没用没用没用!』", + "jojo.subtitle.oh_no":"“噢,不!”", + "jojo.subtitle.one_more":"“以防万一,再来一刀”", + "jojo.subtitle.ora":"『欧拉!』", + "jojo.subtitle.ora_ora_ora":"『欧拉欧拉欧拉欧拉!』", + "jojo.subtitle.overdrive_barrage":"“波纹疾走连打!”", + "jojo.subtitle.pillar_man_awakening":"柱之男觉醒", + "jojo.subtitle.pillar_man_regen":"伤口愈合", + "jojo.subtitle.polnareff_fencing":"“要不要尝尝我剑术的厉害?!”", + "jojo.subtitle.popow_pow_pow":"砰砰!砰!砰", + "jojo.subtitle.pow":"砰", + "jojo.subtitle.pray_for_eternity":"“永远的忏悔吧!”", + "jojo.subtitle.rebuff_overdrive":"“反击波纹疾走!”", + "jojo.subtitle.red_bind_name":"“『赤荒绳』!”", + "jojo.subtitle.rero":"RERORERORERO", + "jojo.subtitle.road_roller_hit":"压路机撞击", + "jojo.subtitle.road_roller_land":"压路机落地", + "jojo.subtitle.rodo_rolla_da":"“吃我压路机哒!!!”", + "jojo.subtitle.run_away":"“快逃啊!!”", + "jojo.subtitle.scarlet_overdrive":"“绯红色波纹疾走!”", + "jojo.subtitle.secret_hamon_bubble_launcher":"“秘技:泡沫发射!”", + "jojo.subtitle.sendo_hamon_overdrive":"“深仙道波纹疾走!”", + "jojo.subtitle.sendo_wave_kick":"“仙道波蹴!”", + "jojo.subtitle.shoot":"“发射!”", + "jojo.subtitle.shot":"枪声响起", + "jojo.subtitle.silver_chariot_name":"“『银色战车』!”", + "jojo.subtitle.silver_chariot_name_short":"“『战车』!”", + "jojo.subtitle.snake_muffler":"“蛇形围巾!”", + "jojo.subtitle.stand_attack_barrage":"攻击", + "jojo.subtitle.stand_attack_light":"攻击", + "jojo.subtitle.stand_attack_parried":"攻击格挡", + "jojo.subtitle.stand_attack_strong":"重击", + "jojo.subtitle.stand_crash":"『替身』崩溃", + "jojo.subtitle.stand_damage_block":"伤害格挡", + "jojo.subtitle.stand_punch_swing":"挥拳", + "jojo.subtitle.stand_summon":"释放『替身』", + "jojo.subtitle.stand_unsummon":"收回『替身』", + "jojo.subtitle.star_finger_name":"“『流星指刺』!”", + "jojo.subtitle.star_platinum_name":"“『白金之星』!”", + "jojo.subtitle.star_platinum_the_world":"“『白金之星·世界』!”", + "jojo.subtitle.stone_mask_activation":"石鬼面被激活", + "jojo.subtitle.stone_mask_activation_entity":"石鬼面被激活", + "jojo.subtitle.stone_mask_deactivation":"石鬼面失效", + "jojo.subtitle.sun_vibration":"“太阳的震动!”", + "jojo.subtitle.sunlight_yellow_overdrive":"“山吹色波纹疾走!”", + "jojo.subtitle.super_aja":"“超级艾哲红石!”", + "jojo.subtitle.syo_barrage_start":"“我的血脉跳动如刀锋般锐利!”", + "jojo.subtitle.the_world_name":"“『世界』!”", + "jojo.subtitle.this_is_sendo":"“这就是仙道!!”", + "jojo.subtitle.this_is_sendo_power":"“这是仙道的力量!”", + "jojo.subtitle.this_is_the_world":"“这就是...『世界』哒...!”", + "jojo.subtitle.time_resumes.dasu":"“时间开始『流动』”", + "jojo.subtitle.time_resumes.hajimeta":"“时间开始『流动』”", + "jojo.subtitle.times_up":"“时间已到!”", + "jojo.subtitle.toki_yo_tomare":"“停止吧!时间!”", + "jojo.subtitle.tomare_toki_yo":"“时间!停止吧!”", + "jojo.subtitle.tommy_gun_shot":"子弹发射", + "jojo.subtitle.tommy_gun_trigger":"扣下扳机", + "jojo.subtitle.tornado_overdrive":"“波纹乱涡疾走!”", + "jojo.subtitle.turqouise_blue_overdrive":"“青绿色波纹疾走!”", + "jojo.subtitle.vampire_cure_end":"吸血鬼喊叫", + "jojo.subtitle.vampire_cure_start":"吸血鬼嗅探", + "jojo.subtitle.war_declaration":"“这是宣战宣言!”", + "jojo.subtitle.wry":"WRYYYYYYYYYY", + "jojo.subtitle.yo_angelo":"“哟,安杰罗!”", + "jojo.subtitle.zero":"“零!”", + "jojo.subtitle.zoom_punch":"“伸缩自如的脱臼拳!”", + "jojo.textutil.shortened":"%s...", + "jojo.to_be_continued":"To Be Continued", + "jojo.ui.favorite":"添加到收藏", + "jojo.ui.favorite_remove":"取消收藏", + "jojo.ui.lifeform_ui_mode.all":"所有", + "jojo.ui.lifeform_ui_mode.favs":"收藏", + "jojo.ui.lifeform_ui_mode.new":"新增", + "jojo.ui.list_collapse":"折叠", + "jojo.ui.list_expand":"展开", + "jojo.ui.player_menu":"玩家菜单(即将推出)", + "jojo.ui.spoiler.hide":"隐藏", + "jojo.ui.spoiler.show":"显示", + "jojo.ui.text_button_hovered":"> %s", + "jojo.vampire.ready_to_cure":"你感到困乏了,也许睡一觉就能结束这场噩梦...", + "key.categories.jojo":"JoJo", + "key.categories.jojo.hud":"JoJo|抬头显示", + "key.categories.jojo.hud.alternative":"JoJo|旧版控制与快捷键", + "key.keyboard.backspace.shortened":"退格键", + "key.keyboard.delete.shortened":"删除键", + "key.keyboard.down.shortened":"↓", + "key.keyboard.escape.shortened":"Esc键", + "key.keyboard.insert.shortened":"插入键", + "key.keyboard.keypad.decimal.shortened":"小键盘。", + "key.keyboard.left.alt.shortened":"左Alt键", + "key.keyboard.left.control.shortened":"左Ctrl键", + "key.keyboard.left.shift.shortened":"左Shift键", + "key.keyboard.left.shortened":"←", + "key.keyboard.left.win.shortened":"左Win键", + "key.keyboard.page.down.shortened":"PgDn键", + "key.keyboard.page.up.shortened":"PgUp键", + "key.keyboard.print.screen.shortened":"PrtSc键", + "key.keyboard.right.alt.shortened":"右Alt键", + "key.keyboard.right.control.shortened":"右Ctrl键", + "key.keyboard.right.shift.shortened":"右Shift键", + "key.keyboard.right.shortened":"→", + "key.keyboard.right.win.shortened":"右Win键", + "key.keyboard.up.shortened":"↑", + "key.mouse.left.shortened":"左键", + "key.mouse.lmb_and_rmb":"左键+右键", + "key.mouse.middle.shortened":"中键", + "key.mouse.right.shortened":"右键", + "key.mouse.shortened":"鼠标%1$s键", + "multiplayer.disconnect.invalid_stand_movement":"接收到无效的『替身』移动数据包", + "non_stand.jojo.hamon":"波纹", + "non_stand.jojo.pillarman":"柱之男", + "non_stand.jojo.vampirism":"吸血术", + "non_stand.jojo.zombie":"尸生人", + "non_stand.unknown":"未知的能力:%s", + "stand.jojo.boy_ii_man":"『大人小孩双拍档』", + "stand.jojo.crazy_diamond":"『疯狂钻石』", + "stand.jojo.gold_experience":"『黄金体验』", + "stand.jojo.hierophant_green":"『绿色法皇』", + "stand.jojo.magicians_red":"『魔术师之红』", + "stand.jojo.mr_president":"总统先生", + "stand.jojo.silver_chariot":"『银色战车』", + "stand.jojo.star_platinum":"『白金之星』", + "stand.jojo.the_world":"『世界』", + "stand.unknown":"未知的替身:%s", + "stat.jojo.rps_won":"猜拳游戏胜利数", + "stat.jojo.vampire_animals_drained":"吸干的动物", + "stat.jojo.vampire_people_drained":"吸干的人类", + "stat.jojo.vampire_zombies_created":"创造的尸生人", + "stat.jojo.vampire_zombies_summoned":"召唤的尸生人", + "walkman.button.fast_forward":"快进(播放%s)", + "walkman.button.fast_forward.end":"快进", + "walkman.button.flip":"翻面(播放%s)", + "walkman.button.play":"播放%s", + "walkman.button.playback_mode.default":"循环播放:已禁用", + "walkman.button.playback_mode.loop":"循环播放:已启用", + "walkman.button.rewind":"倒带(播放%s)", + "walkman.button.rewind.start":"倒带", + "walkman.button.stop":"停止", + "walkman.volume":"音量" +} \ No newline at end of file