All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
- Audio Management
- Camera Controls (Rotate on Input Axis, Translate on Input)
- CDI Logo
- Chance component for randomizing events
- CHANGELOG.md, LICENSE.md, README.md, Third Party Notices.md, and package.json
- Controller Models, Materials, and Prefabs
- Debug Controls
- Editor Config
- Fade Material Component
- FPS Canvas and Counter
- Handle Start component
- Indexed Collections (GameObject, PlayableDirector, UnityEvent)
- Input Prefabs (Event System, Gaze Input Module, XR Rig)
- Lock Transform component
- Math Constants and Extensions
- Particle System Controller and Extensions
- Sample Materials and Textures (Grid, Skybox)
- Spawn Object component
- Time Scaler