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Channel.cs
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1005 lines (835 loc) · 41.8 KB
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using Atlasd.Battlenet.Protocols.Game;
using Atlasd.Battlenet.Protocols.Game.Messages;
using Atlasd.Daemon;
using Atlasd.Localization;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Globalization;
using System.Net;
using System.Text;
namespace Atlasd.Battlenet
{
class Channel
{
public const Flags TheVoidFlags = Flags.Public | Flags.Silent;
[Flags]
public enum Flags : UInt32
{
None = 0x00000, // aka "Private"
Public = 0x00001,
Moderated = 0x00002,
Restricted = 0x00004,
Silent = 0x00008,
System = 0x00010,
ProductSpecific = 0x00020,
Global = 0x01000,
Redirected = 0x04000,
Chat = 0x08000,
TechSupport = 0x10000,
};
public Flags ActiveFlags { get; protected set; }
public bool AllowNewUsers { get; protected set; }
protected List<GameState> BannedUsers { get; private set; }
public int Count { get => Users != null ? Users.Count : 0; }
public Dictionary<GameState, GameState> DesignatedHeirs { get; protected set; }
public bool IsClosed { get; private set; }
private object IsClosing = new object();
public int MaxUsers { get; protected set; }
public string Name { get; protected set; }
public string Topic { get; protected set; }
protected List<GameState> Users { get; private set; }
private Channel(string name, Flags flags = Flags.None, int maxUsers = -1, string topic = "")
{
ActiveFlags = flags;
AllowNewUsers = true;
BannedUsers = new List<GameState>();
DesignatedHeirs = new Dictionary<GameState, GameState>();
IsClosed = false;
MaxUsers = maxUsers;
Name = name;
Topic = topic;
Users = new List<GameState>();
}
public bool AcceptUser(GameState user, bool ignoreLimits = false, bool extendedErrors = false)
{
if (IsClosed) return false;
if (!ignoreLimits)
{
Logging.WriteLine(Logging.LogLevel.Debug, Logging.LogType.Channel, $"[{Name}] Evaluating limits for user [{user.OnlineName}]");
if (MaxUsers > -1 && Users.Count >= MaxUsers)
{
Logging.WriteLine(Logging.LogLevel.Info, Logging.LogType.Channel, $"[{Name}] Rejecting user [{user.OnlineName}] for reason [Full]");
if (extendedErrors)
new ChatEvent(ChatEvent.EventIds.EID_CHANNELFULL, ActiveFlags, 0, "", Name).WriteTo(user.Client);
else
new ChatEvent(ChatEvent.EventIds.EID_ERROR, ActiveFlags, 0, Name, Resources.ChannelIsFull).WriteTo(user.Client);
return false;
}
lock (BannedUsers)
{
if (BannedUsers.Contains(user))
{
Logging.WriteLine(Logging.LogLevel.Info, Logging.LogType.Channel, $"[{Name}] Rejecting user [{user.OnlineName}] for reason [Banned]");
if (extendedErrors)
new ChatEvent(ChatEvent.EventIds.EID_CHANNELRESTRICTED, ActiveFlags, 0, "", Name).WriteTo(user.Client);
else
new ChatEvent(ChatEvent.EventIds.EID_ERROR, ActiveFlags, 0, Name, Resources.YouAreBannedFromThatChannel).WriteTo(user.Client);
return false;
}
}
if (ActiveFlags.HasFlag(Flags.Restricted) || ActiveFlags.HasFlag(Flags.System))
{
Logging.WriteLine(Logging.LogLevel.Info, Logging.LogType.Channel, $"[{Name}] Rejecting user [{user.OnlineName}] for reason [Restricted]");
if (extendedErrors)
new ChatEvent(ChatEvent.EventIds.EID_CHANNELRESTRICTED, ActiveFlags, 0, "", Name).WriteTo(user.Client);
else
new ChatEvent(ChatEvent.EventIds.EID_ERROR, ActiveFlags, 0, Name, Resources.ChannelIsRestricted).WriteTo(user.Client);
return false;
}
}
if (user.ActiveChannel != null && !user.ActiveChannel.RemoveUser(user))
{
Logging.WriteLine(Logging.LogLevel.Info, Logging.LogType.Channel, $"[{Name}] Rejecting user [{user.OnlineName}] because of failure to remove from previous channel [{user.ActiveChannel.Name}]");
if (!extendedErrors)
new ChatEvent(ChatEvent.EventIds.EID_ERROR, ActiveFlags, 0, Name, Resources.ErrorCaption).WriteTo(user.Client);
return false;
}
user.ActiveChannel = this;
Logging.WriteLine(Logging.LogLevel.Info, Logging.LogType.Channel, string.Format("[{0}] Accepting user [{1}] (ignoreLimits: {2})", Name, user.OnlineName, ignoreLimits));
lock (Users)
{
// Add this user to the channel:
Users.Remove(user);
Users.Add(user);
// Tell this user they entered the channel:
new ChatEvent(ChatEvent.EventIds.EID_CHANNELJOIN, ActiveFlags, 0, RenderOnlineName(user, user), Name).WriteTo(user.Client);
if (!ActiveFlags.HasFlag(Flags.Silent))
{
foreach (var subuser in Users)
{
// Tell this user about everyone in the channel:
new ChatEvent(ChatEvent.EventIds.EID_USERSHOW, RenderChannelFlags(user, subuser), subuser.Ping, RenderOnlineName(user, subuser), subuser.Statstring).WriteTo(user.Client);
// Tell everyone else about this user entering the channel:
if (subuser != user)
{
new ChatEvent(ChatEvent.EventIds.EID_USERJOIN, RenderChannelFlags(subuser, user), user.Ping, RenderOnlineName(subuser, user), user.Statstring).WriteTo(subuser.Client);
}
}
}
else
{
new ChatEvent(ChatEvent.EventIds.EID_INFO, ActiveFlags, 0, Name, Resources.ChannelIsChatRestricted).WriteTo(user.Client);
}
}
string[] topic = RenderTopic(user).Replace("\r\n", "\n").Replace("\r", "\n").Split("\n");
if (!(topic.Length == 1 && string.IsNullOrEmpty(topic[0])))
foreach (var line in topic)
new ChatEvent(ChatEvent.EventIds.EID_INFO, ActiveFlags, 0, Name, line).WriteTo(user.Client);
if (Common.ScheduledShutdown.EventDate > DateTime.Now)
{
var ts = Common.ScheduledShutdown.EventDate - DateTime.Now;
var tsStr = $"{ts.Hours} hour{(ts.Hours == 1 ? "" : "s")} {ts.Minutes} minute{(ts.Minutes == 1 ? "" : "s")} {ts.Seconds} second{(ts.Seconds == 1 ? "" : "s")}";
tsStr = tsStr.Replace("0 hours ", "");
tsStr = tsStr.Replace("0 minutes ", "");
tsStr = tsStr.Replace(" 0 seconds", "");
var m = string.IsNullOrEmpty(Common.ScheduledShutdown.AdminMessage) ? Resources.ServerShutdownScheduled : Resources.ServerShutdownScheduledWithMessage;
m = m.Replace("{message}", Common.ScheduledShutdown.AdminMessage);
m = m.Replace("{period}", tsStr);
new ChatEvent(ChatEvent.EventIds.EID_BROADCAST, Account.Flags.Admin, -1, Settings.GetString(new string[] { "battlenet", "realm", "name" }, Resources.Battlenet), m).WriteTo(user.Client);
}
var autoOp = Settings.GetBoolean(new string[] { "channel", "auto_op" }, false);
if (((autoOp == true && Count == 1 && IsPrivate()) || Name.ToLower() == "op " + user.OnlineName.ToLower())
&& !(user.ChannelFlags.HasFlag(Account.Flags.Employee) || user.ChannelFlags.HasFlag(Account.Flags.ChannelOp) || user.ChannelFlags.HasFlag(Account.Flags.Admin)))
{
UpdateUser(user, user.ChannelFlags | Account.Flags.ChannelOp);
}
return true;
}
public void BanUser(GameState source, string target, string reason)
{
if (!Common.GetClientByOnlineName(target, out var targetClient) || targetClient == null)
{
new ChatEvent(ChatEvent.EventIds.EID_ERROR, ActiveFlags, 0, Name, Resources.InvalidUser).WriteTo(source.Client);
return;
}
BanUser(source, targetClient, reason);
}
public void BanUser(GameState source, GameState target, string reason)
{
if (target == null)
{
new ChatEvent(ChatEvent.EventIds.EID_ERROR, ActiveFlags, 0, Name, Resources.InvalidUser).WriteTo(source.Client);
return;
}
var sourceSudoPrivs = source.ChannelFlags.HasFlag(Account.Flags.Admin)
|| source.ChannelFlags.HasFlag(Account.Flags.Employee);
var targetSudoPrivs = target.ChannelFlags.HasFlag(Account.Flags.Admin)
|| target.ChannelFlags.HasFlag(Account.Flags.ChannelOp)
|| target.ChannelFlags.HasFlag(Account.Flags.Employee);
if (targetSudoPrivs && !sourceSudoPrivs)
{
new ChatEvent(ChatEvent.EventIds.EID_ERROR, ActiveFlags, 0, Name, Resources.YouCannotBanAChannelOperator).WriteTo(source.Client);
return;
}
lock (BannedUsers)
{
if (BannedUsers.Contains(target))
{
new ChatEvent(ChatEvent.EventIds.EID_ERROR, ActiveFlags, 0, Name, Resources.UserIsAlreadyBanned.Replace("{target}", target.OnlineName)).WriteTo(source.Client);
return;
}
BannedUsers.Add(target);
}
var sourceName = source.OnlineName;
var maskAdminsInBanMessage = Settings.GetBoolean(new string[] { "battlenet", "emulation", "mask_admins_in_ban_message" }, false);
if (maskAdminsInBanMessage
&& (source.ChannelFlags.HasFlag(Account.Flags.Employee)
|| source.ChannelFlags.HasFlag(Account.Flags.Admin)))
{
sourceName = $"a {Resources.BattlenetRepresentative}";
}
var bannedStr = string.IsNullOrEmpty(reason) ? Resources.UserBannedFromChannel : Resources.UserBannedFromChannelWithReason;
bannedStr = bannedStr.Replace("{reason}", reason);
bannedStr = bannedStr.Replace("{source}", sourceName);
bannedStr = bannedStr.Replace("{target}", target.OnlineName);
WriteChatEvent(new ChatEvent(ChatEvent.EventIds.EID_INFO, source.ChannelFlags, source.Ping, source.OnlineName, bannedStr));
lock (Users)
{
foreach (var subuser in Users)
{
if (subuser != target) continue;
RemoveUser(target);
bannedStr = Resources.YouWereBannedFromChannel;
bannedStr = bannedStr.Replace("{reason}", reason);
bannedStr = bannedStr.Replace("{source}", sourceName);
bannedStr = bannedStr.Replace("{target}", target.OnlineName);
new ChatEvent(ChatEvent.EventIds.EID_INFO, source.ChannelFlags, source.Ping, source.OnlineName, bannedStr).WriteTo(target.Client);
var theVoid = GetChannelByName(Resources.TheVoid, true);
MoveUser(target, theVoid, true);
}
}
}
public void Close()
{
lock (IsClosing)
{
if (IsClosed) return;
if (!Common.ActiveChannels.TryRemove(Name, out _))
{
Logging.WriteLine(Logging.LogLevel.Error, Logging.LogType.Channel, $"Failed to remove channel [{Name}] from active channel cache");
}
if (Users != null)
{
var theVoid = GetChannelByName(Resources.TheVoid, true);
if (theVoid != null) lock (Users) foreach (var user in Users) MoveUser(user, theVoid, true);
}
BannedUsers = null;
DesignatedHeirs = null;
IsClosed = true;
Users = null;
}
}
public void Designate(GameState designator, GameState heir)
{
lock (DesignatedHeirs)
{
DesignatedHeirs[designator] = heir;
}
}
public bool DisbandInto(Channel destination)
{
if (IsClosed)
{
Logging.WriteLine(Logging.LogLevel.Error, Logging.LogType.Channel, $"Cannot disband channel [{Name}] because it is closed");
return false;
}
if (destination == this)
{
Logging.WriteLine(Logging.LogLevel.Warning, Logging.LogType.Channel, $"Cannot disband channel [{Name}] into itself");
return false;
}
foreach (var user in Users.ToArray()) destination.AcceptUser(user, true, true);
Close();
return true;
}
public static Channel GetChannelByName(string name, bool autoCreate)
{
Channel channel = null;
if (string.IsNullOrEmpty(name)) return channel;
if (name[0] == '#') name = name[1..];
if (Common.ActiveChannels.TryGetValue(name, out channel)
|| !autoCreate || channel != null) return channel;
var isStatic = GetStaticChannel(name, out var staticName, out var staticFlags, out var staticMaxUsers, out var staticTopic, out var staticProducts);
if (!isStatic)
{
channel = new Channel(name, Flags.None);
}
else
{
channel = new Channel(staticName, staticFlags, staticMaxUsers, staticTopic);
}
if (!Common.ActiveChannels.TryAdd(channel.Name, channel))
{
Logging.WriteLine(Logging.LogLevel.Warning, Logging.LogType.Channel, $"Failed to add channel [{channel.Name}] to active channel cache; using already existing channel");
if (!Common.ActiveChannels.TryGetValue(channel.Name, out channel))
{
Logging.WriteLine(Logging.LogLevel.Error, Logging.LogType.Channel, $"Failed to find existing channel [{channel.Name}]");
}
}
return channel;
}
protected static string GetNextUserId()
{
return DateTime.Now.ToString("HH:mm:ss.ffffff");
}
public static bool GetStaticChannel(string search, out string name, out Flags flags, out int maxUsers, out string topic, out Product.ProductCode[] products)
{
var searchL = search.ToLower();
Settings.State.RootElement.TryGetProperty("channel", out var channelJson);
channelJson.TryGetProperty("static", out var staticJson);
foreach (var ch in staticJson.EnumerateArray())
{
var hasName = ch.TryGetProperty("name", out var chNameJson);
var chName = !hasName ? null : chNameJson.GetString();
if (chName == null || chName.ToLower() != searchL)
{
continue;
}
var hasFlags = ch.TryGetProperty("flags", out var chFlagsJson);
var hasMaxUsers = ch.TryGetProperty("max_users", out var chMaxUsersJson);
var hasTopic = ch.TryGetProperty("topic", out var chTopicJson);
var hasProducts = ch.TryGetProperty("products", out var chProductsJson);
var chFlags = !hasFlags ? Flags.None : (Flags)chFlagsJson.GetUInt32();
var chMaxUsers = !hasMaxUsers ? -1 : chMaxUsersJson.GetInt32();
var chTopic = !hasTopic ? "" : chTopicJson.GetString();
Product.ProductCode[] chProducts = null;
if (hasProducts)
{
var _list = new List<Product.ProductCode>();
foreach (var productJson in chProductsJson.EnumerateArray())
{
var product = Product.FromBytes(Encoding.ASCII.GetBytes(productJson.ToString()), true);
_list.Add(product);
}
chProducts = _list.ToArray();
}
name = chName;
flags = chFlags;
maxUsers = chMaxUsers;
topic = chTopic;
products = chProducts;
return true;
}
name = null;
flags = 0;
maxUsers = -1;
topic = null;
products = new Product.ProductCode[0];
return false;
}
public string GetUsersAsString(GameState context)
{
if (ActiveFlags.HasFlag(Flags.Silent)) return string.Empty;
var names = new LinkedList<string>();
lock (Users)
{
foreach (var user in Users)
{
var userName = RenderOnlineName(context, user);
if (user.ChannelFlags.HasFlag(Account.Flags.Employee) ||
user.ChannelFlags.HasFlag(Account.Flags.ChannelOp) ||
user.ChannelFlags.HasFlag(Account.Flags.Admin))
{
names.AddFirst($"[{userName.ToUpper()}]");
} else
{
names.AddLast(userName);
}
}
}
var s = "";
var i = 0;
foreach (var n in names)
{
if (i % 2 == 0)
{
s += $"{n}, ";
} else
{
s += $"{n}{Battlenet.Common.NewLine}";
}
i++;
}
if (i % 2 != 0) s = s[0..^2]; // trim trailing comma
return s;
}
public bool IsModerated()
{
return ActiveFlags.HasFlag(Flags.Moderated);
}
public bool IsPrivate()
{
return !ActiveFlags.HasFlag(Flags.Public);
}
public bool IsProductSpecific()
{
return ActiveFlags.HasFlag(Flags.ProductSpecific);
}
public bool IsPublic()
{
return ActiveFlags.HasFlag(Flags.Public);
}
public bool IsRestricted()
{
return ActiveFlags.HasFlag(Flags.Restricted);
}
public bool IsSilent()
{
return ActiveFlags.HasFlag(Flags.Silent);
}
public bool IsTechSupport()
{
return ActiveFlags.HasFlag(Flags.TechSupport);
}
public void KickUser(GameState source, string target, string reason)
{
GameState targetClient = null;
lock (Users)
{
foreach (var user in Users)
{
if (StringComparer.OrdinalIgnoreCase.Compare(user.OnlineName, target) == 0)
{
targetClient = user;
break;
}
}
}
if (targetClient == null)
{
new ChatEvent(ChatEvent.EventIds.EID_ERROR, ActiveFlags, 0, Name, Resources.InvalidUser).WriteTo(source.Client);
return;
}
var sourceSudoPrivs = source.ChannelFlags.HasFlag(Account.Flags.Admin) || source.ChannelFlags.HasFlag(Account.Flags.Employee);
var targetSudoPrivs = targetClient.ChannelFlags.HasFlag(Account.Flags.Admin)
|| targetClient.ChannelFlags.HasFlag(Account.Flags.ChannelOp)
|| targetClient.ChannelFlags.HasFlag(Account.Flags.Employee);
if (targetSudoPrivs && !sourceSudoPrivs)
{
new ChatEvent(ChatEvent.EventIds.EID_ERROR, ActiveFlags, 0, Name, Resources.YouCannotKickAChannelOperator).WriteTo(source.Client);
return;
}
var sourceName = source.OnlineName;
var maskAdminsInKickMessage = Settings.GetBoolean(new string[] { "battlenet", "emulation", "mask_admins_in_kick_message" }, false);
if (maskAdminsInKickMessage
&& (source.ChannelFlags.HasFlag(Account.Flags.Employee)
|| source.ChannelFlags.HasFlag(Account.Flags.Admin)))
{
sourceName = $"a {Resources.BattlenetRepresentative}";
}
var kickedStr = reason.Length > 0 ? Resources.UserKickedFromChannelWithReason : Resources.UserKickedFromChannel;
kickedStr = kickedStr.Replace("{reason}", reason);
kickedStr = kickedStr.Replace("{source}", sourceName);
kickedStr = kickedStr.Replace("{target}", target);
WriteChatEvent(new ChatEvent(ChatEvent.EventIds.EID_INFO, source.ChannelFlags, source.Ping, source.OnlineName, kickedStr));
RemoveUser(targetClient);
kickedStr = Resources.YouWereKickedFromChannel;
kickedStr = kickedStr.Replace("{reason}", reason);
kickedStr = kickedStr.Replace("{source}", sourceName);
kickedStr = kickedStr.Replace("{target}", target);
new ChatEvent(ChatEvent.EventIds.EID_INFO, source.ChannelFlags, source.Ping, source.OnlineName, kickedStr).WriteTo(targetClient.Client);
var theVoid = GetChannelByName(Resources.TheVoid, true);
MoveUser(targetClient, theVoid, true);
}
public static bool MoveUser(GameState client, string name, bool autoCreate = true, bool ignoreLimits = true, bool extendedErrors = false)
{
return MoveUser(client, GetChannelByName(name, autoCreate), ignoreLimits, extendedErrors);
}
public static bool MoveUser(GameState client, Channel channel, bool ignoreLimits = true, bool extendedErrors = false)
{
if (client == null) return false;
if (channel == null) return false;
Logging.WriteLine(Logging.LogLevel.Info, Logging.LogType.Channel, $"Moving user [{client.OnlineName}] {(client.ActiveChannel != null ? $"from [{client.ActiveChannel.Name}] " : "")}to [{channel.Name}] (ignoreLimits: {ignoreLimits})");
if (channel == client.ActiveChannel && channel.Count == 1)
{
return channel.Resync(); // Avoid calling Close() when private channel empties.
}
else
{
return channel.AcceptUser(client, ignoreLimits, extendedErrors);
}
}
public bool RemoveUser(GameState user)
{
bool removed = false;
lock (Users) removed = Users.Remove(user);
// If the user is not in the Users list, then we give up here
if (!removed)
{
if (Count == 0 && !ActiveFlags.HasFlag(Flags.Public)) Close();
return removed;
}
lock (user)
{
var remoteAddress = IPAddress.Parse(user.Client.RemoteEndPoint.ToString().Split(':')[0]);
var squelched = user.SquelchedIPs.Contains(remoteAddress);
var flags = squelched ? user.ChannelFlags | Account.Flags.Squelched : user.ChannelFlags & ~Account.Flags.Squelched;
user.ActiveChannel = null;
var wasChannelOp = user.ChannelFlags.HasFlag(Account.Flags.Employee)
|| user.ChannelFlags.HasFlag(Account.Flags.ChannelOp)
|| user.ChannelFlags.HasFlag(Account.Flags.Admin);
user.ChannelFlags &= ~Account.Flags.ChannelOp; // remove channel op
if (!ActiveFlags.HasFlag(Flags.Silent))
{
var emptyStatstring = new byte[0];
lock (Users)
{
foreach (var subuser in Users)
{
// Tell everyone else about this user leaving the channel:
new ChatEvent(ChatEvent.EventIds.EID_USERLEAVE, RenderChannelFlags(subuser, user), user.Ping, RenderOnlineName(subuser, user), emptyStatstring).WriteTo(subuser.Client);
}
}
}
lock (DesignatedHeirs)
{
var heirExists = DesignatedHeirs.TryGetValue(user, out var heir) && heir != null;
if (wasChannelOp && heirExists)
{
if (heir != null && heir.ActiveChannel == this && !heir.ChannelFlags.HasFlag(Account.Flags.ChannelOp))
{
// Promote the designated heir.
UpdateUser(heir, heir.ChannelFlags | Account.Flags.ChannelOp);
}
}
if (heirExists && !DesignatedHeirs.Remove(user, out _))
{
Logging.WriteLine(Logging.LogLevel.Error, Logging.LogType.Channel, $"Failed to remove designated heir [{heir.OnlineName}] from channel [{this.Name}]");
}
}
// If autoOp is enabled and channel is not public, does not start with "clan " or "op ", then promote next user by oldest entry to channel operator.
var autoOp = Settings.GetBoolean(new string[] { "channel", "auto_op" }, false);
if (autoOp && !(IsPublic() || Name.StartsWith("clan ", true, CultureInfo.InvariantCulture) || Name.StartsWith("op ", true, CultureInfo.InvariantCulture)))
{
bool hasOperator = false;
lock (Users)
{
foreach (var subuser in Users)
{
if (subuser.HasAdmin(includeChannelOp: true))
{
hasOperator = true;
break;
}
}
if (!hasOperator && Count > 0) UpdateUser(Users[0], Users[0].ChannelFlags | Account.Flags.ChannelOp);
}
}
}
if (Count == 0 && !ActiveFlags.HasFlag(Flags.Public)) Close();
return removed;
}
/**
* <remarks>Renders the in-channel flags in context-aware situations, used when considering the squelched flag is necessary.</remarks>
* <param name="context">The user that will receive this chat event, whom this render will be presented to.</param>
* <param name="target">The target user that is being rendered for the context user.</param>
*/
public static Account.Flags RenderChannelFlags(GameState context, GameState target)
{
var targetFlags = target.ChannelFlags;
var targetRemoteAddress = IPAddress.Parse(target.Client.RemoteEndPoint.ToString().Split(':')[0]);
var targetSquelched = context.SquelchedIPs.Contains(targetRemoteAddress);
// Add or remove squelched flag:
targetFlags = targetSquelched ? targetFlags | Account.Flags.Squelched : targetFlags & ~Account.Flags.Squelched;
return targetFlags;
}
/**
* <remarks>Renders the full online name of a user in context-aware situations, used with Diablo II character names and realms, and gateway names.</remarks>
* <param name="context">The user that will receive this chat event, whom this render will be presented to.</param>
* <param name="target">The target user that is being rendered for the context user.</param>
*/
public static string RenderOnlineName(GameState context, GameState target)
{
var targetName = target.OnlineName;
// Add Diablo II character name:
if (Product.IsDiabloII(context.Product))
{
targetName = $"{Encoding.UTF8.GetString(target.CharacterName)}*{targetName}";
}
// Add Warcraft III internal identifier:
if (context == target && Product.IsWarcraftIII(context.Product))
{
targetName = $"w#{targetName}";
}
// TODO: Suffix "#{gateway}" or "@{gateway}" name, such as: JoeUser#Azeroth
return targetName;
}
public string RenderTopic(GameState receiver)
{
var r = Topic;
r = r.Replace("{account}", (string)receiver.ActiveAccount.Get(Account.UsernameKey));
r = r.Replace("{channel}", Name);
r = r.Replace("{channelMaxUsers}", MaxUsers.ToString());
r = r.Replace("{channelUserCount}", Count.ToString());
r = r.Replace("{game}", Product.ProductName(receiver.Product, false));
r = r.Replace("{gameFull}", Product.ProductName(receiver.Product, true));
r = r.Replace("{ping}", receiver.Ping.ToString() + "ms");
r = r.Replace("{user}", receiver.OnlineName);
r = r.Replace("{username}", receiver.OnlineName);
r = r.Replace("{userName}", receiver.OnlineName);
r = r.Replace("{userPing}", receiver.Ping.ToString() + "ms");
return r;
}
public bool Resync()
{
var args = new Dictionary<string, object> {{ "chatEvent", null }};
var msg = new SID_CHATEVENT();
lock (Users)
{
foreach (var user in Users)
{
// Tell users they re-entered the channel:
args["chatEvent"] = new ChatEvent(ChatEvent.EventIds.EID_CHANNELJOIN, ActiveFlags, 0, RenderOnlineName(user, user), Name);
msg.Invoke(new MessageContext(user.Client, Protocols.MessageDirection.ServerToClient, args));
user.Client.Send(msg.ToByteArray(user.Client.ProtocolType));
// Show users in channel or display info about no chat:
if (!ActiveFlags.HasFlag(Flags.Silent))
{
foreach (var subuser in Users)
{
args["chatEvent"] = new ChatEvent(ChatEvent.EventIds.EID_USERSHOW, RenderChannelFlags(user, subuser), subuser.Ping, RenderOnlineName(user, subuser), subuser.Statstring);
msg.Invoke(new MessageContext(user.Client, Protocols.MessageDirection.ServerToClient, args));
user.Client.Send(msg.ToByteArray(user.Client.ProtocolType));
}
}
else
{
args["chatEvent"] = new ChatEvent(ChatEvent.EventIds.EID_INFO, ActiveFlags, 0, Name, Resources.ChannelIsChatRestricted);
msg.Invoke(new MessageContext(user.Client, Protocols.MessageDirection.ServerToClient, args));
user.Client.Send(msg.ToByteArray(user.Client.ProtocolType));
}
// Channel topic:
string[] topic = RenderTopic(user).Replace("\r\n", "\n").Replace("\r", "\n").Split("\n");
foreach (var line in topic)
{
args["chatEvent"] = new ChatEvent(ChatEvent.EventIds.EID_INFO, ActiveFlags, 0, Name, line);
msg.Invoke(new MessageContext(user.Client, Protocols.MessageDirection.ServerToClient, args));
user.Client.Send(msg.ToByteArray(user.Client.ProtocolType));
}
}
}
return true;
}
public void SetActiveFlags(Flags newFlags)
{
ActiveFlags = newFlags;
Resync();
}
public void SetAllowNewUsers(bool allowNewUsers)
{
AllowNewUsers = allowNewUsers;
var r = allowNewUsers ? Resources.ChannelIsNowPublic : Resources.ChannelIsNowPrivate;
WriteChatEvent(new ChatEvent(ChatEvent.EventIds.EID_INFO, ActiveFlags, 0, Name, r));
}
public void SetMaxUsers(int maxUsers)
{
MaxUsers = maxUsers;
var r = Resources.ChannelMaxUsersChanged.Replace("{maxUsers}", $"{maxUsers}");
WriteChatEvent(new ChatEvent(ChatEvent.EventIds.EID_INFO, ActiveFlags, 0, Name, r));
}
public void SetName(string newName)
{
var oldName = Name;
Name = newName;
if (Count == 0) return;
var r = Resources.ChannelWasRenamed.Replace("{oldName}", oldName).Replace("{newName}", newName);
WriteChatEvent(new ChatEvent(ChatEvent.EventIds.EID_INFO, ActiveFlags, 0, Name, r));
Resync();
}
public void SetTopic(string newTopic)
{
Topic = newTopic;
WriteChatEvent(new ChatEvent(ChatEvent.EventIds.EID_INFO, ActiveFlags, 0, Name, Resources.ChannelTopicChanged));
lock (Users)
{
foreach (var user in Users)
{
string[] topic = RenderTopic(user).Replace("\r\n", "\n").Replace("\r", "\n").Split("\n");
foreach (var line in topic) new ChatEvent(ChatEvent.EventIds.EID_INFO, ActiveFlags, 0, Name, line).WriteTo(user.Client);
}
}
}
public void SquelchUpdate(GameState client)
{
if (client == null) throw new NullReferenceException("Client parameter must not be null");
lock (Users)
{
foreach (var user in Users)
{
new ChatEvent(ChatEvent.EventIds.EID_USERUPDATE, RenderChannelFlags(client, user), user.Ping, RenderOnlineName(client, user), user.Statstring).WriteTo(client.Client);
}
}
}
public void UnBanUser(GameState source, string target)
{
if (!Common.GetClientByOnlineName(target, out var targetClient) || targetClient == null)
{
new ChatEvent(ChatEvent.EventIds.EID_ERROR, ActiveFlags, 0, Name, Resources.UserNotLoggedOn).WriteTo(source.Client);
return;
}
UnBanUser(source, targetClient);
}
public void UnBanUser(GameState source, GameState target)
{
if (target == null)
{
new ChatEvent(ChatEvent.EventIds.EID_ERROR, ActiveFlags, 0, Name, Resources.InvalidUser).WriteTo(source.Client);
return;
}
var wasBanned = false;
lock (BannedUsers)
{
if (BannedUsers.Contains(target))
{
BannedUsers.Remove(target);
wasBanned = true;
}
}
if (!wasBanned)
{
new ChatEvent(ChatEvent.EventIds.EID_ERROR, ActiveFlags, 0, Name, Resources.UserIsNotBanned.Replace("{target}", target.OnlineName)).WriteTo(source.Client);
return;
}
var sourceName = source.OnlineName;
var maskAdminsInBanMessage = Settings.GetBoolean(new string[] { "battlenet", "emulation", "mask_admins_in_ban_message" }, false);
if (maskAdminsInBanMessage
&& (source.ChannelFlags.HasFlag(Account.Flags.Employee)
|| source.ChannelFlags.HasFlag(Account.Flags.Admin)))
{
sourceName = $"a {Resources.BattlenetRepresentative}";
}
var bannedStr = Resources.UserUnBannedFromChannel;
bannedStr = bannedStr.Replace("{source}", sourceName);
bannedStr = bannedStr.Replace("{target}", target.OnlineName);
WriteChatEvent(new ChatEvent(ChatEvent.EventIds.EID_INFO, source.ChannelFlags, source.Ping, source.OnlineName, bannedStr));
}
/**
* <remarks>This function should only be called if any of the attributes were modified outside of this class.</remarks>
*/
public bool UpdateUser(GameState client)
{
return UpdateUser(client, client.ChannelFlags, client.Ping, client.Statstring);
}
public bool UpdateUser(GameState client, Account.Flags flags)
{
return UpdateUser(client, flags, client.Ping, client.Statstring);
}
public bool UpdateUser(GameState client, Int32 ping)
{
return UpdateUser(client, client.ChannelFlags, ping, client.Statstring);
}
public bool UpdateUser(GameState client, byte[] statstring)
{
return UpdateUser(client, client.ChannelFlags, client.Ping, statstring);
}
public bool UpdateUser(GameState client, string statstring)
{
return UpdateUser(client, client.ChannelFlags, client.Ping, statstring);
}
/**
* <remarks>Updates the client's flags, ping, and/or statstring, and then sends a ChatEvent to tell other clients about the change.</remarks>
* <param name="client">The client which is being updated or was updated earlier outside of this context.</param>
* <param name="flags">The new flags. (Optional)</param>
* <param name="ping">The new ping. (Optional)</param>
* <param name="statstring">The new statstring. (Optional)</param>
* <param name="forceEvent">Whether to send a ChatEvent regardless if no alteration was made. Useful if the client was updated before calling this function, instead of using the properties of this function to alter the client.</param>
*/
public bool UpdateUser(GameState client, Account.Flags flags, Int32 ping, byte[] statstring, bool forceEvent = false)
{
var changed = false;
if (client.ChannelFlags != flags)
{
client.ChannelFlags = flags;
changed = true;
}
if (client.Ping != ping)
{
client.Ping = ping;
changed = true;
}
if (client.Statstring != statstring)
{
client.Statstring = statstring;
changed = true;
}
if (!changed && !forceEvent) return false; // don't emit ChatEvent for unnecessary calls to UpdateUser() if nothing changed
if (Users == null) return true;
lock (Users)
{
foreach (var user in Users)
{
new ChatEvent(ChatEvent.EventIds.EID_USERUPDATE, RenderChannelFlags(user, client), client.Ping, RenderOnlineName(user, client), client.Statstring).WriteTo(user.Client);
}
}
return true;
}
public bool UpdateUser(GameState client, Account.Flags flags, Int32 ping, string statstring)
{
return UpdateUser(client, flags, ping, Encoding.UTF8.GetBytes(statstring));
}
public void WriteChatEvent(ChatEvent chatEvent, GameState owner = null)
{
var args = new Dictionary<string, object> {{ "chatEvent", chatEvent }};
var msg = new SID_CHATEVENT();
lock (Users)
{
foreach (var user in Users)
{
if (owner != null && user == owner && chatEvent.EventId == ChatEvent.EventIds.EID_TALK)
{
// Dropping EID_TALK from being echoed back to sender
continue;
}
if (ChatEvent.EventIdIsChatMessage(chatEvent.EventId) && RenderChannelFlags(owner, user).HasFlag(Account.Flags.Squelched))
{
// "user" has decided to squelch messages from "owner"
continue;
}
msg.Invoke(new MessageContext(user.Client, Protocols.MessageDirection.ServerToClient, args));
user.Client.Send(msg.ToByteArray(user.Client.ProtocolType));
}
}
}
/**
* <remarks>Writes a chat message on behalf of <paramref name="owner"/>, either EID_TALK or EID_EMOTE depending on <paramref name="emote"/>, to the channel.</remarks>
* <param name="owner">The user that is sending this message.</param>
* <param name="message">The message that the <paramref name="owner"/> wishes to send to the channel.</param>
* <param name="emote">Whether to write the message with EID_TALK (false) or EID_EMOTE (true) event id type. Defaults to EID_TALK (false).</param>
*/
public void WriteChatMessage(GameState owner, byte[] message, bool emote = false)
{
var msg = new SID_CHATEVENT();
lock (Users)
{
foreach (var user in Users)
{
if (owner != null && user == owner && !emote)
{
// Dropping EID_TALK from being echoed back to sender
continue;
}
var flags = RenderChannelFlags(user, owner);
if (flags.HasFlag(Account.Flags.Squelched))
{
// "user" has decided to squelch messages from "owner"
continue;
}
var chatEvent = new ChatEvent(emote ? ChatEvent.EventIds.EID_EMOTE : ChatEvent.EventIds.EID_TALK, flags, owner.Ping, RenderOnlineName(user, owner), message);
msg.Invoke(new MessageContext(user.Client, Protocols.MessageDirection.ServerToClient, new Dictionary<string, dynamic>() {{ "chatEvent", chatEvent }}));
user.Client.Send(msg.ToByteArray(user.Client.ProtocolType));