What happened
Sneaky using Mutagenic serum liquefy mutant but it don't die and continue talking as nothing happened...
but it's now just a puddle... it's even more freaky xD
What you expected to happen
the poor thing should die!
the script
critter_heal(owner, -get_critter_stat(owner, 7));
it's not enough to kill the thing, to ensure it's death, should add damages, I added the line bellow the previous one :
critter_dmg(owner, get_critter_stat(owner, 7) * 10, 0);
this way damages are enough to let it finally die instead of living the life of a pudlle ;( x)
Here the modified file to copy past in data/scripts
simserum.zip
Savegame
SAVEGAME.zip
What happened
Sneaky using Mutagenic serum liquefy mutant but it don't die and continue talking as nothing happened...
but it's now just a puddle... it's even more freaky xD
What you expected to happen
the poor thing should die!
the script
critter_heal(owner, -get_critter_stat(owner, 7));
it's not enough to kill the thing, to ensure it's death, should add damages, I added the line bellow the previous one :
critter_dmg(owner, get_critter_stat(owner, 7) * 10, 0);
this way damages are enough to let it finally die instead of living the life of a pudlle ;( x)
Here the modified file to copy past in data/scripts
simserum.zip
Savegame
SAVEGAME.zip