-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathitems.py
More file actions
52 lines (42 loc) · 1.09 KB
/
items.py
File metadata and controls
52 lines (42 loc) · 1.09 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
import pygame, config
MISC = 0
BAG = 1
STATS = 2
RESOURCE = 3
FURNITURE = 4
class Item:
image = False
name = ""
desc = ""
type = 0
consumable = False
coins = 0
gears = 0
karma = 0
speed = 0
event = 0
owner = 0
def __init__(self, name, imgname, desc, type = 0, consumable = False):
self.name = name
self.type = type
self.consumable = consumable
try:
self.image = pygame.image.load('./items/' + imgname.lower() + '.png')
except pygame.error as message:
print('Unable to load item image: ' + imgname.lower())
sys.exit()
self.image = self.image.convert_alpha()
def special_effect(self, player):
pass
class TileItem(Item):
pickup = True
def __init__(self, name, imgname, desc, type = 0, consumable = False, pickup = True):
super(TileItem, self).__init__(name, imgname, desc, type, consumable)
self.pickup = pickup
def getItem(self):
return super(TileItem, self)
def draw(self, surface, tileX, tileY):
surface.blit(self.image,(tileX * config.TILESIZE,tileY * config.TILESIZE))
class HiddenTileItem(TileItem):
def draw(self, surface, tileX, tileY):
pass