>>> import axelrod as axl
>>> player1 = axl.FirstByDowning()
>>> player2 = axl.Defector()
>>> match = axl.Match((player1, player2), turns=3, noise=0.99)
>>> match.play()
Traceback (most recent call last):
File "<stdin>", line 1, in <module>
File "/home/user/repos/axelrod/Axelrod/axelrod/match.py", line 189, in play
self.players[0], self.players[1], self.noise)
File "/home/user/repos/axelrod/Axelrod/axelrod/match.py", line 141, in simultaneous_play
s1, s2 = player.strategy(coplayer), coplayer.strategy(player)
File "/home/user/repos/axelrod/Axelrod/axelrod/strategies/axelrod_first.py", line 268, in strategy
beta = (self.number_opponent_cooperations_in_response_to_D /
ZeroDivisionError: division by zero
There's an implicit assumption that
self.defections != 0whenturn > 3in the calculation ofbetabut if theMatchis noisy this can be violated: