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Copy file name to clipboardExpand all lines: README.md
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@@ -22,6 +22,8 @@ In order to utilize packer you will need at least one extra port in order to acc
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server-address=YOUR_IP
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# Your open port!
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port=YOUR_OPEN_PORT
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# The maximum upload size of files in bytes
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max_upload_bytes=15000000
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```
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### Accessing your web portal
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### Uploading your first model
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TODO (pending improvements/changes)
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To upload a model in packer you need 3 things.
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1. The item model definition
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2. The item model
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3. The texture(s)
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*you may reuse these resourcess between assets as normal for resource packs*
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You may author these assets as you would for any other resource pack. Packer will place all assets you upload in a folder under YOUR UUID. As a shorthand for working with files locally you can use ```packer_id``` inside any json file. This will be replaced with your UUID upon uploading.
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