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2.3.4

  • fix can add currency

2.3.3

  • add Selector for actorTabs

2.3.2

  • fix input field note class.
  • branch v13+

2.3.1

  • branch v11-v13
  • update typescript 2.3.1
  • remove TokenMovement
  • remove inner dependency to gamepad module.

2.3.0

  • add color theme

2.2.5

  • fix bug with created objects not cloning dnd5e system activities e.g. use potion.

2.2.4

  • fix bug with beavers-test
  • upgrade typescript

2.2.3

  • fix SelectDialog for Tests with html rendered values
  • ready for v13
  • remove some deprecations for v14

2.2.2

  • add Handlebar Partial beavers-input-field
  • rename Handlebar Partial beavers-test-options -> beavers-test-selection
  • add option renderType to Tests

2.2.1

  • remove compatibility warnings for v14

2.2.0

  • add modular Tests

2.1.10

  • fixed wrong recommends id
  • add all currently known bsa-x adaptions
  • v12 ready

2.1.9

  • fixed "Components did not copy over the nested flags correctly from source"
    • was using foundries helper setProperty which is not creating deep structures. -> using now objectAttributeSet

2.1.8

  • own vtt-10 branch (eol)

2.1.7

  • fix bug with asymmetric isSame implementations.

2.1.6

  • add Module Extension for components
  • allow asymmetric isSame implementations.

2.1.5

  • refactor gamepad types to new beavers-gamepad npm package,
  • update tokenMovementGamepadModule to beavers gamepad 2.0.0
  • fix sensitivity for tokenMovementGamepadModule reduces possibility ot accidentally move diagonally.

2.1.4

  • Add Beavers Token Movement smoothly move tokens while still snapping to grid. Beavers Token Movement will also register as GamepadModule to beavers-gamepads.

2.1.3

  • Fix submitting event "change" on beavers-selection

2.1.2

  • Fix itemChange returning createdItems
  • Fix objectAttributeGet will return fallback value when undefined

2.1.1

  • allow null values for rolls to indicate rollabort

2.1.0

  • Add: itemSheetReplaceContent?:(app, html,element)=>void;

2.0.0

  • Fix quantity zero
  • change: objectAttributeGet has now optional fallback parameter
  • change: actorComponentListAdd will now return ItemChange
  • change: componentData may now have the original ItemData stored
  • breaking bsa.x componentFromEntity has now an additional parameter "hasJsonData"
  • new currenciesSum:(source: Currencies, add: Currencies, doExchange:boolean)=>Currencies
  • breaking bsa.x actorAddCurrencies is gone and now replaced by actorStoreCurrencies and should now longer sumUp the currencies.

1.1.1

  • Add compatibility to v11

1.1.x

  • Add CustomElement <beavers-selection>
  • Add uiDialogSelect
  • Add actorRollItem: (actor,item) => Promise<Roll>;
  • Fix actorRollSkill returns now Promise<Roll> instead of Promise<any>
  • Fix actorRollAbility returns now Promise<Roll> instead of Promise<any>

1.0.7

Fix objectAttributeGet will return undefined if object is undefined on any subpath of the attribute string instead of throwing an exception.