- fix can add currency
- add Selector for actorTabs
- fix input field note class.
- branch v13+
- branch v11-v13
- update typescript 2.3.1
- remove TokenMovement
- remove inner dependency to gamepad module.
- add color theme
- fix bug with created objects not cloning dnd5e system activities e.g. use potion.
- fix bug with beavers-test
- upgrade typescript
- fix SelectDialog for Tests with html rendered values
- ready for v13
- remove some deprecations for v14
- add Handlebar Partial beavers-input-field
- rename Handlebar Partial beavers-test-options -> beavers-test-selection
- add option renderType to Tests
- remove compatibility warnings for v14
- add modular Tests
- fixed wrong recommends id
- add all currently known bsa-x adaptions
- v12 ready
- fixed "Components did not copy over the nested flags correctly from source"
- was using foundries helper setProperty which is not creating deep structures. -> using now objectAttributeSet
- own vtt-10 branch (eol)
- fix bug with asymmetric isSame implementations.
- add Module Extension for components
- allow asymmetric isSame implementations.
- refactor gamepad types to new beavers-gamepad npm package,
- update tokenMovementGamepadModule to beavers gamepad 2.0.0
- fix sensitivity for tokenMovementGamepadModule reduces possibility ot accidentally move diagonally.
- Add Beavers Token Movement smoothly move tokens while still snapping to grid. Beavers Token Movement will also register as GamepadModule to beavers-gamepads.
- Fix submitting event "change" on beavers-selection
- Fix itemChange returning createdItems
- Fix objectAttributeGet will return fallback value when undefined
- allow null values for rolls to indicate rollabort
- Add: itemSheetReplaceContent?:(app, html,element)=>void;
- Fix quantity zero
- change: objectAttributeGet has now optional fallback parameter
- change: actorComponentListAdd will now return ItemChange
- change: componentData may now have the original ItemData stored
- breaking bsa.x componentFromEntity has now an additional parameter "hasJsonData"
- new currenciesSum:(source: Currencies, add: Currencies, doExchange:boolean)=>Currencies
- breaking bsa.x actorAddCurrencies is gone and now replaced by actorStoreCurrencies and should now longer sumUp the currencies.
- Add compatibility to v11
- Add CustomElement
<beavers-selection> - Add uiDialogSelect
- Add
actorRollItem: (actor,item) => Promise<Roll>; - Fix actorRollSkill returns now
Promise<Roll>instead ofPromise<any> - Fix actorRollAbility returns now
Promise<Roll>instead ofPromise<any>
Fix objectAttributeGet will return undefined if object is undefined on any subpath of the attribute string instead of throwing an exception.