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André Castro Lundin
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More translations
1 parent 576a7ff commit 4d6f31c

27 files changed

Lines changed: 1642 additions & 87 deletions

CenturyLocalization/CenturyLocalization/CenturyLocalization.csproj

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<DesignTime>True</DesignTime>
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<AutoGen>True</AutoGen>
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</Compile>
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<Compile Update="PopulationAttributes\PopulationAttributes.Designer.cs">
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<DesignTime>True</DesignTime>
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<AutoGen>True</AutoGen>
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<DependentUpon>PopulationAttributes.resx</DependentUpon>
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</Compile>
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<Compile Update="Texts.sk.Designer.cs">
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<DependentUpon>Texts.sk.resx</DependentUpon>
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<DesignTime>True</DesignTime>
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<LastGenOutput>Texts.Designer.cs</LastGenOutput>
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<Generator>ResXFileCodeGenerator</Generator>
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</EmbeddedResource>
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<EmbeddedResource Update="PopulationAttributes\PopulationAttributes.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>PopulationAttributes.Designer.cs</LastGenOutput>
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</EmbeddedResource>
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<EmbeddedResource Update="Texts.sk.resx">
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<LastGenOutput>Texts.sk.Designer.cs</LastGenOutput>
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<Generator>ResXFileCodeGenerator</Generator>

CenturyLocalization/CenturyLocalization/Localization.cs

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@@ -15,12 +15,14 @@ public class Localization
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private readonly ResourceManager _resourceManager;
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private readonly ResourceManager _countryNamesResourceManager;
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private readonly ResourceManager _actionsResourceManager;
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private readonly ResourceManager _populationAttributesManager;
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public Localization()
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{
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_resourceManager = Texts.ResourceManager;
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_countryNamesResourceManager = CountryNames.CountryNames.ResourceManager;
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_actionsResourceManager = Actions.Actions.ResourceManager;
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_populationAttributesManager = PopulationAttributes.PopulationAttributes.ResourceManager;
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CurrentLanguage = CultureInfo.CurrentUICulture;
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}
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return _resourceManager.GetString(name, cultureInfo) ??
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_countryNamesResourceManager.GetString(name, cultureInfo) ??
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_actionsResourceManager.GetString(name, cultureInfo) ??
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_populationAttributesManager.GetString(name, cultureInfo) ??
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_resourceManager.GetString("error_string_not_found", cultureInfo);
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}
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{
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_resourceManager,
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_countryNamesResourceManager,
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_actionsResourceManager
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_actionsResourceManager,
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_populationAttributesManager
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};
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// Get all framework-known cultures and probe which ones actually have resources.

CenturyLocalization/CenturyLocalization/PopulationAttributes/PopulationAttributes.Designer.cs

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Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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-->
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:complexType>
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<xsd:choice maxOccurs="unbounded">
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<xsd:element name="metadata">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" />
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</xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string" />
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<xsd:attribute name="type" type="xsd:string" />
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<xsd:attribute name="mimetype" type="xsd:string" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="assembly">
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<xsd:complexType>
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<xsd:attribute name="alias" type="xsd:string" />
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<xsd:attribute name="name" type="xsd:string" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="data">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="resheader">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" />
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</xsd:complexType>
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</xsd:element>
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</xsd:choice>
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</xsd:complexType>
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</xsd:element>
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</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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</resheader>
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<resheader name="version">
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<value>2.0</value>
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</resheader>
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<resheader name="reader">
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<data name="male" xml:space="preserve">
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<value>ذكر</value>
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</data>
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<data name="female" xml:space="preserve">
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<value>أنثى</value>
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</data>
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<data name="rich" xml:space="preserve">
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<value>غني</value>
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</data>
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<data name="middle" xml:space="preserve">
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<value>متوسط</value>
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</data>
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<data name="poor" xml:space="preserve">
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<value>فقير</value>
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</data>
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</root>

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