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ModVerifyApplicationAction.cs
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151 lines (128 loc) · 5.75 KB
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using System;
using System.IO.Abstractions;
using System.Threading.Tasks;
using AET.ModVerify.App.GameFinder;
using AET.ModVerify.App.Reporting;
using AET.ModVerify.App.Settings;
using AET.ModVerify.App.TargetSelectors;
using AET.ModVerify.Reporting;
using AET.ModVerify.Reporting.Baseline;
using AET.ModVerify.Reporting.Suppressions;
using AnakinRaW.ApplicationBase;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Logging;
namespace AET.ModVerify.App;
internal abstract class ModVerifyApplicationAction<T> : IModVerifyAppAction where T : AppSettingsBase
{
private readonly ModVerifyAppEnvironment _appEnvironment;
private readonly IFileSystem _fileSystem;
protected T Settings { get; }
protected IServiceProvider ServiceProvider { get; }
protected ILogger? Logger { get; }
protected ModVerifyApplicationAction(T settings, IServiceProvider serviceProvider)
{
Settings = settings ?? throw new ArgumentNullException(nameof(settings));
ServiceProvider = serviceProvider ?? throw new ArgumentNullException(nameof(serviceProvider));
Logger = serviceProvider.GetService<ILoggerFactory>()?.CreateLogger(GetType());
_appEnvironment = ServiceProvider.GetRequiredService<ModVerifyAppEnvironment>();
_fileSystem = ServiceProvider.GetRequiredService<IFileSystem>();
}
protected virtual void PrintAction(VerificationTarget target)
{
}
public async Task<int> ExecuteAsync()
{
VerificationTarget verificationTarget;
try
{
var targetSettings = Settings.VerificationTargetSettings;
verificationTarget = new VerificationTargetSelectorFactory(ServiceProvider)
.CreateSelector(targetSettings)
.Select(targetSettings);
}
catch (ArgumentException ex)
{
ConsoleUtilities.WriteApplicationFatalError(_appEnvironment.ApplicationName,
$"The specified arguments are not correct: {ex.Message}");
Logger?.LogError(ex, "Invalid application arguments: {Message}", ex.Message);
return ex.HResult;
}
catch (TargetNotFoundException ex)
{
ConsoleUtilities.WriteApplicationFatalError(_appEnvironment.ApplicationName, ex.Message);
Logger?.LogError(ex, ex.Message);
return ex.HResult;
}
catch (GameNotFoundException ex)
{
ConsoleUtilities.WriteApplicationFatalError(_appEnvironment.ApplicationName,
"Unable to find an installation of Empire at War or Forces of Corruption.");
Logger?.LogError(ex, "Game not found: {Message}", ex.Message);
return ex.HResult;
}
PrintAction(verificationTarget);
var verificationResult = await VerifyTargetAsync(verificationTarget)
.ConfigureAwait(false);
return await ProcessResult(verificationResult);
}
protected abstract Task<int> ProcessResult(VerificationResult result);
protected abstract VerificationBaseline GetBaseline(VerificationTarget verificationTarget);
private async Task<VerificationResult> VerifyTargetAsync(VerificationTarget verificationTarget)
{
var progressReporter = new VerifyConsoleProgressReporter(verificationTarget.Name, Settings.ReportSettings);
var baseline = GetBaseline(verificationTarget);
var suppressions = GetSuppressions();
try
{
var verifierService = ServiceProvider.GetRequiredService<IGameVerifierService>();
Logger?.LogInformation(ModVerifyConstants.ConsoleEventId, "Verifying '{Target}'...", verificationTarget.Name);
var verificationResult = await verifierService.VerifyAsync(
verificationTarget,
Settings.VerifierServiceSettings,
baseline,
suppressions,
progressReporter,
new EngineInitializeProgressReporter(verificationTarget.Engine));
progressReporter.Report(string.Empty, 1.0);
switch (verificationResult.Status)
{
case VerificationCompletionStatus.CompletedFailFast:
Logger?.LogWarning(ModVerifyConstants.ConsoleEventId, "Verification stopped due to enabled failFast setting.");
break;
case VerificationCompletionStatus.Cancelled:
Logger?.LogWarning(ModVerifyConstants.ConsoleEventId, "Verification was cancelled.");
break;
case VerificationCompletionStatus.Completed:
default:
Logger?.LogInformation(ModVerifyConstants.ConsoleEventId, "Verification completed successfully.");
break;
}
return verificationResult;
}
catch (Exception e)
{
progressReporter.ReportError("Verification failed!", e.Message);
Logger?.LogError(e, "Verification failed: {Message}", e.Message);
throw;
}
finally
{
progressReporter.Dispose();
}
}
private SuppressionList GetSuppressions()
{
var suppressionsFile = Settings.ReportSettings.SuppressionsPath;
SuppressionList suppressions;
if (string.IsNullOrEmpty(suppressionsFile))
suppressions = SuppressionList.Empty;
else
{
using var fileStream = _fileSystem.File.OpenRead(suppressionsFile!);
suppressions = SuppressionList.FromJson(fileStream);
if (suppressions.Count > 0)
Logger?.LogInformation(ModVerifyConstants.ConsoleEventId, "Using suppressions from '{Suppressions}'", suppressionsFile);
}
return suppressions;
}
}