-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathfps_renderer.cpp
More file actions
41 lines (34 loc) · 1003 Bytes
/
fps_renderer.cpp
File metadata and controls
41 lines (34 loc) · 1003 Bytes
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
#include "fps_renderer.h"
FPSRenderer::FPSRenderer()
: frameCount(0)
, currentFps(0.0f)
, updateInterval(1000.0f)
{
timer.start();
}
void FPSRenderer::update()
{
frameCount++;
float elapsed = timer.elapsed();
if (elapsed >= updateInterval) {
currentFps = frameCount * (1000.0f / elapsed);
frameCount = 0;
timer.restart();
}
}
void FPSRenderer::render(QPainter& painter, const QSize& viewportSize)
{
painter.setRenderHint(QPainter::Antialiasing);
QFont font = painter.font();
font.setPointSize(12);
font.setBold(true);
painter.setFont(font);
QString fpsText = QString("FPS: %1").arg(QString::number(currentFps, 'f', 1));
QFontMetrics fm(font);
QRect textRect = fm.boundingRect(fpsText);
textRect.adjust(-5, -5, 5, 5);
textRect.moveTopLeft(QPoint(10, 10));
painter.setPen(Qt::green);
painter.fillRect(textRect, QColor(0, 0, 0, 128));
painter.drawText(textRect, Qt::AlignCenter, fpsText);
}