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Expand file tree Collapse file tree Original file line number Diff line number Diff line change @@ -530,7 +530,7 @@ function doView(
530530 let node = getFocusNode ( explorationRef . current , focus ) ;
531531 let gameEngineTmp = GameFactory ( game . metaGame , node . state ) ;
532532 let partialMove = false ;
533- if ( move . valid && move . complete < 0 && move . canrender === true )
533+ if ( move . valid && move . complete < 1 && move . canrender === true )
534534 partialMove = true ;
535535 let simMove = false ;
536536 let m = move . move || "" ;
@@ -732,7 +732,7 @@ function processNewMove(
732732) {
733733 // if the move is complete, or partial and renderable, update board
734734 if (
735- ( newmove . valid && newmove . complete >= 0 && newmove . move !== "" ) ||
735+ ( newmove . valid && newmove . complete > 0 && newmove . move !== "" ) ||
736736 newmove . canrender === true
737737 ) {
738738 doView (
Original file line number Diff line number Diff line change @@ -259,7 +259,7 @@ function doView(
259259 let node = getFocusNode ( exploration , game , focus ) ;
260260 let gameEngineTmp = GameFactory ( game . metaGame , node . state ) ;
261261 let partialMove = false ;
262- if ( move . valid && move . complete < 0 && move . canrender === true )
262+ if ( move . valid && move . complete < 1 && move . canrender === true )
263263 partialMove = true ;
264264 let simMove = false ;
265265 let m = move . move || "" ;
@@ -421,7 +421,7 @@ export function processNewMove(
421421) {
422422 // if the move is complete, or partial and renderable, update board
423423 if (
424- ( newmove . valid && newmove . complete >= 0 && newmove . move !== "" ) ||
424+ ( newmove . valid && newmove . complete > 0 && newmove . move !== "" ) ||
425425 newmove . canrender === true
426426 ) {
427427 doView (
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