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Stopwatchsw=new();// Create a stopwatch to time the process
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// Determine whether the client supports compressed responses by testing the Accept-Encoding header, if present. GZip compression will be favoured over Deflate if the client accepts both methods
if(acceptEncoding!=null)// There is an Accept-Encoding header so check whether it has the compression modes that we support
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{
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+
LogMessage(0,0,0,"ReturnImageArray",$"Accept coding is not null");
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if(acceptEncoding[0].Contains("deflate",StringComparison.InvariantCultureIgnoreCase))compressionType=SharedConstants.ImageArrayCompression.Deflate;// Test
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